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 Team Fortress 2 Sniper metal slug style sprite

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Mistah Jorge



Posts : 1755
Join date : 2013-07-04
Age : 18
Location : Portugal

PostSubject: Team Fortress 2 Sniper metal slug style sprite   September 28th 2016, 5:19 pm

I've been brain storming about making a team fortress fan game with 2d metal slug graphics.
So i decided a sprite of Sniper using his default secondary weapon (the submachine gun i think...) i want to know if you guys like the idea and want to join the making of the game


I ain't doing anything if this doesn't get enough interest though because it's impossible to make even a character's sprite sheet alone or with 2 to 5 people, much less the whole game, this is just an idea for now
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Doom



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Join date : 2014-08-22

PostSubject: Re: Team Fortress 2 Sniper metal slug style sprite   September 28th 2016, 9:37 pm


I do not understand your idea, but I wanted to suggest to you, consider making your project in OpenBOR. At that engine you can do all sprites yourself and make codes is extremely easy, compared MUGEN. Wink
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Mistah Jorge



Posts : 1755
Join date : 2013-07-04
Age : 18
Location : Portugal

PostSubject: Re: Team Fortress 2 Sniper metal slug style sprite   September 29th 2016, 4:35 am

Imagine Team fortress 2 characters with metal slug gameplay style, but not just it, it would be a multiplayer game with two bases and 2 teams one against another online... sadly i don't think the openbor engine would work with this because this is supposed to be an online 2d shooting game

Also i have this whole sprite sheet to edit to make marco look like Sniper


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