A place to have fun with Mugen
 
PortalHomeFAQMemberlistSearchRegisterComic WIP TrackerDownloadsLog inChat
Website Navigation Help
Translate the Website
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» TK's Lets Play: Legend of Zelda - Temples of Turmoil Revamped 2017 (ZC)
by TK830515 Today at 1:17 pm

» Mugen Open Sources Screen Pack Updated
by OldGamer Today at 12:48 pm

» Squirrel Girl by fede de 10
by LESSARD Today at 9:23 am

» Axel Hawk Stage FFS - Daytime Released
by LESSARD Today at 9:21 am

» Guilty Crown Concept
by pophigof Today at 8:49 am

» Street Fighter 30th Anniversary Collection
by 2dover3d Today at 8:38 am

Special Features at MMV






Chat on MMV w/ Discord


Share | 
 

 Nightwing updated by Mistah Jorge

View previous topic View next topic Go down 
AuthorMessage
Adminbot

avatar

Posts : 2317
Join date : 2012-04-22

PostSubject: Nightwing updated by Mistah Jorge   June 2nd 2016, 4:33 pm

Posting on behalf of Mistah Jorge as part of MMV's 4th Birthday Release Event.

Updating the version last released at: http://mugenmultiverse.fanbb.net/t6064-nightwing-by-mu-mccready-iron-angelus-pilgrim-and-mistah-jorge-is-now-finished



Now includes AI and hyperport/hyperBG.

Download: mediafire.com download/kdpsbzb0i2hyy4u/nightwing.rar
Code:
http://www.mediafire.com/download/kdpsbzb0i2hyy4u/nightwing.rar

Enjoy  
Back to top Go down
View user profile http://mugenmultiverse.fanbb.net
btony89

avatar

Posts : 2136
Join date : 2015-06-04
Location : México

PostSubject: Re: Nightwing updated by Mistah Jorge   June 2nd 2016, 4:35 pm

truly awesome, cant wait to test him. clap clap clap clap
Back to top Go down
View user profile https://www.youtube.com/channel/UC0y46-XHBIoPw2vo3yDmO2w
err8107



Posts : 69
Join date : 2013-07-03
Age : 36
Location : MEXICO

PostSubject: Re: Nightwing updated by Mistah Jorge   June 2nd 2016, 4:42 pm

tears of joy tears of joy tears of joy tears of joy tears of joy tears of joy

fabulous!!!!!
Back to top Go down
View user profile
Kylo

avatar

Posts : 5871
Join date : 2014-08-22

PostSubject: Re: Nightwing updated by Mistah Jorge   June 2nd 2016, 4:52 pm

Thanks Mistah Jorge ...
Back to top Go down
View user profile
ldpp

avatar

Posts : 231
Join date : 2013-04-09
Location : Republica Dominicana

PostSubject: Re: Nightwing updated by Mistah Jorge   June 3rd 2016, 11:27 am

Thanks for sharing Mistah Jorge
Back to top Go down
View user profile
Werewood

avatar

Posts : 5428
Join date : 2014-08-11

PostSubject: Re: Nightwing updated by Mistah Jorge   June 4th 2016, 10:02 am

Hey what a nice MUGEN update!  clap

By the way, a small MUGEN feedback study :

- for the D,DF,F, y special move Batrang 3's Explosive Batarang Helper Statedef 1070, you may want to change
  the explosion fX Explod ID = 1075's postype, pos, and bindtime
  from this:
Code:
[State 1070, explosion fX]
type = Explod
trigger1 = (movecontact || moveguarded) && numexplod(1325) < 1
anim = 1075
ID = 1075
bindtime = 0
pos = 0, 0
postype = p1
ownpal = 0
ontop = 1
 
BEFORE:
 
  
   to this:
Code:
[State 1070, explosion fX]
type = Explod
triggerall = numtarget
trigger1 = (movecontact || moveguarded) && numexplod(1325) < 1
anim = 1075
ID = 1075
bindtime = -1
pos = 0, target, const(size.mid.pos.y)
postype = p2
ownpal = 0
ontop = 1

AFTER:
 
Back to top Go down
View user profile https://onedrive.live.com/?cid=7DB65F02B0BBD12E
Mistah Jorge

avatar

Posts : 2020
Join date : 2013-07-04
Age : 19
Location : Portugal

PostSubject: Re: Nightwing updated by Mistah Jorge   June 4th 2016, 10:14 am

borewood2013 wrote:
Hey what a nice MUGEN update!  clap

By the way, a small MUGEN feedback:

- for the D,DF,F, y special move Batrang 3's Explosive Batarang Helper Statedef 1070, you may want to change
  the explosion fX Explod ID = 1075's postype, pos, and bindtime
  from this:
Code:
[State 1070, explosion fX]
type = Explod
trigger1 = (movecontact || moveguarded) && numexplod(1325) < 1
anim = 1075
ID = 1075
bindtime = 0
pos = 0, 0
postype = p1
ownpal = 0
ontop = 1
 
BEFORE:
 
  
   to this:
Code:
[State 1070, explosion fX]
type = Explod
triggerall = numtarget
trigger1 = (movecontact || moveguarded) && numexplod(1325) < 1
anim = 1075
ID = 1075
bindtime = -1
pos = 0, target, const(size.mid.pos.y)
postype = p2
ownpal = 0
ontop = 1

AFTER:
 
Oh hey friend, thanks for feedback i'mma check this out right now (i could swear it was right on my mugen, what the hell?)
Back to top Go down
View user profile
Mistah Jorge

avatar

Posts : 2020
Join date : 2013-07-04
Age : 19
Location : Portugal

PostSubject: Re: Nightwing updated by Mistah Jorge   June 4th 2016, 10:16 am

@Mistah Jorge wrote:
borewood2013 wrote:
Hey what a nice MUGEN update!  clap

By the way, a small MUGEN feedback:

- for the D,DF,F, y special move Batrang 3's Explosive Batarang Helper Statedef 1070, you may want to change
  the explosion fX Explod ID = 1075's postype, pos, and bindtime
  from this:
Code:
[State 1070, explosion fX]
type = Explod
trigger1 = (movecontact || moveguarded) && numexplod(1325) < 1
anim = 1075
ID = 1075
bindtime = 0
pos = 0, 0
postype = p1
ownpal = 0
ontop = 1
 
BEFORE:
 
  
   to this:
Code:
[State 1070, explosion fX]
type = Explod
triggerall = numtarget
trigger1 = (movecontact || moveguarded) && numexplod(1325) < 1
anim = 1075
ID = 1075
bindtime = -1
pos = 0, target, const(size.mid.pos.y)
postype = p2
ownpal = 0
ontop = 1

AFTER:
 
Oh hey friend, thanks for feedback i'mma check this out right now (i could swear it was right on my mugen, what the hell?)
it does work right for me, what mugen version is yours?
Back to top Go down
View user profile
Werewood

avatar

Posts : 5428
Join date : 2014-08-11

PostSubject: Re: Nightwing updated by Mistah Jorge   June 4th 2016, 10:24 am

@Mistah Jorge wrote:

it does work right for me, what mugen version is yours?

Oh I am using MUGEN1.0, perhaps it only happens in MUGEN1.0? Question

And, probably bindtime = 1 is good enough, sorry I thought it needs bindtime = -1 No

By the way, I just tested it again in MUGEN1.1a4 and it has no problem.

So, if it works right for you in WinMUGEN, MUGEN1.0, and MUGEN1.1a4, then it could be just my MUGEN1.0 problem... Rolling Eyes
Back to top Go down
View user profile https://onedrive.live.com/?cid=7DB65F02B0BBD12E
Mistah Jorge

avatar

Posts : 2020
Join date : 2013-07-04
Age : 19
Location : Portugal

PostSubject: Re: Nightwing updated by Mistah Jorge   June 4th 2016, 10:58 am

borewood2013 wrote:
@Mistah Jorge wrote:

it does work right for me, what mugen version is yours?

Oh I am using MUGEN1.0, perhaps it only happens in MUGEN1.0? Question

And, probably bindtime = 1 is good enough, sorry I thought it needs bindtime = -1 No

By the way, I just tested it again in MUGEN1.1a4 and it has no problem.

So, if it works right for you in WinMUGEN, MUGEN1.0, and MUGEN1.1a4, then it could be just my MUGEN1.0 problem... Rolling Eyes
well it might be, but i really should take your changes for compatibility, well exept for the bind time, i think that's fine this way, thanks for your feedback Very Happy will update him
Back to top Go down
View user profile
Werewood

avatar

Posts : 5428
Join date : 2014-08-11

PostSubject: Re: Nightwing updated by Mistah Jorge   June 4th 2016, 11:09 am

@Mistah Jorge wrote:

well it might be, but i really should take your changes for compatibility, well exept for the bind time, i think that's fine this way, thanks for your feedback Very Happy will update him

Oh I just tried to revert back to your original Explod code, and this time I just changed bindtime = 0 to bindtime = 1 and it works without the need to change the postype and pos! Idea

May be MUGEN1.0 Explod bindtime cannot take the value of 0, while MUGEN1.1a4 and WinMUGEN (sorry I don't have
WinMUGEN any more so cannot be sure about it...) can automatically set Explod bindtime value to 1 internally, when 0 is used? scratch
Back to top Go down
View user profile https://onedrive.live.com/?cid=7DB65F02B0BBD12E
Abel

avatar

Posts : 31
Join date : 2016-06-04

PostSubject: Re: Nightwing updated by Mistah Jorge   June 4th 2016, 9:31 pm

You guys sure did the character justice. Amazing!
Back to top Go down
View user profile
exit370

avatar

Posts : 93
Join date : 2013-04-14
Location : Chicago

PostSubject: Re: Nightwing updated by Mistah Jorge   June 16th 2016, 12:32 pm

Nice touch, glad to add him to the roster. Thank you so much for the work.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Nightwing updated by Mistah Jorge   

Back to top Go down
 
Nightwing updated by Mistah Jorge
View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
The Mugen Multiverse :: Mugen :: Mugen Releases :: Characters-
Jump to: