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 Blacknest night project

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Anarky

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Posts : 343
Join date : 2013-01-06
Location : Portugal

PostSubject: Blacknest night project   March 16th 2013, 7:48 am

Hi mugen lovers, i am creating the Blacknest night project, so far i have seven characters ready to include on the game:
Blacknest night hal jordan(black, red, green, indigo, blue, yellow and orange corps)
john stewart
kyle rayder
tomar tu
Guy Gardner(all corps)
iron lantern
sinestro
Wainting for sugestions of characters that already were created and new characters, stages of lanterns, any sugestion is well receibed
alien
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dev



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PostSubject: Re: Blacknest night project   March 16th 2013, 7:52 am

You got to have the permission from the creators in order to use these characters for your project.
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Anarky

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PostSubject: Re: Blacknest night project   March 16th 2013, 7:55 am

You are right , do you know any creator of this game, the only one i know is volzilla
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Shadman

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PostSubject: Re: Blacknest night project   March 16th 2013, 9:19 am

Well lets see

Kyle Rayner is currently being made by Volzilla
John Stewart was made by zvitor,(and a few others if Im not mistaken)
Sinestro is by Buyog (good luck getting ahold of him)
Guy Gardner was made by Spidermew and Erradicator(E did the GL version and SM did the warrior version.
Iron Lantern is by Tenchimuyo4ever
Tomar Tu is/was being made by Iron-Angelus and Emerald Knight
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volzzilla

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PostSubject: Re: Blacknest night project   March 16th 2013, 3:52 pm

i'm not doing anything with kyle rayner except i answered both of your requests for the character in a request topic. that my only connection to kyle rayner ever.

spartan, i suggest you make 1 character first. maybe atrocitus since you have interest enough in him for an avi, before thinking about a full game project.
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Dragon-Kid

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Age : 27
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PostSubject: Re: Blacknest night project   March 16th 2013, 3:58 pm

What about Larramones, he started with the Blackest Night project? But then disappeared mysteriously.
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mugenaddict34



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PostSubject: Re: Blacknest night project   April 2nd 2013, 4:45 pm

Wasn't Larramones working in a Kyle Rainer WIP in the past? I can barely remember it but I'm sure I saw some animations of him, and were really good. Did still exist the green lantern corps forum?

Anyways, you need permission first of course Wink
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Anarky

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PostSubject: Re: Blacknest night project   April 2nd 2013, 5:16 pm

To be the blacknest night project it must have lanterns from other corps , im working on atrocious , and arkillo , but as a student i dont have much time, i think one of zvitor projects is indigo and although i like kyle rayder wip from volzzilla i dont think it has the quality to be in a full game project , i think someone from multiverse was a wip from him
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bigboss9999



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PostSubject: Re: Blacknest night project   April 21st 2013, 5:36 am

Wow!
progress?
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Anarky

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PostSubject: Re: Blacknest night project   May 23rd 2013, 1:05 pm

Hi there mugen lovers more news about this project are expected to come in the next days Smile
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animaraz



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PostSubject: Re: Blacknest night project   May 23rd 2013, 2:57 pm

Si eres nuevo en el mugen yo te aconsejaria no empezar con un "Projecto" inicia con sprites suelto, crea tus primeras animaciones y has un personaje o un escenario. Recuerda que el que mucho abarca poco aprieta.

If you are new in the mugen creation no work in one big project, best work in one char o one stage. Win experiencie. Its best.
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YoungSamurai5

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PostSubject: Re: Blacknest night project   May 23rd 2013, 3:31 pm

@animaraz wrote:
Si eres nuevo en el mugen yo te aconsejaria no empezar con un "Projecto" inicia con sprites suelto, crea tus primeras animaciones y has un personaje o un escenario. Recuerda que el que mucho abarca poco aprieta.

If you are new in the mugen creation no work in one big project, best work in one char o one stage. Win experiencie. Its best.

exactly especially if your doing it alone. it could take years, resulting in you learning little. opposed to having a few characters under your belt and you learning some valuable things each time.
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DANY (spider boy)

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PostSubject: Re: Blacknest night project   May 23rd 2013, 3:34 pm

like me im creating my first character spider boy its hard for me
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Anarky

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PostSubject: Re: Blacknest night project   May 23rd 2013, 4:00 pm

First off all im not creating this project alone, i have a team working with me on this project , im learning new things everyday, and if you do want to know im creating characters never created before
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Anarky

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PostSubject: Re: Blacknest night project   May 23rd 2013, 4:11 pm

"Si eres nuevo en el mugen yo te aconsejaria no empezar con un "Projecto" inicia con sprites suelto, crea tus primeras animaciones y has un personaje o un escenario. Recuerda que el que mucho abarca poco aprieta"

Te agradezo el asesoramiento pero yo todavía sé lo que és mejor para mí
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Blacknest night project
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