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 Guile Custom (Beta) by Team Empawk

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empawk



Posts : 51
Join date : 2012-05-29

PostSubject: Guile Custom (Beta) by Team Empawk   December 31st 2016, 10:56 pm

This Guile is customized with moves from SF4, SF5, MvC2, some from Charlie Nash, and some from Street Fighter the live action movie as well as the animated movie. He will also have an advanced variety of maneuvering techniques throughout the stage (wall jumping, rolling forward, rolling backward, crawling and dodging). He will mostly use the directional arrows for his special commands, rather than mostly charging. He will also have a much higher variety of combos in comparison to his standard Marvel Vs. Capcom counterpart.

Spriters:
Empawk, Zaxis, Supaman2525, Malovka1, Buckus, walt - General spriting and sprite edits
Empawk - Portraits, Hyper Portraits, Storyboard, some minor coding and AI patch
Sprite rips - aokmaniac13
Sprite edits - walt (Somersault Strike startup) and Iced (sunglasses intro)
DukeNukem 2417 - Voice acting

Animations Preview:

Character Select Portrait Small - Empawk


Standing Medium Kick - Sprited by Zaxis, Empawk


Crouching Light Kick - Sprited by Supaman2525


Crouching Medium Kick - Sprited by Supaman2525


Jump Forward Elbow Strike - Sprited by Supaman2525


Jump Forward Knee Strike - Sprited by Supaman2525


Air Medium Punch - Sprited by Zaxis


Air Heavy Punch - Sprited by Supaman2525


Aerial Sledge Hammer - Sprited by Supaman2525


Air Force Jacket Intro - Sprited by Malovka1


Close Distance Alternative Punches - Sprited by Supaman2525


Crouching Alternate Punch - Sprited by Empawk


Standing Light Sonic Boom - Sprited by Empawk


Standing Heavy Sonic Boom - Sprited by Empawk


Air Light Sonic Boom - Sprited by Empawk


Air Medium Sonic Boom - Sprited by Empawk


Air Heavy Sonic Boom - Sprited by Empawk


Standing Guard, Crouching Guard, Air Guard, Guard Pushes - Sprited by Supaman2525


Recovery for German Suplex - Sprited by Supaman2525


Grapple Headbutt - Sprited by Supaman2525, Malovka1, Empawk


Guile Midnight Bliss - Empawk


Sprite Sheet:
http://empawk.deviantart.com/art/Street-Fighter-William-F-Guile-Sprite-Sheet-WIP-566479746
Note of Permission: If you use the sprites made by Team Empawk in your character or as a base for your character edit, you hereby deem all of your character's sprites open source, regardless of who sprited them. If you do not want your character's sprites to be open source, do not use the sprites from my characters or character edits.

Videos:

Guile Custom (Beta) Vs. Shin Ryu



Download Guile Custom (Beta) here:

Mirror Download 1:
https://1drv.ms/u/s!AvQs2W62G6lqggNyykxU_AyLBfG5

Mirror Download 2:
https://www.dropbox.com/s/vnvjwarfb3nbilg/Guile_Custom_Beta_01-18-2017.rar?dl=0 (outdated)

Mirror Download 3:
4shared.com/rar/qt1YrS_jce/Guile_Custom_Beta_01-18-2017.html (outdated)

Mirror Download 4:
sendspace.com omqmqi (outdated)

Mirror Download 5:
http://mugenarchive.com/forums/downloads.php?do=file&id=15235

Download Guile Custom's Stage here:
http://crusadercast.com/cc-mugen-releases/crusader-cast-presents-empawks's-custom-guile-air-base-station-for-1-0-1-1/


Last edited by empawk on May 28th 2017, 2:01 am; edited 12 times in total
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drustafah



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Join date : 2014-07-12
Age : 37
Location : U.S.A.

PostSubject: Re: Guile Custom (Beta) by Team Empawk   January 1st 2017, 12:15 am

2017 is starting pretty good. Nice release & happy New Year to you all!!!
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Playing Enemy

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PostSubject: Re: Guile Custom (Beta) by Team Empawk   January 1st 2017, 2:44 am

This Guile looks pretty bad ass from the watching the videos. I like the new moves a lot, and they look like they add a lot more depth to Guile. Thanks for the share. As for his stage, I think if you shrunk the jet by about 50%, and made it look more in the distance, it would improve the whole stage. The jet is so big it seems to be dominating a majority of the screen, hiding the rest of the cool stage. Also, if you could blend the building borders on the right of the stage, that would improve the visuals a lot as well. Just my opinions. Thanks again man, much appreciated.
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exit370

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Join date : 2013-04-14
Location : Chicago

PostSubject: Re: Guile Custom (Beta) by Team Empawk   January 4th 2017, 4:02 pm

Great character and awesome effort, guys. Adding to the roster as I speak. Thank you all so much.
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ldpp

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Location : Republica Dominicana

PostSubject: Re: Guile Custom (Beta) by Team Empawk   January 5th 2017, 11:34 am

good work
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Werewood

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PostSubject: Re: Guile Custom (Beta) by Team Empawk   January 16th 2017, 10:18 am

Guile's custom Van Damme Kick!  ilu

And I find the "Jump Off Side Wall" a very useful tool! yes

Thank you very much for a very interesting and unique Guile!
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empawk



Posts : 51
Join date : 2012-05-29

PostSubject: Re: Guile Custom (Beta) by Team Empawk   January 17th 2017, 12:41 am

Update:
-Separated states for Rolling Sobat and Van Damme Kick (It was causing AI failure previously)
-Voice acting expanded
-Visually smoother AI
-Read me file updated
-More download links

Guile Custom (Beta) Vs. Heidern



Last edited by empawk on January 18th 2017, 11:59 pm; edited 1 time in total
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Kylo

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PostSubject: Re: Guile Custom (Beta) by Team Empawk   January 17th 2017, 8:19 am

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empawk



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Join date : 2012-05-29

PostSubject: Re: Guile Custom (Beta) by Team Empawk   March 3rd 2017, 1:42 pm

Here is the next update. The links on the first post will be updated later.

Version: 03/10/2017
https://1drv.ms/u/s!AvQs2W62G6lqgUSOpr7wmMcY0a9_

The following were changed:
-Crouching Launcher
-anim 624
-Added sprpriority = 2 to all basic striking attacks
-Deleted second air light sonic boom and second air medium sonic boom in ai
-replaced ai air light sonic boom and ai air medium sonic boom
-Special Air Fall 1
-Hyper Sonic Blade
-Aerial Assault doesn't miss if it hits the enemy's head
-Midnight Bliss
-AI now attempts to jump over projectiles

Here is a video of OldGamer playing as Chun Li, featuring Guile.
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empawk



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Join date : 2012-05-29

PostSubject: Re: Guile Custom (Beta) by Team Empawk   March 10th 2017, 6:40 pm

03/20/2017

Changes:
-Standing dodge
-Crouching dodge
-Running forward
-Winning animations
-Sounds
-Push Guard Standing
-Push Guard Crouching

Future Changes:
-Push Guard Air
-Counter Attack Standing
-Counter Attack Crouching
-Counter Attack Air
-Guard Crush Standing
- Sonic Blade Special
- Helicopter Hyper
- Motorcycle intro
- Smoking intro
- Helicopter intro

Known Problems:
-Close standing y is an infinite if timed correctly and the fact it has instant startup makes it unguardable.
-The hard attacks leave the opponent open for way too long.
-Ground hittimes need to be adjusted that to fix the hard attacks.
-Final Missions has several graphical glitches.Such as how after the screen fades to black it spontaneously goes back to normal for a split second and Guile disappears during the final explosion.
-Push Block is not meant to move your character forward.
-Guile seems to teleport if he uses Opening Gambit far away from his opponent.
-Some commands for the hypers are mixed up in the readme.
-Final Mission has the same command as Triple Flash Assault making the latter move unusable when Guile is low on life.
-HP sonic boom effect is weird. It shows it shooting forward, not upward.
-The headbutt command normal is unsafe on hit


Last edited by empawk on April 1st 2017, 6:39 pm; edited 2 times in total
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chuchoryu

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Age : 28
Location : Mèxico

PostSubject: Re: Guile Custom (Beta) by Team Empawk   March 10th 2017, 7:20 pm

remmember to put this song XD https://youtu.be/CUO7UMIsvGw
nice char
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empawk



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Join date : 2012-05-29

PostSubject: Re: Guile Custom (Beta) by Team Empawk   April 13th 2017, 10:46 pm

Update 05/06/2017
Changes:

-AI Forward Combat Roll
-AI Backward Combat Roll
-AI Standing Sidestep
-AI Crouching Sidestep
-AI Standing Parry
-AI Crouching Parry
-AI Standing Throw
-AI Standing Light Punch
-AI Standing Light Kick
-Sonic Scythe
-Opening Gambit
-Sonic Blade
-Standing Sonic Wave 3
-Jump
-Crouching Uppercut Launcher
-AI air combos
-Sonic Hurricane
-Sonic Boom
-Flash Kick
-Voice pack
-Air taunt
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empawk



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Join date : 2012-05-29

PostSubject: Re: Guile Custom (Beta) by Team Empawk   June 1st 2017, 11:54 pm

Here is a new video.

https://youtu.be/5VeYXF_aLW0
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