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 Batman WIP

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Shadman

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PostSubject: Re: Batman WIP   April 14th 2013, 7:30 am

I know the Dark Knight Returns one was huge.
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galactus

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PostSubject: Re: Batman WIP   April 14th 2013, 8:33 am

@Ax wrote:


Batman blocking


Guess I'll do the get hits next, I like to see him in action

He is looking good Ax Cool and I love the look of some of those other Batman characters Catwoman, Clayface, two face and penguin etc as well by the way each one looks great bounce Cool Very Happy
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tank402

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PostSubject: Re: Batman WIP   April 14th 2013, 8:55 am

Damnnnn ax,that bats is on swoll!lol bruce find banes roids stash? I like it tho,something different from all the other versions of him out there. This is another awesome creation you got goin axe.keep up the fantastic work bruddaman
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volzzilla

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PostSubject: Re: Batman WIP   April 14th 2013, 2:57 pm

he's looking great ax Exclamation

what were you thinking regarding special type moves?
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Ax

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PostSubject: Re: Batman WIP   April 14th 2013, 5:09 pm

@volzzilla wrote:
he's looking great ax Exclamation

what were you thinking regarding special type moves?

I was thinking make it like Magus' Batman, you know the alpha version floating around the net. I wanna do a rolling gas grenade like he did, personally I think it was the best version of that attack, really surprised how no other Batman creation thought it was good enough Razz

Standard batarang throw, then a crouching batbolas throw, functions like spiderman's webshot (holds opponent in place) and not sure what to do after that?



@galactus,

thanks, I hope to bring them all to mugen. Hopefully I'll get a game going though I make no promises, in the past I've been reallu unreliable in projects and I've proven to be a terrible leader Mad


@Tank402,

He really is that big? tongue

D'oh

I always thought everyone made him too small scratch Well I guess I am wrong cause everyone keeps saying he's huge LOL But anyway, this is really the only base left after all those wips previously done for Batman.

Maybe I'll add a readme this time on how to shrink him in the .cns files?
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Ax

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PostSubject: Re: Batman WIP   April 15th 2013, 3:02 am


http://i.imgur.com/T0HcsIK.gif

Batman's get hits

Might do the falling animations next.
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cravd



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PostSubject: Re: Batman WIP   April 15th 2013, 11:36 am

good edition batman is a different version of it as I have mentioned, I would say something like before: the return of the Lord of the night. Smile
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galactus

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PostSubject: Re: Batman WIP   April 15th 2013, 12:31 pm

Batman's get hits look great Ax well done Cool Very Happy and dont worry about the full game I would just be really glad to see any of those other Batman characters released personally each one looks great bounce Very Happy
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Ax

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PostSubject: Re: Batman WIP   April 15th 2013, 6:47 pm

@galactus wrote:
Batman's get hits look great Ax well done Cool Very Happy and dont worry about the full game I would just be really glad to see any of those other Batman characters released personally each one looks great bounce Very Happy

Yeah, given my level ability to create characters, I really prefer to just create these as individual characters as oppose to it being a full game. A project requires a lot of things to be the same and that's pretty hard to go back and blend everything like that. Bugs are another thing that need to be taken care of for a full game.

I have a lot of stuff matching pretty good together so I was considering maybe making it a game based on that but officially I'll just leave it as not a full game.

Probably the best move right now to since only 2 characters have been released.
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galactus

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PostSubject: Re: Batman WIP   April 16th 2013, 8:32 am

I agree Ax Smile , think its probabely best to just concentrate on the characters first, you could always try making a full game later once the characters are done anyway if you wanted to Cool Smile
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volzzilla

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PostSubject: Re: Batman WIP   April 18th 2013, 2:14 pm

so i guess all basic animations are done now?
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Ax

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PostSubject: Re: Batman WIP   April 18th 2013, 6:08 pm

@volzzilla wrote:
so i guess all basic animations are done now?

Yeah just adding the cape really tongue

I've just been preoccupied in trying to start a brand new wip that I really haven't been giving too much attention to the ones I have right now.

SO I am just doing this really slow right now since I'm focusing on making a new wip. Just not into a lot of stuff I all ready did right now. I need something refreshing to do. I easily get bored for some reason on a wip.
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Mach3



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PostSubject: Re: Batman WIP   May 5th 2013, 8:02 pm

@Ax wrote:
Batman WIP



After doing a Joker and a scarecrow character I thought it might as well be about the right time to do a Batman now. Well anyway this is how I would do it. I'm planning to make this closer to Magus' Batman. He is currently in the touch up and coding phase. I only need to sprite his specials and hypers.

Daggone he's chunky. But, still, go for it!
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Ax

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PostSubject: Re: Batman WIP   June 17th 2013, 9:31 pm


Fixed Walk cape

I was going for the Bruce Timm body build model, maybe it was a bit much but then again the Joker I threw together is pretty big to. Call it the larger SF3 version, idk? tongue
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wingnut



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PostSubject: Re: Batman WIP   June 19th 2013, 9:42 am

I love it!!
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