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 Looping Characters' Ending Problems on Story Mode Mugen

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AuthorMessage
Mr.Welldone



Posts : 133
Join date : 2014-09-13

PostSubject: Looping Characters' Ending Problems on Story Mode Mugen   August 22nd 2016, 4:51 am

I have a looping ending problems on my Fatal Fury 2 Mugen Characters' ending. There's some sort of the looping problem. First, I created Fatal Fury 2 Characters' ending: I used Rad Tool, Fighter Factory 3 and Notepad. I renamed ending.def into terryend.def and ending.sff into terryend.sff. Secondly, I chose Terry Bogard on Mugen of Street Fighter II VS Fatal Fury 2 on Story Mode, it's for the test, I finished the game and then the problem is, Terry Bogard's ending on Story Mode starts looping. Terry Bogard's ending starts looping on Story Mode could be a small problem.



But, I'll show you something the ending creation codes:

;--------------------------------
[SceneInfo]

[SceneDef]
spr = terryend.sff

;--------------------------------
[Scene 0]

bgm = ending.mp3
bgm.loop = 0
fadein.time = 0
fadeout.time = 0
clearcolor = 0, 0, 0
layerall.pos = 0, 0
layer0.offset = 0, 0
layer0.anim = 100
layer0.starttime = 0
end.time = 3414
;-------------------------------
[Begin Action 100]
0,0, 0, 0, 2
0,1, 0, 0, 2
0,2, 0, 0, 2
0,3, 0, 0, 2
0,4, 0, 0, 2
0,5, 0, 0, 2
0,6, 0, 0, 2
0,7, 0, 0, 2
0,8, 0, 0, 2
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0,10, 0, 0, 2
0,11, 0, 0, 2
0,12, 0, 0, 2
0,13, 0, 0, 2
0,14, 0, 0, 2
0,15, 0, 0, 2
0,16, 0, 0, 2
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0,21, 0, 0, 2
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0,111, 0, 0, 2
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0,115, 0, 0, 2
0,116, 0, 0, 2
0,117, 0, 0, 2
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0,120, 0, 0, 2
0,121, 0, 0, 2
0,122, 0, 0, 2
0,123, 0, 0, 2
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0,144, 0, 0, 2
0,145, 0, 0, 2
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0,231, 0, 0, 2
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0,234, 0, 0, 2
0,235, 0, 0, 2
0,236, 0, 0, 2
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0,241, 0, 0, 2
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0,243, 0, 0, 2
0,244, 0, 0, 2
0,245, 0, 0, 2
0,246, 0, 0, 2
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0,248, 0, 0, 2
0,249, 0, 0, 2
0,250, 0, 0, 2
0,251, 0, 0, 2
0,252, 0, 0, 2
0,253, 0, 0, 2
0,254, 0, 0, 2
0,255, 0, 0, 2
0,256, 0, 0, 2
0,257, 0, 0, 2
0,258, 0, 0, 2
0,259, 0, 0, 2
0,260, 0, 0, 2
0,261, 0, 0, 2
0,262, 0, 0, 2
0,263, 0, 0, 2
0,264, 0, 0, 2
0,265, 0, 0, 2
0,266, 0, 0, 2
0,267, 0, 0, 2
0,268, 0, 0, 2
0,269, 0, 0, 2
0,270, 0, 0, 2
0,271, 0, 0, 2
0,272, 0, 0, 2
0,273, 0, 0, 2
0,274, 0, 0, 2
0,275, 0, 0, 2
0,276, 0, 0, 2
0,277, 0, 0, 2
0,278, 0, 0, 2
0,279, 0, 0, 2
0,280, 0, 0, 2
0,281, 0, 0, 2
0,282, 0, 0, 2
0,283, 0, 0, 2
0,284, 0, 0, 2
0,285, 0, 0, 2
0,286, 0, 0, 2
0,287, 0, 0, 2
0,288, 0, 0, 2
0,289, 0, 0, 2
0,290, 0, 0, 2
0,291, 0, 0, 2
0,292, 0, 0, 2
0,293, 0, 0, 2
0,294, 0, 0, 2
0,295, 0, 0, 2
0,296, 0, 0, 2
0,297, 0, 0, 2
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0,300, 0, 0, 2
0,301, 0, 0, 2
0,302, 0, 0, 2
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0,304, 0, 0, 2
0,305, 0, 0, 2
0,306, 0, 0, 2
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0,309, 0, 0, 2
0,310, 0, 0, 2
0,311, 0, 0, 2
0,312, 0, 0, 2
0,313, 0, 0, 2
0,314, 0, 0, 2
0,315, 0, 0, 2
0,316, 0, 0, 2
0,317, 0, 0, 2
0,318, 0, 0, 2
0,319, 0, 0, 2
0,320, 0, 0, 2
0,321, 0, 0, 2



Please, people, I really need your help. How can I fix the looping ending problem on Story Mode?



(No Rude Answers)

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asterione

avatar

Posts : 27
Join date : 2012-06-07

PostSubject: Re: Looping Characters' Ending Problems on Story Mode Mugen   August 23rd 2016, 6:18 am

According to the text you've attached you have to replace the line "end.time = 3414" with the line "end.time = 642". The looping should disappear.

Why?
In your animation there are 321 frames, each of which lasts 2 ticks. Hence the whole animation should last 321*2=642 ticks. However, at the beginning of the code you specify that the scene lasts longer than than 642 (end.time = 3414). Given that the scene is longer than the animation, MUGEN automatically repeats the animation again and again (probably the animation is repeated about 5 times - 3414/642=5.317). To make sure that there are no loops, the duration of the scene should be the same of the duration of the animation.

Hope that helps
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Mr.Welldone



Posts : 133
Join date : 2014-09-13

PostSubject: Re: Looping Characters' Ending Problems on Story Mode Mugen   August 23rd 2016, 12:53 pm

Thanks, Asterione my brother. :-)
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