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 SFV - Temple of Ascension

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Tradt-Production

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PostSubject: SFV - Temple of Ascension   December 11th 2016, 5:45 pm

Wanted a new SFV stage form me ? Wanted again to enjoy a stage before it appears in the official game ? WISH GRANTED !!!

SFV - Temple of Ascension / Akuma stage



Origin : Street Fighter V
ANIMATED : Yes (rain, wind & moving grass. NOT a static background picture)
SIZE : Medium
SUPERJUMP : Yes
RESOLUTION : HR
MUSIC : Yes

Download

Made with the preview trailer pictures, it have been the first time/try on this type of animated background.
Comments are welcome Wink
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Mistah Jorge

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PostSubject: Re: SFV - Temple of Ascension   December 11th 2016, 6:37 pm

so... you screenshot every part of the stage?
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Staubhold

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PostSubject: Re: SFV - Temple of Ascension   December 11th 2016, 6:42 pm

Uhh... That was quick. Nice job!

I do have to say that the moving gras (IMO) doesn´t look good, because your simply reversed the animation (gras moves forward, then reversed animation to move it back again), thus it´s not a "good" looping animation.

Other then that, bg & rain looks nice.
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Mistah Jorge

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PostSubject: Re: SFV - Temple of Ascension   December 11th 2016, 6:48 pm

btw what's the bgm? my pc doesn't play sound, is it akuma sfv preview theme? or abandoned temple from tekken 7? (or maybe none, idk)
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Tradt-Production

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PostSubject: Re: SFV - Temple of Ascension   December 12th 2016, 2:36 am

@Mistah Jorge wrote:
so... you screenshot every part of the stage?
I screenshoted frames of the beginning of the akuma teaser, where you can see the stage for one sec without any text or characters on.

@Staubhold wrote:
I do have to say that the moving gras (IMO) doesn´t look good, because your simply reversed the animation (gras moves forward, then reversed animation to move it back again), thus it´s not a "good" looping animation.

I KNOW it is not prefect, but it's my first try about animating a full background, and not just putting effect on a simple brackground picture as usual, I try to improve myself. I worked with one second of the video for this, so there wasn't a full loop in it.
And even if it is unperfect, it at least made some background movement.

I tried to do what I can with the bit I have for offer something what have been not realeased yet and what the mugen community could enjoy to see.

@Mistah Jorge wrote:
btw what's the bgm? my pc doesn't play sound, is it akuma sfv preview theme? or abandoned temple from tekken 7? (or maybe none, idk)
It's the preview of SFV akuma theme.
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borewood2013

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PostSubject: Re: SFV - Temple of Ascension   December 12th 2016, 6:34 am

Very cool SFV MUGEN stage man I must say!!! Exclamation Exclamation Exclamation

Another MUGEN Mission Impossible done by the very YOU! clap

>> I tried to do what I can with the bit I have for offer something what have been not realeased yet and what the mugen community could enjoy to see.
This reminds me of my mugenized old KOF XIII Boss Saiki when KOF XIII hadn't been released yet.....like what you did, I ripped some incomplete/imperfect Boss Saiki sprites&sounds from the "unofficial leaked PC hack" of KOF XIII back in the MUGEN year of 2010-2011.........well many KOF XIII MUGEN fans hated my "me-first" KOF XIII Boss Saiki this way, but I didn't care much........ Neutral

So, yes, you can add more stuff to your "SFV - Temple of Ascension" later when there are more SFV resources available in the future...... yes


Last edited by borewood2013 on December 12th 2016, 6:55 am; edited 2 times in total
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Tradt-Production

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PostSubject: Re: SFV - Temple of Ascension   December 12th 2016, 6:47 am

Thanks for your support borewood Smile
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Staubhold

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PostSubject: Re: SFV - Temple of Ascension   December 12th 2016, 7:34 am

@borewood2013 wrote:

So, yes, you can add more stuff to your "SFV - Temple of Ascension" later when there are more SFV resources available in the future...... yes

Yeah, I hope to see an update in the future. Smile

...and l really like the stage so far.
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chuchoryu

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PostSubject: Re: SFV - Temple of Ascension   December 13th 2016, 2:08 am

Y-E-S!!!!
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