A place to have fun with Mugen
 
PortalHomeFAQMemberlistSearchRegisterComic WIP TrackerDownloadsLog inChat
Translate the Website
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» CvS Garuda first up!!!
by mr.karate Today at 4:58 am

» Requesting Help With Max Power W.I.P.!!
by borewood2013 Today at 4:57 am

» change fonts
by borewood2013 Today at 4:52 am

» MMV Birthday WIP Teaser - *2 Clues Given*
by skhsato123 Today at 4:29 am

» Mortal Kombat Legacy: what will be the future of the project?
by Fabry Taz Today at 3:10 am

» Voting: Best Mugen Creation for Quarter #4 of 2016
by asterione Today at 2:45 am

Special Features at MMV




Chat on MMV w/ Discord


Share | 
 

 Spider-Woman

View previous topic View next topic Go down 
Go to page : Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next
AuthorMessage
BadDude

avatar

Posts : 385
Join date : 2012-11-07

PostSubject: Re: Spider-Woman   June 2nd 2016, 5:27 pm

thanks for feedback, i think i can fix those..
Back to top Go down
View user profile
warecus



Posts : 414
Join date : 2012-05-27

PostSubject: Re: Spider-Woman   June 4th 2016, 12:50 am

you might want to look at that she is only able to fly on pals 1 through 6
Back to top Go down
View user profile
BadDude

avatar

Posts : 385
Join date : 2012-11-07

PostSubject: Re: Spider-Woman   June 4th 2016, 9:02 pm

@RyoHazaki wrote:
I'm new to MUGEN and eager to learn. After playing with the character for some time, here are some minor issues that come up. http://www.dailymotion.com/video/x4e5qzk (I kept getting "Invalid video" when I tried to insert the video here) As you can see the Maximum Spider hyper misses from time to time and is it possible to speed up the Mega Spider Shuttle?

I look forward to future updates on this work of art. Best of luck on your future projects Smile

Ok, I maded that second hyper a little faster and fixed maximum spider attack boxes, fixed venom barrier sprites and some other small fixes.
Check the link on 1st page


Last edited by Zox on June 5th 2016, 9:46 am; edited 1 time in total
Back to top Go down
View user profile
Abel

avatar

Posts : 31
Join date : 2016-06-04

PostSubject: Re: Spider-Woman   June 4th 2016, 9:11 pm

She is amazing! Thank you for your hard work man!

Here is me playing as here
Back to top Go down
View user profile
BadDude

avatar

Posts : 385
Join date : 2012-11-07

PostSubject: Re: Spider-Woman   June 5th 2016, 9:48 am

Fixed venom barrier sprites and some other small fixes. Check the link on 1st page


Last edited by Zox on June 12th 2016, 12:27 pm; edited 2 times in total
Back to top Go down
View user profile
Doom

avatar

Posts : 4413
Join date : 2014-08-22

PostSubject: Re: Spider-Woman   June 5th 2016, 1:28 pm


@Abel
Buen video !!

@Zox
Thanks for the update ...
Back to top Go down
View user profile
ferreira

avatar

Posts : 70
Join date : 2012-11-06
Age : 32
Location : MEXICO CDMX

PostSubject: Re: Spider-Woman   June 9th 2016, 5:33 pm

Graciassssssss esperando este char desde hace mucho pero mucho tiempo
Back to top Go down
View user profile
ldpp

avatar

Posts : 230
Join date : 2013-04-09
Location : Republica Dominicana

PostSubject: Re: Spider-Woman   June 11th 2016, 8:40 am

@warecus wrote:
you might want to look at that she is only able to fly on pals 1 through 6
yes, i think is because of this:

;Fly
[State -1]
type = Changestate
trigger1 = command = "Fly"
trigger1 = statetype = S
trigger1 = palno != [7,12] ;<----------------------
trigger1 = ctrl = 1
value = 4999

[State -1]
type = Changestate
trigger1 = command = "Fly"
trigger1 = statetype = A
trigger1 = palno != [7,12] ;<----------------------
trigger1 = ctrl = 1
value = 4999

It is up to zox if he want to change it.
Back to top Go down
View user profile
ldpp

avatar

Posts : 230
Join date : 2013-04-09
Location : Republica Dominicana

PostSubject: Re: Spider-Woman   June 11th 2016, 9:11 am

Another feedback: you could slow down the flying animation speed. That way the move will see more fluid.
Back to top Go down
View user profile
BadDude

avatar

Posts : 385
Join date : 2012-11-07

PostSubject: Re: Spider-Woman   June 11th 2016, 11:44 am

Sure i will change all what is in my power, i also will fix some moves in next update.


Last edited by Zox on June 12th 2016, 12:32 pm; edited 1 time in total
Back to top Go down
View user profile
BadDude

avatar

Posts : 385
Join date : 2012-11-07

PostSubject: Re: Spider-Woman   June 12th 2016, 12:31 pm

Ok, I fixed that fly palette problem, Crouching HP and Air HK.
Check the link on 1st page.
Thanks for supporting Spider-Woman
Back to top Go down
View user profile
Doom

avatar

Posts : 4413
Join date : 2014-08-22

PostSubject: Re: Spider-Woman   June 12th 2016, 1:35 pm

Back to top Go down
View user profile
Staubhold

avatar

Posts : 194
Join date : 2014-08-16
Age : 42
Location : Berlin, Germany

PostSubject: Re: Spider-Woman   June 12th 2016, 2:19 pm

I really like Spider-Woman and watched the animated series back in the days.

Spoiler:
 

The sprite work is top notch!

Some very quick feedback (tested in MUGEN 1.0)...

- taunt transition back to stance is not there... She goes from taunt back to stance without transition, although there is one from stance to taunt at the beginning
Spoiler:
 

- CLSN needs some work...
Spoiler:
 

- the falling after jump animation looks really strange, almost like she would fly...

- forward dash has sound, back dash not

- add a sound to the start of flying mode (maybe the same as high jump?)

- debug messages
"In state 106: changed to invalid action 106"
"In state 170: changed to invalid action 170"
"In state 191: explod facing param must be 1 or -1"
"In state 3200: length for afterimage exceeds maximum of 60"

- change the command for "Venom Bolt" to something with punch, since Spider-Woman uses her hands for this special (IMO swap the commands for "Venom Bolt" and "Spider Shuttle")

- "Spider Shuttle" would benefit in the animation from her web-like wings

- suggestion: add "Spider Shuttle" as a air special & "Flying Mode" special

- p2 position in "Maximum Spider" needs adjustment

- "Maximum Spider", "Venom Barrier" & "Mega Spider Shuttle" gives back power
Back to top Go down
View user profile
BadDude

avatar

Posts : 385
Join date : 2012-11-07

PostSubject: Re: Spider-Woman   June 16th 2016, 3:22 am

Ok guys thanks for feedbacks. I updated her on june 12th last time, you can check it out.
Yes, you are right about that transition, i fixed it. I also added her a new crouching punch and little changings on her air HK.
Thanks for supporting Spider-Woman.
Back to top Go down
View user profile
jerommv



Posts : 40
Join date : 2012-09-14
Age : 27

PostSubject: Re: Spider-Woman   June 16th 2016, 11:47 am

THANKS FOR THIS CHARS!!!

WELL DONE!
Back to top Go down
View user profile
 
Spider-Woman
View previous topic View next topic Back to top 
Page 6 of 9Go to page : Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next

Permissions in this forum:You cannot reply to topics in this forum
The Mugen Multiverse :: Mugen :: Mugen Releases :: Characters-
Jump to: