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 Superman Rebirth Project

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Yunnin

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PostSubject: Re: Superman Rebirth Project   March 2nd 2016, 7:07 pm

Also, he is looking incredible Very Happy
Congratulations for all these amazing updates!!
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Mazemerald

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Location : Adelaide - Australia - Capcom Maker

PostSubject: Re: Superman Rebirth Project   March 2nd 2016, 11:24 pm

i like it!
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volzzilla

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PostSubject: Re: Superman Rebirth Project   March 5th 2016, 8:49 pm

volzzilla wrote:
very cool anthony Smile i take it you are building onto that prospectone edit?

anthonyp21 wrote:
No, prospectone's edit was an edit of mine which was an edit of Tumatae's...tongue twister lol

i know. what i was referring to was if you were going to use that file, since work put into it, towards what you are doing here?
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prospectone

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PostSubject: Re: Superman Rebirth Project   March 5th 2016, 10:08 pm

volzzilla wrote:
volzzilla wrote:
very cool anthony Smile i take it you are building onto that prospectone edit?

anthonyp21 wrote:
No, prospectone's edit was an edit of mine which was an edit of Tumatae's...tongue twister lol

i know. what i was referring to was if you were going to use that file, since work put into it, towards what you are doing here?

I agree since im revamping the blocking system to use different guards depending on if the attack is light, heavy, multi-hit(combo) attacks. If you can combine work it will make for the ultimate Superman update.
Im also adding a new move im still working on called Man of Steel. He uses his invulnerability to deflect projectiles and randomly says "Quit while you can"
Preview:

Man of Steel = only the cpu can use it right now. im still working on the button commands but his ai uses it

Beta is updated to old link: http://mugenmultiverse.fanbb.net/t7177-superman
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Mistah Jorge

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PostSubject: Re: Superman Rebirth Project   March 6th 2016, 9:21 am

button commands?
try to use 3 punches or 3 kicks at the same time
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MDS_GEIST

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PostSubject: Re: Superman Rebirth Project   March 6th 2016, 7:47 pm

You guys can put whatever you want together once I'm finished, but I have to warn you there's not much space for more moves because I took up a lot of commands already.
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raisu



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PostSubject: Re: Superman Rebirth Project   March 13th 2016, 8:48 am

Epic. Finally a REAL super hehe
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MDS_GEIST

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PostSubject: Re: Superman Rebirth Project   April 7th 2016, 2:48 pm

Sorry for the lack of news guys, I know that I said I was going to release this by the time the BvS Movie came out but I was waiting on someone to help me code a hyper. I now have some more things to fix and add but progress wise I'd say he 90%. There will be a release soon though...Here's another preview, got this hyper from another character thought it would fit superman's move set.

And ignore the the ugly colors its from the compression from making it a GIF.

[img][/img]

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CosmicToxin



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PostSubject: Re: Superman Rebirth Project   April 7th 2016, 4:11 pm

anthonyp21 wrote:
Sorry for the lack of news guys, I know that I said I was going to release this by the time the BvS Movie came out but I was waiting on someone to help me code a hyper. I now have some more things to fix and add but progress wise I'd say he 90%. There will be a release soon though...Here's another preview, got this hyper from another character thought it would fit superman's move set.

And ignore the the ugly colors its from the compression from making it a GIF.

" />

It's a cool concept cheers
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X

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PostSubject: Re: Superman Rebirth Project   April 7th 2016, 4:26 pm

Awesome clap
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Doom

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PostSubject: Re: Superman Rebirth Project   April 7th 2016, 4:35 pm

Awesome ... very good ... yes
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volzzilla

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PostSubject: Re: Superman Rebirth Project   April 7th 2016, 10:53 pm

that is a very cool move anthony Very Happy
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WADEPOOL

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PostSubject: Re: Superman Rebirth Project   April 8th 2016, 1:57 am

Awesome! Very Happy
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3stars

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PostSubject: Re: Superman Rebirth Project   April 19th 2016, 1:18 pm

why am I seeing this just now? Laughing
those are some real good looking updates, definitely looking forward for this one.
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tordello89

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PostSubject: Re: Superman Rebirth Project   April 19th 2016, 1:52 pm

the new hyper is awesome
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