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 SUPERMAN BEYOND BETA UPDATED!

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Angelus_Silverhead

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 1:52 pm

Another link have been added. Hope now everyone can download him easy.
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malevka1

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 2:09 pm

simply awesome clap clap
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yolomate

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 2:58 pm

only say: this char got a beautiful palettes!!! and much more!! dam! is great beta!! yes yes yes clap clap only need more great Hyper(ok is my idea ok?)
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JARRO77

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 3:11 pm

great work guys the char is really cool for me it was a big Honor work on this char partner like Angelus and Borewood really great creators!!! thanks guys it was very cool i know in the next update the char will be alot better!!! Twisted Evil
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Angelus_Silverhead

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 3:46 pm

@yolomate wrote:
only say: this char got a beautiful palettes!!! and much more!! dam! is great beta!! yes yes yes clap clap   only need more great Hyper(ok is my idea ok?)

It is OK, yolomate. As we said, it is just a beta, so we have plans how to make it better. Maybe once we add Shazam mode for Future's End palette. It looks good even with Eradicator modificator, but I feel that he need his own mode. Also we can do something with specials and winposes/intros. It will be cool, if every Superman's outfit will have separate unique intro.

But any way, I need to say, that all main stuff, what we planned to do for a beta, is done. So yes, he is complete for a first public version. I feel very happy that you enjoy him. For now we have many great Superman characters. MDS_GEIST and Logansam also do a hard job on their projects. I just wish that our Superman will not disappoint you.
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Mistah Jorge

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 4:57 pm

feedback:
- his cape is misaligned in some sprites (but i totally get it, it's very hard to align them all perfectly)
- his cape disapears when thrown, sadly i really don't think there's a way to fix this... dam

I know he is superman but:
- most his attacks are very fast
- basic attacks should not do blockable damage because gameplay standards
- his specials are pretty spammy, god dammit Mad riiiggghhht

Opinions (more like ideas):
- perhaps in his intro where he lands and punchs the ground maybe you should make it's own animation like superman would still be crouching but with a fist touching the ground
- In my opinion i would switch weak lazer beam with the medium one, i would also rotate it in a more downward angle (so it wouldn't go fullscreen), and make it attack faster, all of this to make theese to have their own purpose (like the weak version to combo in close ranges and medium to spam it when the opponents go faster)
- would make the air version have diferent angles depending wich button you used
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yolomate

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 5:07 pm

this my favorites palettes
pal1 = Beyond.act
pal2 = Beyond_2.act
pal3 = Superman_X_New.act
pal4 = Injustice.act
pal5 = Blue_Superman.act
pal6 = Cyborg_Superman.act
pal7 = Eradicator_Reign_Of_Superman.act
pal8 = Futures_end.act
pal9 = Reign_of_Superman_Comic.act
pal10 = Cyborg_Superman_old.act
pal11 = Justice_lords.act
pal12 = Ultraman_COTW.act
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Angelus_Silverhead

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 5:07 pm

I like your ideas, Mistah Jorge! We totally need to use it next updates. And yeah, he have some infinites... we tried to make him more balanced, but still they are here. That's why it is still a beta.

And about cape... you are right, it is very hard to fix. Believe me, I'am and borewood trying to do anything to make it look more cool. And result is very good but not perfect. However, it is still not bad, huh? Smile

I have an idea how to fix thrown problem... but as for now the best solution from borewood: make it disappear for a short time.

Thank you for feedback!


Last edited by Angelus_Silverhead on January 10th 2017, 5:17 pm; edited 2 times in total
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Angelus_Silverhead

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 5:10 pm

@yolomate wrote:
this my favorites palettes
pal1 = Beyond.act
pal2 = Beyond_2.act
pal3 = Superman_X_New.act
pal4 = Injustice.act
pal5 = Blue_Superman.act
pal6 = Cyborg_Superman.act
pal7 = Eradicator_Reign_Of_Superman.act
pal8 = Futures_end.act
pal9 = Reign_of_Superman_Comic.act
pal10 = Cyborg_Superman_old.act
pal11 = Justice_lords.act
pal12 = Ultraman_COTW.act

Yeah... I know that I make too much of palettes. Sad that it is not possible to use all of them. There are also great palettes of Brutaal, standard Ultraman, Superboy and many others. However you can use any outfit what you like.
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Mistah Jorge

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 5:18 pm

there is a small problem, imagine you'd trade injustice palette with beyond, beyond would have cape and the other one would not, you have to indicate that each palette have a cape or not in the code, that ain't a problem tough for me though
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Angelus_Silverhead

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 5:29 pm

@Mistah Jorge wrote:
there is a small problem, imagine you'd trade injustice palette with beyond, beyond would have cape and the other one would not, you have to indicate that each palette have a cape or not in the code, that ain't a problem tough for me though

Well, the biggest problem, that some palettes have unique gameplay. Palette 6 plays as Cyborg Superman, 7 and 8 - Eradicator, 12 - Ultraman. So yeah, it need to chose careful. However, when you know about that little special thing, it is easy to edit or change palettes.
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Doom

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 5:55 pm


As I said many times, this char is one of my favorite. And my favorite is Cyboyg Superman, I love it. Congratulations to the creators, you are the best !! clap clap clap
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tony spector

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 6:05 pm


my favorite


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I-Skorp-I

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 6:37 pm

Hmm looks pretty legit my friend! i Will definitely try him out later.
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yolomate

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PostSubject: Re: SUPERMAN BEYOND BETA UPDATED!   January 10th 2017, 9:15 pm

ok I created another palettes no hate me!! Wink

Superman Beyond by Angelus_Silverhead, JARRO77 and borewood2013




Ultraman Cyborg, Red Superman,Siniestro corps, Superman Returns


go my post http://mugenmultiverse.fanbb.net/t5574-yolomate-s-palettes-blind-man-creator
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