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 Shonen Jump vs. Capcom - Dante Public Version Release

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CVS Artist

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PostSubject: Shonen Jump vs. Capcom - Dante Public Version Release   Thu Dec 17, 2015 2:43 am

enjoy that's all i have to say


http://www.mediafire.com/download/6p3u66i38x8spx8/Shonen+Jump+vs.+Capcom+-+Dante+Public+Version.rar

this version is to have fun with
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kiracapricorn

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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Thu Dec 17, 2015 4:32 am

Great release! I love Dante, I'll download now and already give my feedback  Very Happy
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CARNAGE777

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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Thu Dec 17, 2015 9:30 am

good job, the best dante
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borewood2013

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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Thu Dec 17, 2015 10:19 am

Thank you for a new fun Dante! cheers
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btony89

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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Thu Dec 17, 2015 2:43 pm

wonderful release. Very Happy
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ParaDo0x

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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Fri Dec 18, 2015 7:21 am

That good, but dante without DT in 2015? srsly?=)
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Mistah Jorge

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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Sat Dec 19, 2015 9:15 am

All right, i'm checking him out
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Mistah Jorge

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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Sat Dec 19, 2015 10:02 am

@Mistah Jorge wrote:
All right, i'm checking him out
He looks dope, mate, here's my feedback, mainly flaws:

  • I like the, wait how can i explain this???? am... when Dante wins the annoucer tells you who won (ex: Dante Wins), not just the usual K.O., this is a nice touch for the full game
  • I'm getting hit while i'm down in the ground, i seriously got stressed by getting my ass whoped by P.O.T.S's Yuri because of this
  • There won't be any 3 level super/hyper in the full game, am i right??? if not i have never have seen any 3 level supers in your full game, if you are taking suggestions i suggest for you to make 1 level Ex moves and a the 3 level super/hyper move
  • Aparently he doesn't have a "Continue?" screen animation
  • Not really a flaw but the Super/hyper where Dante punches the hell out of the opponent has very few range


Anyway, you got a good Dante for your project, keep up the good work and he'll get perfect
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Doom

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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Sat Dec 19, 2015 11:47 am

Thanks !
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volzzilla

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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Sat Dec 19, 2015 7:32 pm

very cool, thank you for sharing Smile
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galactus

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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Sun Dec 20, 2015 1:42 pm

Wow, awesome Dante, I think this is the best 2d style Dante
that I have ever seen personally Very Happy ...and as Mistah Jorge said
with a bit more work he will be perfect

well done CVS Artist clap clap and many thanks for releasing
him etc very much appreciated Very Happy   ....(good luck with him as well)

cheers CVS Artist cheers
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kokehackz

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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Sun Dec 27, 2015 4:35 am

I love it!! clap clap clap , thanks a lot!!
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exit370



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PostSubject: Re: Shonen Jump vs. Capcom - Dante Public Version Release   Wed Dec 30, 2015 1:48 pm

Downloading now, thanks so much for the quality work.
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