I'm trying to add a basic throw to Buyog's Savage Hulk.
I edited the sprites (just adding hair and changing the colors) using PhotoShop with Indexed Color mode on; and imported the .FFD sprites file with Fighter Factory Ultimate.
Although the sprites looks OK in PhotoShop, when I import them as shared palette, the colors change and looks completely different (if I imported them as non-shared palette, the sprites look good but do not change with palette selection).
However, in the Palette menu, if I choose 'Replacing the palette' in the 'Show sprite' box, the good colors are shown as I edited them. Even if a change the Character's palette, the colors change acordingly and well, so I think Fighter Factory is able to recognize the colors in the palette.
I guess I have imported the sprites wrongly or omited something in the .FFD file so Fighter Factory do not recognize the new sprite colors as palette ones.
Can someone help me or redirect me to some tutorial of how adding shared palette sprites?
Thank you very much,