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 Biohazard Full Game Project General Discussion

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Fabry Taz



Posts : 469
Join date : 2013-08-30
Age : 23

PostSubject: Re: Biohazard Full Game Project General Discussion   Sat Aug 27, 2016 9:32 pm

thanks....mazemerald , you could get me a font pack the same as the photo? I unfortunately are not very practical with fonts
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volzzilla



Posts : 5676
Join date : 2012-05-02

PostSubject: Re: Biohazard Full Game Project General Discussion   Sun Aug 28, 2016 3:12 am

@Fabry Taz wrote:
Hello everyone, this time I came back to show updates on the plant 43, a creature who made his first appearance on Resident Evil 2 ... it wasn't easy to do but we are almost to completion ....

what is missing ? Now there are missing only a few animations (intro, win etc), some special moves and SND files .... I hope you like it Wink

PS: after finishing the work on the plant 43, I resume up the work of Jax and the Mortal Kombat Legacy Project


great new video fabry Very Happy
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Fabry Taz



Posts : 469
Join date : 2013-08-30
Age : 23

PostSubject: Re: Biohazard Full Game Project General Discussion   Sun Aug 28, 2016 11:25 am

thanks Volzilla
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varo_hades



Posts : 334
Join date : 2014-04-06
Age : 24

PostSubject: Re: Biohazard Full Game Project General Discussion   Mon Sep 05, 2016 6:48 am

Very nice keep it up Smile
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galactus



Posts : 1029
Join date : 2012-05-30
Age : 33
Location : warrington (uk britain)

PostSubject: Re: Biohazard Full Game Project General Discussion   Fri Sep 09, 2016 8:17 pm

Wow, Great video Fabry Taz my friend, I love Plant 43's green palette
as well it looks great

and I was just wondering will plant 43 have that move where it spits acid
from it's mouth as well? and do you need any help with getting sounds for
plant 43 ? ...just wondered

I have finished the background pic for Plant 42's stage as well by the way
and I will send it to you sometime this weekend ...I am just trying to finish
some other sprites that I want to send to you this weekend as well Wink

and sorry about the late reply my friend but I have been unable to get on
this website recently due to virus problems on my pc ...it seems ok now
though thankfully Smile
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Fabry Taz



Posts : 469
Join date : 2013-08-30
Age : 23

PostSubject: Re: Biohazard Full Game Project General Discussion   Sun Sep 11, 2016 9:51 pm

Thank you all for the feedback ... Galactus regarding the sounds I finally managed to get all of those who served me (I had to work a full week for this the video is skipped this weekend -.-) and do not worry, take all the time you need for the stage ... now a question asked at the forum, anyone has any idea for an aide to the plant 43? Unfortunately, this character seems to be the only of its kind, and I do not know what other characters match it
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varo_hades



Posts : 334
Join date : 2014-04-06
Age : 24

PostSubject: Re: Biohazard Full Game Project General Discussion   Mon Sep 12, 2016 3:14 am

I hope you continue with the Mortal Kombat full game too, I can't wait Razz
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Fabry Taz



Posts : 469
Join date : 2013-08-30
Age : 23

PostSubject: Re: Biohazard Full Game Project General Discussion   Mon Sep 12, 2016 9:39 am

as I said two weeks ago, when I finish the plant 43, I will take up the work of jax and mk project
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galactus



Posts : 1029
Join date : 2012-05-30
Age : 33
Location : warrington (uk britain)

PostSubject: Re: Biohazard Full Game Project General Discussion   Sun Sep 25, 2016 8:45 pm

Really glad that you managed to get all the sounds for plant 43
Fabry Taz that's great ...oh and as for an helper for
Plant 43 I would recommend another plant 43 and maybe
have it spit acid at the opponent or something ...as those things
seem to keep to themselves

also I will send you an email with the stage background for plant 42
(and some other sprites that I have been working on recently) in a few
minutes as well my friend Wink
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Fabry Taz



Posts : 469
Join date : 2013-08-30
Age : 23

PostSubject: Re: Biohazard Full Game Project General Discussion   Sun Sep 25, 2016 9:45 pm

thanks Galactus, I sent you a PM with the feedback for the new package
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