** update_2015-12-01: - disabled the experimental TagOut State Controller for MUGEN1.1 - corrected the damage calculation for the "High Buryunaku D,DB,B,y" special when cancelled from SP/SK - provided a "Custom_Experimental_TRF2_Greed_0.85x0.85.def" and a "Custom_Experimental_TRF2_Greed_Boss_0.85x0.85.def" for a smaller scaled Greed by MUGEN CNS [Size] xscale and yscale - added removeongethit = 1 to the hyper move background Explod's - fixed a "getting hit can stop Boost Dive" mistake - increased the stun points for both Greed and his Enemy, by like 15% - fixed a RemapPal problem with the Fever Mode when resetting a round without meeting Fever Mode could activate Fever Mode - made all jump start states un-throw-able - some other minor changes and fixes..........
And, please read the MUGEN_Manual.html, be sure to do it! It explains many things already there! A must yo! I just uploaded a separate "Custom_Experimental_TRF2_Greed_MUGEN_Manual.zip" to my OneDrive for your convenience......
Please download the "Custom_Experimental_TRF2_Greed_update_2015-12-01.zip" here: https://onedrive.live.com/?id=7DB65F02B0BBD12E!1064&cid=7DB65F02B0BBD12E&group=0
Subject: Re: Custom Experimental TRF2 Greed by Borewood2013 update 2015-12-01 November 18th 2015, 12:53 pm
@btony89: >> looks amazing. Thanks! I think this Greed dude looks strong in fact he is the final boss in TRF1 and the sub boss in TRF2.
@volzzilla: >> soooooo good to have you back borewood and thank you for sharing during mugen madness MMV MUGEN Madness event is very joyful! How could I be missing that LOL!
@Staubhold: >> - Low Tasuramu sound is broken Oh really..........before file uploading I double checked the sound it is alright...........in Fighter Factory and in MUGEN both sound items sound good........the S1000,0 and S1000,1...........well, I will triple check them then........ >> It´s really nice to see you back. Me too! Long time now see you!
@zombiebrock: >> i was just thinking to myself the otherday, i wonder if werewood would ever be back at it, gret to see u do it my friend Heh if you don't see me in the MUGEN scene then it can only mean two (2) things: 1) I am dead or unable to use computer any more 2) I rage-quit MUGEN again Of course there are many more unexpected possibilities but hey you and I are still kicking right here!
Posts : 140 Join date : 2012-09-30 Age : 19 Location : Algerian living in Canade
Subject: Re: Custom Experimental TRF2 Greed by Borewood2013 update 2015-12-01 November 18th 2015, 9:14 pm
Seriously? They even told you why the removed the file. It was because the file was way to big for some people and the could not download it. And you know that you are doing a copyright on something you don't even own. You are a good creator but sometime you really act like a child
Subject: Re: Custom Experimental TRF2 Greed by Borewood2013 update 2015-12-01 November 18th 2015, 10:28 pm
borewood, im gonna be blunt, you are seriously acting out of line and like a child. I already saw the stuff you tried to pull at MFFA, so if you're gonna be a proper mod here then don't even bring your issues onto here.
you need to quit bringing your unneeded personal issues onto the forums you go to.
you don't even own the character, so the claim is useless. the file was too big, that's why they removed it, some people like me live in areas where the internet isn't so good, quit acting like a self-loathing narcissist and just calm down.
boohoo, they took down your link, why the hell do you care so much? just reupload it with a different size, no need to cry about it. seriously, there are other things in life to worry about, why do you worry about MUGEN stuff of all things?
stop making this about your personal issues and just discuss the character itself instead
Subject: Re: Custom Experimental TRF2 Greed by Borewood2013 update 2015-12-01 November 20th 2015, 11:01 am
@blacksun123: >> One bit of feedback, him and Beatrice seem to crash simul mode on both 1.0 and 1.1, but other than that good job! Oh I see..........I seldom use simul mode alright I will see what I can do...........thanks for your feedback pal.
@walruslui: >> you're gonna be a proper mod here then don't even bring your issues onto here.
I think it is time for me to learn something new...........I am going to use my mod power to clean the very topic of mine..................how interesting my 1st first MMV mod job is to mod myself LOL......
Subject: Re: Custom Experimental TRF2 Greed by Borewood2013 update 2015-12-01 November 20th 2015, 11:56 am
Some more feedback for you Werewood! I gotta say I'm quite pleased with your characters as a Rumble Fish player myself. And I'm glad you're gonna try and address the Simul issue
-Outside of Brionac (SP version) reeling in too much in the end (allowing for a source-impossible supercancel into Gae Dearg (which to be honest is kind of a plus for him, all things considered)), when comboed into from SP or SK, its first hit actually does negative damage due to how his scaling is handled (my guess)
-Some of his frames don't have his hair fully recolored in. (Boost Dive, air Answerer). That might have just been a ripping issue though
-His default size should be .85, .85; the way he's presented now is how TRF2 displays characters when zoomed in.
-He stuns way too easily.
Lastly why does his DA cost 2 bars? I think it benefits more from being one bar since it has zero utility for that much cost
Custom Experimental TRF2 Greed by Borewood2013 update 2015-12-01