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 Pocket Dimensional Clash 2 DEMO

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O Ilusionista



Posts : 712
Join date : 2012-05-16
Location : Brazil

PostSubject: Pocket Dimensional Clash 2 DEMO   October 6th 2016, 11:14 pm

NEW DEMO RELEASED

Pocket Dimensional Clash 2 is a beat 'em up game, like the good and old Streets or Rage, Final Fight and many others and its a spiritual successor from the original Pocket Dimensional Clash, for Mugen engine.

The game is still in early stages, so any feeback is very welcome!
Gameplay recorded with my daughter as P2 Smile


Second demo avaiable here:  http://gamejolt.com/games/pocket-dimensional-clash-2/194726

=============== HISTORY ===============

You will go visiting different dimensions (games), fixing the timeline (Like in the Exiles comics) lead by Blink (Marvel, ClariceFerguson(Earth-295)).So you will see chars from different games together.





Playable chars until now (can be changed on the future)

Reayon - Power Moves
Captain Commando - Captain Commando series
Blink - (Marvel)


Runs in WINDOWS, LINUX, WII and ANDROID
Download here: http://gamejolt.com/games/pocket-dimensional-clash-2/194726
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patz2509



Posts : 93
Join date : 2012-10-07
Location : Mexico City

PostSubject: Re: Pocket Dimensional Clash 2 DEMO   October 6th 2016, 11:30 pm

Although I'm not such a fan of these nes sprites is that pure art!!! My only complain about with most open bor games is the loading screensis to much plain... maybe an animated one like the char walking on the path or something like that It would look much more professional

Good luck with this and the remixes and sounds roks!!! drop da bomb drop da bomb

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Doom



Posts : 3790
Join date : 2014-08-22
Age : 38
Location : Argentina

PostSubject: Re: Pocket Dimensional Clash 2 DEMO   October 7th 2016, 6:35 am


This is a surprise !!
I will download when I get home ...
Thank you ...
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O Ilusionista



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PostSubject: Re: Pocket Dimensional Clash 2 DEMO   October 8th 2016, 11:40 am

@patz2509 wrote:
Although I'm not such a fan of these nes sprites is that pure art!!! My only complain about with most open bor games is the loading screensis to much plain... maybe an animated one like the char walking on the path or something like that It would look much more professional

Good luck with this and the remixes and sounds roks!!! drop da bomb  drop da bomb


Thanks. This happens thanks to how OpenBOR uses the loading screen - it is static natively. But maybe I can work on this Smile

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O Ilusionista



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PostSubject: Re: Pocket Dimensional Clash 2 DEMO   October 9th 2016, 1:42 pm

=============== UPDATES ===============

Version 0.2

- Better attack reaches for Captain Commando
- Improved animation for Captain's breakout move
- New Blink helper: Mimic
- Bug fixes



http://gamejolt.com/games/pocket-dimensional-clash-2/194726
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Doom



Posts : 3790
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Age : 38
Location : Argentina

PostSubject: Re: Pocket Dimensional Clash 2 DEMO   October 9th 2016, 4:09 pm


Downloading again ... Wink
Thanks ...


Last edited by Doom on October 15th 2016, 10:52 pm; edited 1 time in total
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O Ilusionista



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PostSubject: Re: Pocket Dimensional Clash 2 DEMO   October 15th 2016, 7:10 pm

=============== UPDATES ===============



Version 0.2.5

- Fixed Blink's block bug
- Invicility frames to Evil Ryu
- Added PSP version (untested. Please report any bugs you find).

Download: http://gamejolt.com/games/pocket-dimensional-clash-2/194726
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mazemerald



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Age : 26
Location : CAPCOM GALAXY

PostSubject: Re: Pocket Dimensional Clash 2 DEMO   October 15th 2016, 7:28 pm

cool! do you already in to do a captain commando 2 using the sprites of MVC1 like base?

thanks!
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Doom



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Age : 38
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PostSubject: Re: Pocket Dimensional Clash 2 DEMO   October 15th 2016, 10:51 pm


Downloaded again ...
Btw ... tienes un email con una pregunta respecto a este mod ... Wink
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O Ilusionista



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PostSubject: Re: Pocket Dimensional Clash 2 DEMO   October 16th 2016, 8:29 am

@mazemerald wrote:
cool! do you already in to do a captain commando 2 using the sprites of MVC1 like base?

thanks!

That could be a cool project, but saddly I don't have time for it right now.
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mazemerald



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PostSubject: Re: Pocket Dimensional Clash 2 DEMO   October 28th 2016, 12:00 am

Okay! if i had the skill enough to make openbors i think it looks like that:

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Doom



Posts : 3790
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Age : 38
Location : Argentina

PostSubject: Re: Pocket Dimensional Clash 2 DEMO   October 28th 2016, 6:29 am

@mazemerald wrote:
Okay! if i had the skill enough to make openbors i think it looks like that:



Yes, you have the ability !! Twisted Evil
It is much easier to do screenpacks, stages and chars MUGEN !! lol!
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