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 THE INCREDIBLE HULK - RELEASE (ENDING RETIREMENT)

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OGSymbiote



Posts : 565
Join date : 2012-09-11
Location : U S of A

PostSubject: Re: THE INCREDIBLE HULK - RELEASE (ENDING RETIREMENT)   April 11th 2013, 1:38 am

@Ax wrote:
@OGSymbiote wrote:
better hulk than most of the ones and nice way to be original Ax
you should combine your hulk with Gart's
i believe we can make the greates hulk of them all with these sprites and the ideas he has come up with

Thanks.

That was my goal since almost all the hulks I played had identical movesets. Same as Cap, just nothing really new at all to their releases.

As usual though you are free to edit whatever. I like Gartham's work a lot; I just couldn't incorporate it all. I welcome the assistance.




cool Ax consider it done
and believe me i know how hard it is to use garts work...i was the first to try and "clean" the sprites but it is very tasking

and techy great job on the stance animation
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techy121



Posts : 40
Join date : 2012-05-20
Age : 39
Location : Canada

PostSubject: Re: THE INCREDIBLE HULK - RELEASE (ENDING RETIREMENT)   April 13th 2013, 5:14 am

Thanks for all the comments and support. Work is flowing well, fixing up everything and planning out new moves. I have gone over Volzzilla's feedback and all that is mentioned is already fixed or will be soon.

Currently I'm going through re-aligning sprites, while re-doing the clsn/animation timing for each move. Once that task is complete I will work on the CNS and CMD files for every move. Then on to new moves. I've already planned out the throw, a new special, and a launcher.

Re-aligned walk/light punch/med punch (needs a frame or 2 as stated by volz):




Here is what I'm thinking for the sound...a friend is a sound engineer with a studio. He got really excited when I showed him that I was working on Hulk and actually started doing the grunts and groans right away. So I may have full custom sound effects for all moves, new voice for grunts and groans (maybe some catch phrases), and new general hitting/getting hit sounds. He has lots of ideas already for me. I haven't thought about a stage (mind you there are some great ones out there), but at the very least I expect to have a new custom song for your favorite hulk stage in the future too. I'm just trying to work out some details with him, but he is leaving for a rap tour across part of Canada tomorrow. So that will be delayed for now.
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volzzilla



Posts : 5509
Join date : 2012-05-02

PostSubject: Re: THE INCREDIBLE HULK - RELEASE (ENDING RETIREMENT)   April 13th 2013, 7:54 am

thats looking great Exclamation
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galactus



Posts : 1022
Join date : 2012-05-30
Age : 33
Location : warrington (uk britain)

PostSubject: Re: THE INCREDIBLE HULK - RELEASE (ENDING RETIREMENT)   April 13th 2013, 9:23 am

I second that well done techy121 Cool Smile Im really glad that you are doing well with improving him Very Happy and am really looking forward to the updated version of him sounds like he will be Awesome when your finished bounce

good luck with him a well Wink Very Happy
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YoungSamurai5



Posts : 957
Join date : 2012-05-01
Age : 23

PostSubject: Re: THE INCREDIBLE HULK - RELEASE (ENDING RETIREMENT)   April 14th 2013, 11:57 am

@techy121 wrote:
Thanks for all the comments and support. Work is flowing well, fixing up everything and planning out new moves. I have gone over Volzzilla's feedback and all that is mentioned is already fixed or will be soon.

Currently I'm going through re-aligning sprites, while re-doing the clsn/animation timing for each move. Once that task is complete I will work on the CNS and CMD files for every move. Then on to new moves. I've already planned out the throw, a new special, and a launcher.

Re-aligned walk/light punch/med punch (needs a frame or 2 as stated by volz):




Here is what I'm thinking for the sound...a friend is a sound engineer with a studio. He got really excited when I showed him that I was working on Hulk and actually started doing the grunts and groans right away. So I may have full custom sound effects for all moves, new voice for grunts and groans (maybe some catch phrases), and new general hitting/getting hit sounds. He has lots of ideas already for me. I haven't thought about a stage (mind you there are some great ones out there), but at the very least I expect to have a new custom song for your favorite hulk stage in the future too. I'm just trying to work out some details with him, but he is leaving for a rap tour across part of Canada tomorrow. So that will be delayed for now.

good luck i know from first hand that this is a difficult task lol
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Fightfan



Posts : 463
Join date : 2012-07-18

PostSubject: Re: THE INCREDIBLE HULK - RELEASE (ENDING RETIREMENT)   April 14th 2013, 9:48 pm

Looking forward to what you will do with him. Will you add anything regarding new moves?
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techy121



Posts : 40
Join date : 2012-05-20
Age : 39
Location : Canada

PostSubject: Re: THE INCREDIBLE HULK - RELEASE (ENDING RETIREMENT)   April 15th 2013, 1:38 am

Yes once all fixes are in place I plan to add a special, 1-2 throws, a launcher, and a hyper combo. All of these are planned out already, but may add more in the future.

Thanks everyone for the comments and interest in this update.
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galactus



Posts : 1022
Join date : 2012-05-30
Age : 33
Location : warrington (uk britain)

PostSubject: Re: THE INCREDIBLE HULK - RELEASE (ENDING RETIREMENT)   May 7th 2013, 9:34 pm

Nice one Ax well done Smile he's looking better and better with every fix/improvement I bet he will be Awesome when he's finished bounce Very Happy

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wingnut



Posts : 816
Join date : 2012-11-10

PostSubject: Re: THE INCREDIBLE HULK - RELEASE (ENDING RETIREMENT)   May 8th 2013, 12:43 pm

I like the new sprites!!
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