A place to have fun with Mugen
 
PortalHomeFAQMemberlistSearchRegisterComic WIP TrackerDownloadsLog inChat
Translate the Website
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» Guile Custom (Beta) by Team Empawk
by borewood2013 Today at 10:18 am

» Felix Faust v2.0 by bradern666 released
by err8107 Today at 9:35 am

» Injustice 2 Discussion
by volzzilla Today at 8:58 am

» [FORUM GAME] Alphabet Soup!
by volzzilla Today at 8:53 am

» Sprite comic book covers
by borewood2013 Today at 6:51 am

» miss martian
by yolomate Today at 6:38 am

Special Features at MMV








Share | 
 

 CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE

View previous topic View next topic Go down 
AuthorMessage
mazemerald



Posts : 2121
Join date : 2012-12-10
Age : 27
Location : CAPCOMLAND - Adelaide - Australia

PostSubject: CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE   November 30th 2016, 10:46 pm

CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE

this is my new work, now a screenpack with the resolution in 420x240, it looks smooth and filtered without pixelation.
all the chars must to be with the localcoord = 420,240 for to fit perfectly.

the resolution was based on CPS2 board / OPENBOR effects and PSP 1000 system.

i don´t know it, but i think it´s the first MUGEN sp made in resolution.

for anyway it´s the only way to get play LR Widescreen mugen without pixelation.

the result is here:


[You must be registered and logged in to see this image.][You must be registered and logged in to see this image.][You must be registered and logged in to see this image.][You must be registered and logged in to see this image.][You must be registered and logged in to see this image.][You must be registered and logged in to see this image.][You must be registered and logged in to see this image.]

thanks!
Back to top Go down
View user profile
mazemerald



Posts : 2121
Join date : 2012-12-10
Age : 27
Location : CAPCOMLAND - Adelaide - Australia

PostSubject: Re: CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE   November 30th 2016, 10:57 pm

the set up 420x240 localcoord in low-res stages enable all the panorama of stage sight.

you get more space to fight and visualize all the details.
Back to top Go down
View user profile
Doom



Posts : 4005
Join date : 2014-08-22
Age : 38
Location : Argentina

PostSubject: Re: CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE   December 1st 2016, 6:46 am


Very good ... cyclops
Back to top Go down
View user profile
 
CAPCOM VS SNK - SP 420X240 WIDESCREEN RES-MODE
View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
The Mugen Multiverse :: Mugen :: Projects-
Jump to: