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 Pac-man and Pac-land Stage UPDATE 06-16-15

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brucewayne74



Posts : 181
Join date : 2012-11-29

PostSubject: Pac-man and Pac-land Stage UPDATE 06-16-15   June 1st 2015, 8:45 am

Here my version of Pac-man, inspired by Pac-land game and Hanna&Barbera TV show.
This Pac-man has moves from different pac-man games, and more new original moves by me.
Special thanks to my friend Mikehaggar for ripping pac-land sounds.


UPDATED again 06-16-2015

PAC-MAN and PAC-LAND stage

UPDATE!!!!

NEW Palettes:





- added air throw
- added 4 more palettes (tetsuwan atom,metal,super,bat)
- fix all palettes (now moku-pac has different palettes)
- changed "king of the jungle style" in to special move
- added "pac-bite" stand and air moves
- fix crouch z again (no more infinity)
- fix hyper waves again
- fix ghosts hyper portrait
- fix moku-pacman victory pose
- added ecto-1 siren sound
- fix other little things

PAC-LAND Stage

- change some colors
- added super balls
- added pacland mp3 (thanks to mikehaggar)
- change house pacman windows
- added a new parallax and some fix








;----------------------------------------------------------

http://gonagai-dynamicsuperrobotwars-thegame.blogspot.it/p/other-chars.html

Stages images:








Palettes:




Images:






















Here the list of edited moves from other games:

- stand,walk,run,jump,ghosts,hydrant,mrs Pac-man from Pac-land
- rolling pac and hard kick from "pac-man world 2"
- hard punch and medium kick from "pac in time"
- moku-pac beem from "Street fighter X Tekken" and "Namco X Capcom"
- punches,classic ghosts and fruits from "Super smash bross IV"
- hyper classic pac-man from "Pac-man"


I put some cameos in the intro-victory:
- Baby Pac-man
- Super Pac from TV show
- Chomp from Super Mario Bross
- Ecto-1 from "Ghostbusters"
- Casper

Special cameos of other pac-man incarnations in the hyper I called "pac-man multiverse".


CREDITS:

- thanks to Mikehaggar for ripping pac-land sounds
- WARP edited from Borewood's Berabow Man
- thanks to Oldgamer for "super pac" video
- thanks to Nx-men for idea for new beem
- thanks to Feraligono for his Ecto-1 picture
- thanks to Namco (but also to Capcom and Nintendo) for all Pac-man games,
 especially Pac-land,Pac-man classic,Pac-Mania,Pac in time,Pac-man world,
 Street Fighter X Tekken,Super Smash bross IV,for inspirations for some moves.

MOVES:

----------------------SPECIALS---------------------------

- fruits/items -
D,DF,F,x (high - random : cherry,strawberry,peach)
D,DF,F,y (medium - random : apple,melon,galaxian)
D,DF,F,z (low - random : bell,key)

- classic ghost -
D,DF,F,a (Inky)
D,DF,F,b (Blinky)
D,DF,F,c (Clyde & Pinky)

- jumping classic ghost -
D,DF,F,a (Sue normal)
D,DF,F,b (Sue up)
D,DF,F,c (Sue down)

- Pac-land ghosts and wife -
D,DB,B,x (Sue)
D,DB,B,y (Pinky)
D,DB,B,z (Clyde)
D,DB,B,a (Inky)
D,DB,B,b (Blinky)
D,DB,B,c (Mrs Pac-man)

- hydrant -
D,D,x (near)
D,D,y (medium)
D,D,z (far)

- slide-rolling -
D,D,a (slide kick)
D,D,b (rolling kick)
D,D,c (rolling pac)

- jumping King of the jungle style
D,DF,F,x (or y or z)

- jumping warp -
B,B

- jumping pillows attack -
F,F


----------------------HYPERS---------------------------

- Moku-PACMAN BEEM -
D,DB,B, 2P

- Tuttifrutti -
D,DF,F, 2P

- Ghosts Attack -
D,DB,B, 2K

- Pac-Man Chomp -
D,DF,F, 2K

- Pac-Man Multiverse -
D,DF,F, lp+lk (or mp+mk or hp+hk)

- Pac-land multiple waves -
D,DB,B, lp+lk (or mp+mk or hp+hk)


--- Jumping Hypers ---

- Classic Pac-man -
D,DF,F, 2K

- Classic ghosts -  
D,DF,F, 2P

--------------------------------------------------------


----------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------


Last edited by brucewayne74 on June 16th 2015, 2:00 am; edited 4 times in total
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borewood2013



Posts : 3127
Join date : 2014-08-11

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 1st 2015, 10:42 am

Yes! YES!! YES!!! Surprised Surprised Surprised


Oh the goodness you put into this 35th Pac-man is ............ soooooooo good!

Pac-man fans know what you are doing!  Like, those Pac-land ghosts' retreat and return that is so faithful! Very Happy   The fruits and "jumping warp" and classic ghosts are a real classic! farao

Only found something minor like unguardable/unblockable hydrant water and slide kick that look really low on ground but it can be guarded/blocked high? Question

The power-up moves are very creative and "Pac-Man Multiverse" and "Tuttifrutti" are the BEST!

When I see "Baby Pac-man" oh I am so touched! tears of joy

Congratulations very much! clap clap clap

  Pac-man 35th anniversary yay! cheers
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Shining



Posts : 701
Join date : 2013-03-26
Age : 36
Location : Italy

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 1st 2015, 12:58 pm

fantastic!!! thanks a lot friend Wink
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JARRO77



Posts : 1021
Join date : 2012-06-01
Age : 24
Location : Italy

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 1st 2015, 1:20 pm

really a great work man Very Happy great work on the moves, alot of hypers really cool.





PS: non sapevo fossi italiano complimenti ancora spero di vedere qualco's altro da te
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brucewayne74



Posts : 181
Join date : 2012-11-29

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 1st 2015, 2:41 pm

Thanks to all,anche se mi pare di capire che siamo quasi tutti italiani,non sapevo ke lo fossi anche tu jarro77, mi piacciono i tuoi lavori :-)

Sulla possibilità di fare altri chars,lo spero anch io,ma per quest anno ho rilasciato un intero game con un roster abbastanza ampio, voglio dedicarmi a char piu semplici ora
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mugenbob



Posts : 202
Join date : 2014-04-25

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 1st 2015, 2:42 pm

Very fun to play with
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jenngra505



Posts : 12
Join date : 2014-05-26

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 1st 2015, 6:14 pm

Feedback:
Crouching Z is an infinite
A lot of the supers are a bit overpowered.
You can use Hyper Ghosts while one of the ghost helpers is on screen.
The ghost helpers do just as much damage on guard as they do on non-guard.
Also this minor error in the code "88; Constants and state file."
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Adminbot



Posts : 2170
Join date : 2012-04-22

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 2nd 2015, 11:11 am

Now featured in the news block. Thank you for sharing.
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JARRO77



Posts : 1021
Join date : 2012-06-01
Age : 24
Location : Italy

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 2nd 2015, 11:32 am

@brucewayne74 wrote:
Thanks to all,anche se mi pare di capire che siamo quasi tutti italiani,non sapevo ke lo fossi anche tu jarro77, mi piacciono i tuoi lavori :-)

Sulla possibilità di fare altri chars,lo spero anch io,ma per quest anno ho rilasciato un intero game con un roster abbastanza ampio, voglio dedicarmi a char piu semplici ora


heheh e già gli italiani siamo un bel po Smile,mi fà piacere che ti piacciono i miei chars Smile, ok ok ho capito,beh fai bene, fare solo un personaggio alla volta e anche meglio perchè si finisce prima,ti auguro buona fortuna per tutti i tuoi progetti Twisted Evil
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brucewayne74



Posts : 181
Join date : 2012-11-29

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 3rd 2015, 2:29 am

UPDATED

- fix portrait
- no more infinity croch Z ....I hope....
- change triple waves into multiple waves
- added borewood in the credits, sorry for forgetting this before
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kokehackz



Posts : 513
Join date : 2013-11-17
Location : Málaga,Spain

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 3rd 2015, 3:51 am

Very playable, a lot of moves clap clap clap , I love it!!, thanks a lot!!
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erickablond



Posts : 394
Join date : 2014-05-09

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 3rd 2015, 8:38 am

Great shot, he is a character very fun.
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pseudoingles



Posts : 242
Join date : 2013-04-18
Age : 34
Location : BRASIL

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 3rd 2015, 7:58 pm

great work !!!!

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borewood2013



Posts : 3127
Join date : 2014-08-11

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 4th 2015, 4:23 pm

@brucewayne74 wrote:
UPDATED

- fix portrait
- no more infinity croch Z ....I hope....
- change triple waves into multiple waves
- added borewood in the credits, sorry for forgetting this before

Oh what did I help you with your cool pac-man? Question  By the way, nice update~ bounce
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brucewayne74



Posts : 181
Join date : 2012-11-29

PostSubject: Re: Pac-man and Pac-land Stage UPDATE 06-16-15   June 5th 2015, 12:07 am

@borewood2013 wrote:
@brucewayne74 wrote:
UPDATED

- fix portrait
- no more infinity croch Z ....I hope....
- change triple waves into multiple waves
- added borewood in the credits, sorry for forgetting this before

Oh what did I help you with your cool pac-man? Question  By the way, nice update~ bounce


Thanks,if you Read warp file i wrote that i use for this move your bravoman coding, i tryed to create one myself,but I wasn t able,i m not so great coder,i am happy your warp code improve my char,as you said,warp for pacman is a classic
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