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 Krookodile Updated (Bugs and other stuf fixed!)

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dragonrod

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Posts : 42
Join date : 2013-11-26

PostSubject: Krookodile Updated (Bugs and other stuf fixed!)   March 13th 2015, 5:48 pm

---------------EDIT-------------------
Krookodile, Version 1.2 is now here!

Hello again guys! I have a special announcement to do!

Some of you had found some bugs and other bad stuff on my char, so I get everything you said and worked on a way to fix it!
Now, here's the list of updates:

• Earthquake damage has being decreased to 150 normally, and 30 when blocked;
• The Sandstorm was changed to a "normal" hyper attack. Now it does 9 hit at maximum, can be blocked, it's much more faster, and krookodile is not able to regain control before it ends;
• Stone Edge's blank point now have greater damage and throws the opponent into the main attack (the flying rocks);
• Normal attacks don't deal damage on blocks anymore;
• Infinite stomp, rage attack and dragon breath are no longer infinite;
• Some questionable hitboxes have been removed;
• Voices have been changed from anime bad sounds to Pokepark's game voices;
• The blind point of medium and strong attacks have been fixed;
• Now he have a Throw attack (as you can see in the picture;
• Some other minor fixes!



Download and have fun!! Very Happy

DOWNLOAD KROOKODILE V1.2

________________________________________________________________________________________________________

Krookodile Joins the Battle!

That's it folks!!
After some weeks of hard (not too hard) on msPaint, as promised, Krookodile is finally here!
Playable with x,y,z and c buttons (I have to say that Gladiacloud's Charizard was a huge inspiration for me, so you have my thanks!)



download link:
4shared.com/rar/rMUa9NeUce/krookodile.html








I have to say that I'm really happy to finish this guy... I mean, I was able to make all those strange codes and all that stuff... The only problem I've not able to solve was his A.I. ... For real, this is a totally strange thing to me.

anyway, please, donwload and have fun!!!


Last edited by dragonrod on March 28th 2015, 1:07 pm; edited 2 times in total
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Mistah Jorge

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Join date : 2013-07-04
Age : 19
Location : Portugal

PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 13th 2015, 8:14 pm

What? Have you really finished krookodile allready? So quick...
I would have been downloading krookodile but there is no mugen for F€$%king cellphones! God dammit!!! Hm... i guess i'll try him out later Sad
Anyways, good job!
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volzzilla

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PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 13th 2015, 10:38 pm

he looks awesome. will give feedback later Smile

but most importantly, congratulations on your first release Very Happy will change your membergroup right now. also will change the link the forum index news block.
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blacktiefamily



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Join date : 2012-07-06

PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 13th 2015, 11:00 pm

i think you should add the groundshaking effect whenever he walks, like charizard! Anyways, super release, hoping to see more!
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Gladiacloud



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PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 14th 2015, 2:15 am

You can use the hitsparks that I used for my Charizard.
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borewood2013

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PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 14th 2015, 4:21 am

Wow, you worked fast and hard! Cool  Congratulations! clap

Let me download and try it out........will let you know my trying later soon! Wink
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blacktiefamily



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PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 14th 2015, 5:47 am

I found a bug! When krookodile is hit by a launcher, his sprites flicker in the air!
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Fightfan



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Join date : 2012-07-18

PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 14th 2015, 2:04 pm

Nice release. But a comment on your signature, why did you stop Grimlock?
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dragonrod

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PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 14th 2015, 3:40 pm

@blacktiefamily wrote:
I found a bug! When krookodile is hit by a launcher, his sprites flicker in the air!

I'll try find and fix it! Thanks for telling me!

@Fightfan wrote:
Nice release. But a comment on your signature, why did you stop Grimlock?

I've to confess that it' because I'm lazy to do the dino sprites... :s
But I'll see if I find some free time to finish him on my vacations (the works/projects are coming faster this wear... :s )
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Mistah Jorge

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Age : 19
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PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 14th 2015, 7:50 pm

I have tryed it and i like it, good job, this one is a keeper (unlike ALOT OF POKETRASH that exists in the web wich sadens me alot tears of joy )
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Andywho

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PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 15th 2015, 3:36 pm

I found out some bugs that MFG found it. I'll wait for the update, then i'll be happy.
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wingnut



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PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 16th 2015, 11:30 am

Great job!!
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erickablond

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PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 16th 2015, 11:33 am

Very good, I love it.
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Cristianomelo

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PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 16th 2015, 12:36 pm

It is incredible, the sprites are very perfect and attacks and fun and original, good job guy.
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Fist Dracon

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PostSubject: Re: Krookodile Updated (Bugs and other stuf fixed!)   March 16th 2015, 2:07 pm

To being true, it needs some fixes and that's it.

It's great and if it gets updated, it will be more greater! cheers
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