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 MMV's Dormammu WIP Startup

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MakeMineMarvel



Posts : 264
Join date : 2014-01-31

PostSubject: Re: MMV's Dormammu WIP Startup    September 12th 2016, 8:31 am

omg
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Angelus_Silverhead



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Join date : 2012-05-01
Age : 25
Location : Ukraine

PostSubject: Re: MMV's Dormammu WIP Startup    October 7th 2016, 3:24 am

Wow, he looks great. Most impressive your work. Keep it up. Now that Dormammu is my favorite.
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Adminbot



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PostSubject: Re: MMV's Dormammu WIP Startup    November 7th 2016, 7:59 pm

[You must be registered and logged in to see this image.]

Posted on behalf of skhsato123 as part of MMV's Surprise Mugen Event, Halloween Madness 2016 (click here for more info)




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Dark Rider



Posts : 568
Join date : 2012-07-13
Age : 36
Location : Philippines

PostSubject: Re: MMV's Dormammu WIP Startup    November 7th 2016, 8:10 pm

Wow Dormammu is great keep it up I like it May I suggest to add a more armor on his sprites and increase size to make it look more Dormammu look Smile
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Doom



Posts : 3808
Join date : 2014-08-22

PostSubject: Re: MMV's Dormammu WIP Startup    November 7th 2016, 8:29 pm


I like this WIP !! yes
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BlueSpiderX



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Age : 15
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PostSubject: Re: MMV's Dormammu WIP Startup    November 8th 2016, 1:39 am

Very nice.

Can't wait to bargain with him using Doctor Strange. XD
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Angelus_Silverhead



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Age : 25
Location : Ukraine

PostSubject: Re: MMV's Dormammu WIP Startup    November 8th 2016, 5:03 am

It tease me more and more... As for me, it is a great base for Dormammu. Keep it up!
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skhsato123



Posts : 700
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Age : 31
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PostSubject: Re: MMV's Dormammu WIP Startup    November 8th 2016, 5:51 am

Working hard on him , guyz dun worry about size he will get bigger
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I-Skorp-I



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Age : 27
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PostSubject: Re: MMV's Dormammu WIP Startup    November 8th 2016, 7:56 am

Although i'm against the look of SVC base sprites i admit your Dormammu looks tight...but i think you need to change his stance.
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Arkady



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Location : Australia

PostSubject: Re: MMV's Dormammu WIP Startup    November 8th 2016, 8:10 am

Yeah that will happen currently skhsato is using the zero base for all animations
then we'll tinker with it all to make him not zero
same is currently happening with his loki wip

its important when using an existing base to get a lot of the animations created
then go back in and redefine them, these vids he has been making are very early concepts
just to see how the base performs before putting all the extra touches into them

as you can see he is doing a wonderful job, keep it up bro
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Yunnin



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PostSubject: Re: MMV's Dormammu WIP Startup    November 8th 2016, 8:20 am

skhsato got some huge skills in spriting, and we can clearly see how this is evolving now!
Dormammu looks amazing!
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skhsato123



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PostSubject: Re: MMV's Dormammu WIP Startup    November 8th 2016, 8:31 am

Thanks brothers for your support
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LESSARD



Posts : 246
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Age : 37

PostSubject: Re: MMV's Dormammu WIP Startup    November 8th 2016, 10:08 am

@I-Skorp-I wrote:
Although i'm against the look of SVC base sprites i admit your Dormammu looks tight...but i think you need to change his stance.

@Arkady wrote:
Yeah that will happen currently skhsato is using the zero base for all animations
then we'll tinker with it all to make him not zero
same is currently happening with his loki wip

its important when using an existing base to get a lot of the animations created
then go back in and redefine them, these vids he has been making are very early concepts
just to see how the base performs before putting all the extra touches into them

as you can see he is doing a wonderful job, keep it up bro

I think I-Skorp-I and Arkady have a point. I would like Dormmamu´s sprites must be in capcom style to match better with the franchise Marvel vs Capcom style. (Maybe at the release we the forum could make some CVS style palettes for him:thumbsup: )
But anyways its a great job.

Congratulations skhsato123.clap
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crosspotts1.0



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PostSubject: Re: MMV's Dormammu WIP Startup    November 8th 2016, 10:22 am

looking good as always keep up the good work
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Doom



Posts : 3808
Join date : 2014-08-22

PostSubject: Re: MMV's Dormammu WIP Startup    November 8th 2016, 1:34 pm

@Arkady wrote:
Yeah that will happen currently skhsato is using the zero base for all animations
then we'll tinker with it all to make him not zero
same is currently happening with his loki wip

its important when using an existing base to get a lot of the animations created
then go back in and redefine them, these vids he has been making are very early concepts
just to see how the base performs before putting all the extra touches into them

as you can see he is doing a wonderful job, keep it up bro

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