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 How do I change the fall sound on Mugen?

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Mr.Welldone



Posts : 172
Join date : 2014-09-13

PostSubject: How do I change the fall sound on Mugen?   April 16th 2016, 12:25 pm

I just want to know how to change the fall sound on Mugen or on the Mugen characters from the Mugen fall sound into the different fall sound. While the Mugen characters fall when they are being hit by their opponents.

Please, help me! How do I change the fall sound on Mugen?



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borewood2013

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Posts : 4617
Join date : 2014-08-11

PostSubject: Re: How do I change the fall sound on Mugen?   April 20th 2016, 3:38 pm

You can use Fighter Factory to open your [mugen]\data\common.snd file and replace the sound entries 7-0/7-1/7-2 with your own fall sound WAV files.  This way affects globally.

Also you can add your own fall sound WAV files to your own MUGEN character then duplicate the falling state and overwrite its Statedef 5100 & 5110 with the PlaySnd of the different values.  This way affects individually.
For example, include your own common1.cns file, or just overwrite the particular states in your MUGEN code:

; Downed get-hit (hit ground from fall)
[Statedef 5100]
.......................
[State 5100, 10]
type = PlaySnd
trigger1 = Time = 1
value = F7, (sysvar(1) > Const720p(20)) + (sysvar(1) > Const720p(56)) ;<== replace this value with your choice, i.e. value = 5100,0

; Downed get-hit (lying down)
[Statedef 5110]
.......................
[State 5110, 6]
type = PlaySnd
trigger1 = Time = 0
trigger1 = !SysVar(0)
value = F7, (sysvar(1) > Const720p(20)) + (sysvar(1) > Const720p(56)) ;<== replace this value with your choice, i.e. value = 5110,0
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Mr.Welldone



Posts : 172
Join date : 2014-09-13

PostSubject: Re: How do I change the fall sound on Mugen?   April 24th 2016, 1:42 pm

Haha. Thanks, Borewood. I think I've been modified the fall sound on Fighter Factory, clicked common.snd on sound section to change the fall sound. Thanks anyway, my friend. :-D
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