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 WIP - Hawkman

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ZVitor



Posts : 168
Join date : 2012-05-15
Age : 34

PostSubject: WIP - Hawkman    March 4th 2013, 8:46 am


...

lets see how much i can do before get bored again....

follow close his progress here:
http://zvhq.blogspot.com.br/
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cravd



Posts : 967
Join date : 2012-05-30
Location : Mexico

PostSubject: Re: WIP - Hawkman    March 4th 2013, 11:14 am

silent
wow this new application mugen this great program.
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volzzilla



Posts : 5521
Join date : 2012-05-02

PostSubject: Re: WIP - Hawkman    March 4th 2013, 2:30 pm

and the most anticipated marvel/dc wip by the community makes an appearance. not my most anticipated by Z (that'd be scarlet witch and she has been from the moment it was announced the warecus polaris would turn into wanda)

anyway, looking great Z Exclamation hope dont get bored with him any time soon
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XXDreamBrotherXX



Posts : 842
Join date : 2012-06-15
Location : Australia

PostSubject: Re: WIP - Hawkman    March 4th 2013, 3:23 pm

Great work on the hyper, it's amazing what you can do Z. But don't worry about us, take your time, I'm sure we all can wait Smile
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ZVitor



Posts : 168
Join date : 2012-05-15
Age : 34

PostSubject: Re: WIP - Hawkman    March 5th 2013, 5:34 am

[You must be registered and logged in to see this image.]

- Like Herbet said, it looks better if hawk grab and fly then a uppercut, so i did this change
- Added 20 more ticks (mugen time) to first sky part, was so fast.
- Ground effects to p2 when he hit ground
- I received somes sugestions to make it more long, but is complicate because long hypers become boring after several plays, so my solution was: now you can perform claw of horus or eletric mace hyper, or boths, inside of this hyper, just need to figure correct time to do it.
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Hypersonic



Posts : 898
Join date : 2012-05-01

PostSubject: Re: WIP - Hawkman    March 5th 2013, 12:28 pm

Maybe just the Claw of Horus hyper considering they're already in the sky. And maybe for placement, you can choose to activate it before Hawkman does the final blow to send them down to Earth.

Also curiosity sake, what are you planning to use for voice clips?
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ZVitor



Posts : 168
Join date : 2012-05-15
Age : 34

PostSubject: Re: WIP - Hawkman    March 5th 2013, 12:40 pm

@Hypersonic wrote:
Maybe just the Claw of Horus hyper considering they're already in the sky. And maybe for placement, you can choose to activate it before Hawkman does the final blow to send them down to Earth.

Also curiosity sake, what are you planning to use for voice clips?
i tink i will upload a new video, this way people will understand better what o planned for this move
...
shockdingo recoded a voice to him
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Hypersonic



Posts : 898
Join date : 2012-05-01

PostSubject: Re: WIP - Hawkman    March 5th 2013, 5:21 pm

Okay. I'm sure what you have in store is great
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ZVitor



Posts : 168
Join date : 2012-05-15
Age : 34

PostSubject: Re: WIP - Hawkman    March 5th 2013, 11:23 pm

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volzzilla



Posts : 5521
Join date : 2012-05-02

PostSubject: Re: WIP - Hawkman    March 6th 2013, 8:46 am

great video Exclamation

i'd comment on your blog, but i can't for whatever reason...

what exactly is the hawkgod and how are you thinking about implementing it?
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cravd



Posts : 967
Join date : 2012-05-30
Location : Mexico

PostSubject: Re: WIP - Hawkman    March 6th 2013, 10:08 am

Very Happy
I join the impressive video commentary and confrontation with Lord darkside great.
the other point you touched, to see the difference between grip and hit, I'd pilfer the two could but would choose if one is more serious grip hawk style. The second difference is the best attractive than the first.

me uno al comentario video impresionante y el enfrentamiento ante lord darkside genial.
lo otro el punto que tocaste, de ver la diferencia entre agarre y el golpe, me quedaria con los dos sise pudiera pero el caso seria eligir uno seria el agarre es mas el estilo de hawk. la diferencia el segundo es mejor vistoso que el primero. Surprised
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wingnut



Posts : 816
Join date : 2012-11-10

PostSubject: Re: WIP - Hawkman    March 6th 2013, 8:32 pm

Loved that video!!
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ZVitor



Posts : 168
Join date : 2012-05-15
Age : 34

PostSubject: Re: WIP - Hawkman    March 8th 2013, 6:32 am

[You must be registered and logged in to see this image.]

....
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Hawkman and Hawkgirl share same pallet, so they will look like a real duo with any pallete.

....
Reasons why i added Hawkgirl:
- No Hawkgirl mugenized yet
- Only Hawkgirl wip around have fews progress
- Only Hawkgirl wip around is not same version of Hawkgirl at comics
- Im out of ideias about his last hyper, plan B was summon several hawks or hawks soldiers (like Namor imperius rex) but that kind of hyper is so common
- I had a nice ideia about make a useful hyper with her
- Found a easy base (not to mugenize, elena dont have punchs, but i got what i need for one hyper)


But i still dont like strikes..... lol
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wingnut



Posts : 816
Join date : 2012-11-10

PostSubject: Re: WIP - Hawkman    March 8th 2013, 9:46 am

Hawkgirl looks very cool!!
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Fightfan



Posts : 463
Join date : 2012-07-18

PostSubject: Re: WIP - Hawkman    March 8th 2013, 12:35 pm

Nice. What will she do in the hyper?
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WIP - Hawkman
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