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 Dan Hibiki MvC ver 9.5 - 06/20/2016

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Topper



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Age : 37
Location : Brazil

PostSubject: Dan Hibiki MvC ver 9.5 - 06/20/2016   June 20th 2016, 3:40 am

Hello, Good Evening!
I have almost completed the little made 95% released now, maybe if you try to think the trouble codes? Let me wait. Thanks!  Smile


;=======================[ SPECIAL MOVES ]=======================

Gadoken - qcf_x / qcf_y / qcf_z
Kouryuuken - hcf_x / hcf_y / hcf_z
Dankuukyaku - qcb_a / qcb_b / qcb_c
Premium Signature - qcf_a / qcf_b / qcf_c
Haoshokoken - qcb_x / qcb_y / qcb_z
Taunt - ~D, DF, F, s / ~D, DB, B, s

;========================[ HYPER MOVES ]=======================

Shinku Gadouken - 3P
Kouryuu Rekka - 3K
Hisshou Buraiken - qcb
Otoko Michi - z, a, B, x, x
Taunt - Hyper - ~D, F, D, F, s
Oyaji - Beam FireBall - ~D, DB, B, x+z
Oyaji - Jun Koku Satsu - x, x, F, a, z

;==========================[ CREDITS ]=========================

Me - the sprites and creator
Kong - Sprites rips
PrimeOp - Mini-Logo
Scar - MvC Hyper Background
N64Mario - Sprites edits Gou Hibiki (aka Oyaji)



Enjoy!

http://www.mediafire.com/download/7dz4w49h9d8oh6f/DanHibiki_MvC_Ver9.5.rar


Last edited by Topper on June 20th 2016, 3:58 am; edited 1 time in total
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NamelessOnlinePlayer

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PostSubject: Re: Dan Hibiki MvC ver 9.5 - 06/20/2016   June 20th 2016, 3:55 am

Seems to be a character with potential. Although I think you should fix Dan's sounds, because I don't get to hear anything. Thanks for sharing anyways, his custom moves are pretty good. 
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Doom

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PostSubject: Re: Dan Hibiki MvC ver 9.5 - 06/20/2016   June 20th 2016, 4:37 am

@NamelessOnlinePlayer wrote:
Seems to be a character with potential. Although I think you should fix Dan's sounds, because I don't get to hear anything. Thanks for sharing anyways, his custom moves are pretty good. 

He can not repair the sounds. No
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Doom

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PostSubject: Re: Dan Hibiki MvC ver 9.5 - 06/20/2016   June 20th 2016, 4:39 am


Thanks Topper ...
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borewood2013

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PostSubject: Re: Dan Hibiki MvC ver 9.5 - 06/20/2016   June 20th 2016, 11:29 am

Good MUGEN Dan stuff that you are sharing!

A quick MUGEN1.0 test:
- missing MUGEN required sprites 5070/1/2,20
- all air normal moves end to a non-existing StateNo 948
- the hit spark should be taken out during a successful normal throw
- not sure but normal medium punch and kick can be chained by themselves?  if it is by your MUGEN intention (i.e. custom style) by please ignore this one of mine....
- not sure but normal moves seem to cause guard/block damages, while not all special moves and hyper moves can cause guard/block damages?  if it is by your MUGEN intention (i.e. custom style) by please ignore this one of mine...
- not sure but Kouryuuken's MUGEN command is D, F, D, F, x/y/z and it can be performed only in the air?  if it is by your MUGEN intention (i.e. custom style) by please ignore this one of mine....
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Mistah Jorge

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PostSubject: Re: Dan Hibiki MvC ver 9.5 - 06/20/2016   June 20th 2016, 12:05 pm

Holy crap i really gotta try this out!
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Mega_Man

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PostSubject: Re: Dan Hibiki MvC ver 9.5 - 06/20/2016   June 26th 2016, 3:25 am

Ah, the funny non-clone shotoclone just as I know him. But is there any reason why he has no sounds?
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Doom

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PostSubject: Re: Dan Hibiki MvC ver 9.5 - 06/20/2016   June 26th 2016, 5:17 am

@Mega_Man wrote:
Ah, the funny non-clone shotoclone just as I know him. But is there any reason why he has no sounds?


Yes. An important reason. The creator can not hear. Neutral
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Abel

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PostSubject: Re: Dan Hibiki MvC ver 9.5 - 06/20/2016   June 27th 2016, 1:52 am

Wow he is amazing! Tell me Jean is getting an update pleaseeeee!
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Politespy



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PostSubject: Re: Dan Hibiki MvC ver 9.5 - 06/20/2016   October 18th 2016, 3:51 am

Hey thats pretty goooooooooood
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Doom

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PostSubject: Re: Dan Hibiki MvC ver 9.5 - 06/20/2016   October 18th 2016, 12:26 pm

@Politespy wrote:
Hey thats pretty goooooooooood


That's right ... Topper is very good ... yes
Btw ... welcome to the forum ...
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