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 Characters too big on stage

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taker236



Posts : 10
Join date : 2016-06-01
Age : 24

PostSubject: Characters too big on stage   June 13th 2016, 12:17 pm

hello every one;

i have a situation i just cant fix, im on Mugen 1.1 and am noticing that characters look to big onscreen. characters like surtur, onslaught and galactus are not shown in screen, and some characters are touching the lifebar.

i tried messing with the char cns file and adjusting the xscale and yscale, and while that worked for characters in small stages, they look too small in others.

is their anyway to adjust the stage, like zooming out the stage so they dont look so big

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MDS_GEIST



Posts : 137
Join date : 2012-06-25

PostSubject: Re: Characters too big on stage   June 13th 2016, 12:23 pm

Use localcoord in the .def
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taker236



Posts : 10
Join date : 2016-06-01
Age : 24

PostSubject: Re: Characters too big on stage   June 13th 2016, 12:26 pm

@MDS_GEIST wrote:
Use localcoord in the .def

i heard about using that, just a couple of things.

1. the .def of a character?

2. what if characters or stage dont have a localcoord in the .def file, do i add it in?

3. and how to i adjust it, is it like x and yscale where i adjust a number?
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