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 Jatz W.I.P. (Back In Action)

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flammableking

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PostSubject: Re: Jatz W.I.P. (Back In Action)   May 21st 2013, 9:47 am

More sprites will be put up, probably tomorrow, if not tonight. ^^
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Predator

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PostSubject: Re: Jatz W.I.P. (Back In Action)   May 21st 2013, 10:12 am

cool Exclamation
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flammableking

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PostSubject: Re: Jatz W.I.P. (Back In Action)   May 21st 2013, 10:31 am

For information and newest sprites, checkout page: 6. ^^
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Fist Dracon

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PostSubject: Re: Jatz W.I.P. (Back In Action)   May 21st 2013, 10:44 am

I'm thinking on give him... Ball launch...

he launches a variety of balls...

and the punches variates the hard type...

Light: Soccer Ball
Medium: Disco Ball
Hard: His signature Cannon Ball or a Bomb Ball

and for bonuses... an Angry Bird, a mini-Death Star... a Bad Piggie... etc...

and also give him an hyper of Mecha Mode... when he turns into a Mechanic version of Him and does a super attack or his Mechanic version comes and helps him...
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flammableking

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PostSubject: Re: Jatz W.I.P. (Back In Action)   May 21st 2013, 7:30 pm


Blizzard Buffalo wrote:
I'm thinking on give him... Ball launch...

he launches a variety of balls...

and the punches variates the hard type...

Light: Soccer Ball
Medium: Disco Ball
Hard: His signature Cannon Ball or a Bomb Ball

and for bonuses... an Angry Bird, a mini-Death Star... a Bad Piggie... etc...

and also give him an hyper of Mecha Mode... when he turns into a Mechanic version of Him and does a super attack or his Mechanic version comes and helps him...

Since he's a Buck, he can't transform into anything. D: Also, because of the curse placed upon him, he can't let go of his cannonball. ovo;; Here's a list of his capabilities:

White Plasma Stuff
Hand-Cannon
Random Shoes He Pulls Out of Thin Air

Besides his cannonball, he doesn't have much to'im. A special and hyper of his already use his plasmatic goop, though. o.o
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flammableking

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PostSubject: Re: Jatz W.I.P. (Back In Action)   May 21st 2013, 7:49 pm

Blizzard, I've noticed you've been taking interest in my W.I.P.'s, and I just wanted to tell you I appreciate it alot. ^^
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flammableking

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PostSubject: Re: Jatz W.I.P. (Back In Action)   June 1st 2013, 7:19 pm

NEWS: I'm thinking about talking to Chuchoryu about coding Jatz, Street Fighter X Tekken style, as a guest-star in the project! =D
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Fightfan



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PostSubject: Re: Jatz W.I.P. (Back In Action)   June 7th 2013, 10:31 am

I guess the future of Jatz is now in trouble?
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flammableking

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PostSubject: Re: Jatz W.I.P. (Back In Action)   June 7th 2013, 6:30 pm

@Fightfan wrote:
I guess the future of Jatz is now in trouble?

Yes, big trouble. ^^;;;
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