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 Space Ghost and others....

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fede de 10

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Posts : 1007
Join date : 2014-06-26
Age : 35
Location : ARGENTINA PARA EL MUNDO

PostSubject: Re: Space Ghost and others....   May 27th 2016, 11:50 am

you go to improved spriter level, I like the Space Ghost looks very cool (but lacks many sprites)
and with respect to the hypers, remember to ask for help, this website sure someone help
The rest is excellent, great work and thanks for sharing
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Dynatron

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Posts : 182
Join date : 2014-04-24
Age : 22

PostSubject: Re: Space Ghost and others....   May 29th 2016, 1:00 am

I've been planning on watching Space Ghost From Coast to Coast. I hear it's an adult Swim classic, and that's one of my favorite programming blocks.

For Space Ghost:
- Select screen icon is too big.
- Infinite with Crouching LP.
- Crouching MK misses close up.
- Dash makes him vanish.
- No overheads or low attacks.
- Colors change all over the place and a lot of animations are misaligned.
- Mid pos is in crotch, Head pose is in chest.
- The QCF+LP is useless because it takes fifteen years to attack.
- QCF+MP makes him awkwardly walk around in place.
- The beam for QCB+LP pushes backwards when it hits the foe, making it look awkward.

I'll tackle the other two perhaps.
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exit370

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Posts : 88
Join date : 2013-04-14
Location : Chicago

PostSubject: Re: Space Ghost and others....   June 16th 2016, 12:41 pm

I like him, he looks like he's got a lil jiggy dance goin.
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