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 Help on Two Bugs on Flash

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007



Posts : 177
Join date : 2012-06-13
Location : Brasil

PostSubject: Help on Two Bugs on Flash   March 28th 2016, 4:49 am

I need a help of you friends I'm 2 bugs in Flash that I can not fix maybe I can get one but I prefer the help of you, then the bugs are 1 is the lack of sprite when it is hit by a Fire Arrow from Green Arrow, since 2 is when he makes his Taunt, no matter whether the player or AI he feels no stroke, damage, or special Hypers nothing.   Crying or Very sad

How do I fix this? If someone has doubts what I am saying I made a video, below his link bat objection sonic drop da bomb

https://www.youtube.com/watch?v=21I8L7HT2XU
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btony89



Posts : 2136
Join date : 2015-06-04
Location : México

PostSubject: Re: Help on Two Bugs on Flash   March 28th 2016, 5:39 am

The first bug is mostly a char defect than a bug, since this happens too with joker by sic-1, looks like he does not have an animation when he is touched by fire, the second looks like the taunt makes him invencible, i dont know why this happens sometimes, but i guess this one actually has a solution, but for the first one it would be necessary to create a new animation of being burned, since it looks like the author forget that state.
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borewood2013



Posts : 3162
Join date : 2014-08-11

PostSubject: Re: Help on Two Bugs on Flash   March 30th 2016, 8:17 am

OK is it the "Flash New 52 Patch" from this MMV topic please? Question
Arrow  http://mugenmultiverse.fanbb.net/t5139-flash-new-52-patch

If so, then:

=> some animations has issues
1) Taunt state animation is lacking of some collision boxes (blue boxes)
Try to open "DCTemplate.air" with some text editor and change the following lines from:

Code:
; Taunt
[Begin Action 195]
210,0, 0,0, 3,
220,2, 0,0, 65,

to this:

Code:
; Taunt
[Begin Action 195]
Clsn2Default: 4
  Clsn2[0] = 19, -30, 33, 4
  Clsn2[1] = -32, -94, 19, 4
  Clsn2[2] = -4, -108, 14, -95
  Clsn2[3] = 20, -79, 45, -66
210,0, 0,0, 3,
220,2, 0,0, 65,

2) Burned animation doesn't have the correct burned sprite (currently using a stickman sprite)
Try to open "DCTemplate.air" with some text editor and change the following lines from:

Code:
; Burned
[Begin Action 7697]
Clsn2: 2
  Clsn2[0] = -4, -60, 35, -26
  Clsn2[1] = -36, -84, 4, -54
7697,0, 0,0, -1,

to this:

Code:
; Burned
[Begin Action 7697]
Clsn2: 2
  Clsn2[0] = -4, -60, 35, -26
  Clsn2[1] = -36, -84, 4, -54
5030,0, 0,0, -1,

* please note that this is a temporary fix; it still needs Sic-1 (Flash New 52 creator) to make a correct burned sprite......

Afterwards, the two (2) MUGEN bugs you mentioned shall be fixed:


in case imgur not working for you...:
 
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007



Posts : 177
Join date : 2012-06-13
Location : Brasil

PostSubject: Re: Help on Two Bugs on Flash   March 30th 2016, 10:20 am

Thanks Borewood 2013 I have solved the Flash problem being burned myself made the sprite and was perfect I'll do another video for you guys to see what they think and what I needed it was the taunt was not getting more'll see if I can with your help worth friend clap bat
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