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 Wrecker WIP

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bradern666



Posts : 177
Join date : 2012-06-09
Age : 31
Location : Mátészalka, Hungary

PostSubject: Wrecker WIP   April 12th 2015, 11:10 am

I decided that the next character will be Wrecker. I'm planning the wrecker crew members in mugen a long time. And it is time. I  made a sprite  costom sprite avalanche and edit vega and rolento. The crowbar edit rolento's rod.
This is the result.

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Moved to public and adding this video...



Last edited by Adminbot on May 1st 2015, 11:07 pm; edited 1 time in total (Reason for editing : Moved to public)
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Cristianomelo



Posts : 1050
Join date : 2012-09-14

PostSubject: Re: Wrecker WIP   April 13th 2015, 7:53 am

It seems incredible, I think that you have found the right foundation for this char, good job bradern666.
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bradern666



Posts : 177
Join date : 2012-06-09
Age : 31
Location : Mátészalka, Hungary

PostSubject: Re: Wrecker WIP   April 13th 2015, 10:56 am

Here is the stand to and the crouching in one. Sorry, maybe it is little bit fast

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candido159



Posts : 437
Join date : 2013-05-16
Age : 17
Location : Philippines

PostSubject: Re: Wrecker WIP   April 13th 2015, 11:13 am

Woahh Shocked
I think it's perfect yes !
The body too .. Yeah !
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bradern666



Posts : 177
Join date : 2012-06-09
Age : 31
Location : Mátészalka, Hungary

PostSubject: Re: Wrecker WIP   April 13th 2015, 1:53 pm

Today, that's it Smile I wish you good night with it!

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Cristianomelo



Posts : 1050
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PostSubject: Re: Wrecker WIP   April 13th 2015, 5:44 pm

Very good, you did everything today? If it continues at this rate it won't be long until it is ready.
I think amazing as the basis worked so good.
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bradern666



Posts : 177
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Age : 31
Location : Mátészalka, Hungary

PostSubject: Re: Wrecker WIP   April 14th 2015, 5:49 am

I finished the jump animations Smile

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pseudoingles



Posts : 242
Join date : 2013-04-18
Age : 34
Location : BRASIL

PostSubject: Re: Wrecker WIP   April 14th 2015, 9:12 am

Very good, this project is very promising.
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bradern666



Posts : 177
Join date : 2012-06-09
Age : 31
Location : Mátészalka, Hungary

PostSubject: Re: Wrecker WIP   April 14th 2015, 10:14 am

+1 Run animation

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Cristianomelo



Posts : 1050
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PostSubject: Re: Wrecker WIP   April 14th 2015, 10:42 am

Very good, I'm loving the speed with which this project is being done, good job.
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Predator



Posts : 1218
Join date : 2012-05-19
Age : 19
Location : Russian Federation

PostSubject: Re: Wrecker WIP   April 14th 2015, 10:49 am

Awesome Work bradern
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crosspotts1.0



Posts : 1000
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Age : 24
Location : GLEN BURNIE maryland

PostSubject: Re: Wrecker WIP   April 14th 2015, 12:36 pm

will u be doing all of them
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bradern666



Posts : 177
Join date : 2012-06-09
Age : 31
Location : Mátészalka, Hungary

PostSubject: Re: Wrecker WIP   April 14th 2015, 6:14 pm

@crosspotts1.0 wrote:
will u be doing all of them

yes.but I dont know it will be beta by when. only slowly Smile
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tank402



Posts : 709
Join date : 2013-01-09
Age : 100
Location : leftside ofyourmomsbed,your house

PostSubject: Re: Wrecker WIP   April 14th 2015, 10:03 pm

@bradern666 wrote:
+1 Run animation

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the spriting is good but the run animation seems very unnatural,his chest and head should flow with the movement of his legs instead of staying so stiff, they should be going up and down at an angle with each stride he takes.
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bradern666



Posts : 177
Join date : 2012-06-09
Age : 31
Location : Mátészalka, Hungary

PostSubject: Re: Wrecker WIP   April 16th 2015, 5:06 am

@tank402 wrote:
@bradern666 wrote:
+1 Run animation

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the spriting is good but the run animation seems very unnatural,his chest and head should flow with the movement of his legs instead of staying so stiff, they should be going up and down at an angle with each stride he takes.

Perhaps, because I used silver samurai body and omega red legs. Silver samuai's run is stiff. So I leave it for now, but I'll change it later.
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