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 Tarzan by brucewayne74 released; updated 6/08

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Doom



Posts : 3808
Join date : 2014-08-22

PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 4th 2016, 11:35 am

Thanks borewood2013 ...
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brucewayne74



Posts : 181
Join date : 2012-11-29

PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 5th 2016, 12:58 am

@borewood2013 wrote:
It is very good for you to try to mugenize an interesting Tarzan like that! Exclamation

I don't know but some young MUGEN people have never seen/heard of Tarzan before so it is a good chance to let them know about Tarzan via MUGEN... yes

I like the monkey's pineapple throw and Tarzan's liana coming/go away move very much! Very Happy

Of course all the animal helpers are fitting the "King of the Jungle" theme so cool~ Cool


>> It is a free char, everyone is free to change or improve my char

Alright I just took a chance to try to update your awesome Tarzan a bit:
- fixed most MUGEN debug flood messages:
 => i.e. "changed to invalid AnimElem 6 within animation action 12: needed to disable an extra ChangeAnim that
    tries to access non-existing animation action element
 => i.e. "invalid animation action 3007 in Statedef 3007": some main Player's and Helpers' transition
     states had this MUGEN problem
 => i.e. "in state 670 has no parent & DestroySelf called for non-Helper": main Player shouldn't have
      any Parent Trigger redirection and DestroySelf...
- added blue collision boxes to the Rolling special move and made it hit-able by throws only
- fixed Tarzan's head pos and mid pos:
 
- the Eagle animal helper special move consumed some MUGEN Power bar value, while all other animal helpers
 are not doing this, now I disabled that PowerAdd value = -500 in the Eagle animal helper special move
- improved the normal throw: 1) corrected the wrong grab sound; 2) made the thrown victim bind to Tarzan better;
 3) changed some sprite priority for Tarzan and his thrown victim; 4) divided the throw damage into two (2) parts:
 BEFORE:
 
 AFTER:
 
- solved the "I don't know if anyone else experiances this but on the second round he loses some of his moves...
 like not being able to do certain puAnches, kicks, and specials" issue by fixing the Var(59) in WIN Statedef 181:
 
- corrected some inconsistency in the ground Hyper Combo hyper move: the hyper move VFX Explod ID = 10001 remained when
 Tarzan's MUGEN Enemy has escaped the said hyper move, while it is not happening in the aerial version:
 BEFORE:
 
 AFTER:
 
- enhanced the Lancia hyper move, now it looks and feels a bit more....realistic....:
 

If you are interested, then please download my "Tarzan_by_Brucewayne74_update_patch_2016-06-04.zip" here :
http://www.mediafire.com/download/xuaassl538byhqz/Tarzan_by_Brucewayne74_update_patch_2016-06-04.zip
http://www.4shared.com/zip/-24wTT43ba/Tarzan_by_Brucewayne74_update_.html
https://www.sendspace.com/file/w0ykrf

You are a genius my friend,thanks for your improvments,i m not a great coder,and i really like what you did with tarzan,it is much funny now
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brucewayne74



Posts : 181
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PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 5th 2016, 1:03 am

@carpa5 wrote:
@brucewayne74 wrote:
thanks to all of you,especially volzilla for releasing my char
I know,it is too much urien based,but I think Urien was created to be Tarzan

It is a free char, everyone is free to change or improve my char

blue hair?I used blue because it was more easy create palettes, but blue is only a default palette (or a manga version)
in fact he has also a third palette with blond hair(ka-zar inspired), but I want to improve all palettes
also the animals has palette,in fact the third palette has white lion (kimba?),pink panther(?),ecc....

why not long hair? before Lambert 's Tarzan, tarzan had only short hair,in comics,in movies,in cartoons (especially filmation version)
I used most of voices from filmation cartoon, and also nkima appered also on cartoon and on books

the second palette with black hair,is also inspired from filmation cartoon

I hope you enjoy with him,thanks again



bruce could you give me permission to edit your char a little to make Kazar from dc comics look the picture

I think is a great edit,good work with him
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DeleFresh



Posts : 62
Join date : 2012-05-28

PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 5th 2016, 8:43 pm

Hey (I LOVE this character) - just a bit of feedback.

Not sure how it happens, but occasionally in combos some attacks (I notice particularly low medium punch) will not connect - although it will normally. It just whiffs for some reason.


But loving this character - Urien is the right base for him (even if/when modifications come later)
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brucewayne74



Posts : 181
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PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 9th 2016, 1:28 am

@DeleFresh wrote:
Hey (I LOVE this character) - just a bit of feedback.

Not sure how it happens, but occasionally in combos some attacks (I notice particularly low medium punch) will not connect - although it will normally.  It just whiffs for some reason.


But loving this character - Urien is the right base for him (even if/when modifications come later)

Thanks for feedback

I update the char using Borewood2013 improvments:

Update 8-6-16

- new animation for back walk
- changed velvet code in animals file
- added more palettes and changed the old ones
- added sound on knee in the uppercut combo
- added 3 cheeta taunts after specials with banana,ananas,mango
- fix throw (in the old version,enemy rest in air position if you push easy punch)
- bigger Hyper portrait



http://www.mediafire.com/download/6b0owo4m9wvonj1/tarzan_9-6-16.rar
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borewood2013



Posts : 3149
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PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 9th 2016, 11:42 am

Let's have more "Aaaaah-ah-ah-ah-aaaah-ah-ah-ah-aaaah!" fun with the updated Tarzan!




Look forward to seeing your next MUGEN product! cyclops
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Doom



Posts : 3808
Join date : 2014-08-22

PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 9th 2016, 11:55 am


Great brucewayne74, thanks ... Wink


Last edited by Doom on June 9th 2016, 9:07 pm; edited 1 time in total
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Tsuyoi



Posts : 647
Join date : 2013-07-09
Age : 21
Location : Brazil

PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 9th 2016, 8:23 pm

Great update cheers
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brucewayne74



Posts : 181
Join date : 2012-11-29

PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 10th 2016, 5:34 am

Thanks to all

I hope you like the new main palette, but the blue hair-manga version is still alive as 4th palette

as you see, I put inside an image with all sprites for everyone who wants to edit him
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Lexman



Posts : 148
Join date : 2016-04-29

PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 10th 2016, 10:31 pm

Cute Tarzan. Wink Very Happy
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MEWTWO!



Posts : 50
Join date : 2016-04-12

PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 11th 2016, 2:48 am

Hey, do you think you could add a taunt? Maybe a little bit of "Aaaaah-ah-ah-ah-aaaah-ah-ah-ah-aaaah!"?
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brucewayne74



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PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 11th 2016, 7:32 am

You are right,i will have to add this taunt the next time,thanks
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DeleFresh



Posts : 62
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PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 11th 2016, 11:49 pm

Hey, definitely getting better.

But I am still noticing the combos whiffing/missing. (e.g. low weak punch, low medium punch,low strong punch - the low medium misses).

I'm noticing this is practice mode after doing the combo once, the combos fails if attempted a second time. And I think it affects his air combos as well.

Let me know if this doesn't make sense
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brucewayne74



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PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 14th 2016, 1:16 am

@DeleFresh wrote:
Hey, definitely getting better.  

But I am still noticing the combos whiffing/missing. (e.g. low weak punch, low medium punch,low strong  punch - the low medium misses).  

I'm noticing this is practice mode after doing the combo once, the combos fails if attempted a second time.  And I think it affects his air combos as well.

Let me know if this doesn't make sense

I know, it is not perfect, I also hate these bugs, I tryied to fix, and I will try again for a best version in future,I made more than 30 chars, but this is the first time I try to code a Marvel vs Capcom combo system, I must learn more
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exit370



Posts : 66
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PostSubject: Re: Tarzan by brucewayne74 released; updated 6/08   June 16th 2016, 12:06 pm

Truly imaginative. Looking forward for more chars from you. You truly have my thanks.
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Tarzan by brucewayne74 released; updated 6/08
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