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 In character music... Alt music overlaying the original music

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Minun



Posts : 142
Join date : 2015-03-08

PostSubject: In character music... Alt music overlaying the original music   June 12th 2015, 10:05 pm

For some odd reason, the sound overlays each other.

[State 1027, PlaySnd]
type = PlaySnd
trigger1 =stagevar(info.name) = "Warioware"
trigger1 = roundstate = 1
trigger1 = command != "hold_a"                         <------------ Default music
value = F101,0
volumescale = 10000
channel = 10
;lowpriority = -1
freqmul = 1.0
loop = 1
pan = 0
;abspan =
;ignorehitpause =



[State 1027, PlaySnd]
type = PlaySnd
trigger1 =stagevar(info.name) = "Warioware"
trigger1 = roundstate = 1
trigger1 = command = "hold_a"                                  <----Alt music
value = F101,1
volumescale = 10000
channel = 11
;lowpriority = -1
freqmul = 1.0
loop = 1
pan = 0
;abspan =
;ignorehitpause =
persistent = 1


[State 1027, PlaySnd]
type = StopSnd
trigger1 =stagevar(info.name) = "Warioware"            <-------------------------- Stops the default music so the sound could play. Doesn't work.
trigger1 = roundstate = 1
trigger1 = command != "hold_a"
channel = 11
;abspan =
;ignorehitpause =
persistent = 1
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borewood2013



Posts : 3162
Join date : 2014-08-11

PostSubject: Re: In character music... Alt music overlaying the original music   June 13th 2015, 4:40 pm

Hmmmmmmmmm.........your default music PlaySnd is given channel = 10 but your default music StopSnd is given channel = 11? Question
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Minun



Posts : 142
Join date : 2015-03-08

PostSubject: Re: In character music... Alt music overlaying the original music   June 13th 2015, 5:30 pm

Sorry that's suppose to be a 10. But either way, they overlap each other.
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Minun



Posts : 142
Join date : 2015-03-08

PostSubject: Re: In character music... Alt music overlaying the original music   June 14th 2015, 12:03 am

I treid everything, nothing's working...
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In character music... Alt music overlaying the original music
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