Posts : 13
Join date : 2014-08-06
Location : Brooklyn
|Subject: DFO/DnF - Bakal Castle May 12th 2015, 9:17 pm|| |
Comes with two versions. I tried to stay close to source for each room. Obviously the boss room is slightly different.
Flames are animated
Bakal is animated. Sips his wine for approx. 3 mins of the fight, then gets frustrated that the battle is taking so long and crushes the glass in his hands
If you want to take Bakal out of the Boss Room version, remove this piece of code from the .def
type = anim
actionno = 1
delta = 2, 2
mask = 1
start = -160,80
As always, thanks to Neople for making DFO and the sprites.
Get it in my downloads section under Stages.
(I PM'd volzilla about changing the url on the main page to the new one)
Posts : 692
Join date : 2013-03-22
Age : 25
Location : Palhoça, Florianópolis
|Subject: Re: DFO/DnF - Bakal Castle May 13th 2015, 12:08 pm|| |
Nicely done Genesis. Congrats!