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 "USF4 - Blast Furnace" stage by Tradt-Production

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Tradt-Production



Posts : 150
Join date : 2014-11-15
Age : 25
Location : France

PostSubject: "USF4 - Blast Furnace" stage by Tradt-Production   February 18th 2016, 5:24 am

Another USF4 stage.





USF4 - Blast Furnace
Origin : Ultra Street Fighter 4
ANIMATED : Yes (minor effects)
SIZE : Large
LAYERS : Yes
SUPERJUMP : Yes
PARALLAX : Yes
RESOLUTION : HD
MUSIC : Yes, 2 themes (Choose between SFxTK or USF4 version)
Download


USF4 stages are difficult and challenging to create
That parallax ground was a pain to made. I know backgournd characters are missing, but... I am too lazy to made them >.>
Who knows, may it will updated later.
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kokehackz



Posts : 513
Join date : 2013-11-17
Location : Málaga,Spain

PostSubject: Re: "USF4 - Blast Furnace" stage by Tradt-Production   February 18th 2016, 6:30 am

Great!! cheers , it looks really good!! clap clap clap , thanks a lot!!
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btony89



Posts : 2136
Join date : 2015-06-04
Location : México

PostSubject: Re: "USF4 - Blast Furnace" stage by Tradt-Production   February 18th 2016, 9:15 am

wonderful stage.
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Staubhold



Posts : 160
Join date : 2014-08-16
Age : 41
Location : Berlin, Germany

PostSubject: Re: "USF4 - Blast Furnace" stage by Tradt-Production   February 18th 2016, 11:04 am

Nice one.

One problem...

Moving line in the steam (tested in MUGEN 1.0).
Spoiler:
 
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Tradt-Production



Posts : 150
Join date : 2014-11-15
Age : 25
Location : France

PostSubject: Re: "USF4 - Blast Furnace" stage by Tradt-Production   February 18th 2016, 11:23 am

@Staubhold wrote:
Nice one.

One problem...

Moving line in the steam (tested in MUGEN 1.0).

I know... But I don't know how to fix it
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Staubhold



Posts : 160
Join date : 2014-08-16
Age : 41
Location : Berlin, Germany

PostSubject: Re: "USF4 - Blast Furnace" stage by Tradt-Production   February 18th 2016, 11:33 am

Change the velocity of [BG Heat2] from .5, 0 to 1, 0...

What causes the line is the fact that the velocity of the heat is using decimals such as 0.5 for example. This is because mugen 1.0 doesn't know how to handle decimals correctly.
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Tradt-Production



Posts : 150
Join date : 2014-11-15
Age : 25
Location : France

PostSubject: Re: "USF4 - Blast Furnace" stage by Tradt-Production   February 18th 2016, 12:05 pm

Still the same problem. Ther line are still there
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Staubhold



Posts : 160
Join date : 2014-08-16
Age : 41
Location : Berlin, Germany

PostSubject: Re: "USF4 - Blast Furnace" stage by Tradt-Production   February 18th 2016, 12:14 pm

Oh, yeah. Strange... scared
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Doom



Posts : 3808
Join date : 2014-08-22

PostSubject: Re: "USF4 - Blast Furnace" stage by Tradt-Production   February 18th 2016, 12:47 pm

Your stage looks very hot ... Razz
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galactus



Posts : 1022
Join date : 2012-05-30
Age : 33
Location : warrington (uk britain)

PostSubject: Re: "USF4 - Blast Furnace" stage by Tradt-Production   February 18th 2016, 2:59 pm

Wow, Awesome stage, I like it a lot personally Very Happy

well done clap clap and many thanks very much appreciated

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borewood2013



Posts : 3162
Join date : 2014-08-11

PostSubject: Re: "USF4 - Blast Furnace" stage by Tradt-Production   February 19th 2016, 10:19 am

Wow, more nice USF4 MUGEN stages yes! cheers

Thank you so much again!   

About that vertical line...........when I tried to disable the animation transparency the line seems not so visible, so I guess this is an issue in the dust/smoke/fog sprite image -- the start and the end do not match perfectly. 

I don't know how to fix in MUGEN stage code too.......except for this untested ways:
1) edit the dust/smoke/fog sprite image to make its start and end match perfectly...
or
2) extend the start and the end of dust/smoke/fog sprite image a bit more with the background transparency color (black 0,0,0 methinks) to try to make an illusion that the line gap becomes the background...

By the way, let me try to put in some 2.5D SFV characters to try to match the 2.5D style of this cool USF4 MUGEN stage Like a Star @ heaven :

in case imgur not working for you...:
 
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Tradt-Production



Posts : 150
Join date : 2014-11-15
Age : 25
Location : France

PostSubject: Re: "USF4 - Blast Furnace" stage by Tradt-Production   February 22nd 2016, 5:49 am

@borewood2013 wrote:
By the way, let me try to put in some 2.5D SFV characters to try to match the 2.5D style of this cool USF4 MUGEN :

HOLY CR** Are you serious !?: 2.5 SFV chars for mugen O.O I fainted at the first view, so much awesomeness there.

You was right, we are the impossible team, what made everything impossible possible in mugen.
You're my 3D mugen hero
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"USF4 - Blast Furnace" stage by Tradt-Production
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