A place to have fun with Mugen
 
PortalHomeFAQMemberlistSearchRegisterComic WIP TrackerDownloadsLog inChat
Translate the Website
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» SuperXAsh's Sprite Edits
by volzzilla Today at 5:50 pm

» Tekken chuchoryu proyect
by Tsuyoi Today at 5:30 pm

» [FORUM GAME] Alphabet Soup!
by volzzilla Today at 5:23 pm

» Let's make your own meaning of "M.U.G.E.N"!
by volzzilla Today at 3:53 pm

» Riddick
by volzzilla Today at 3:53 pm

» Axel Stone by Nexus Games/Shin Mako & SeanAlty - 100 Youtube Subs Release
by malevka1 Today at 2:47 pm

Special Features at MMV








Share | 
 

 my new full game wip

View previous topic View next topic Go down 
Go to page : Previous  1 ... 17 ... 30, 31, 32
AuthorMessage
Angelus_Silverhead



Posts : 1296
Join date : 2012-05-01
Age : 25
Location : Ukraine

PostSubject: Re: my new full game wip   November 30th 2016, 3:58 am

Damn... After Mortal Kombat X I start to believe that MK universe dying. It was so stupid storyline, boring gameplay and weird roster. But now it seems like a game what we all need. I believe that with time your MK Project could be analogue of Armageddon or MK9. Amazing.
Back to top Go down
View user profile
Fabry Taz



Posts : 455
Join date : 2013-08-30
Age : 23

PostSubject: Re: my new full game wip   November 30th 2016, 6:50 am

Thanks to all Very Happy ...Angelus_Silverhead I agree with you on mkx was just a waste of time and money ... obviously my game was created just to remind everyone of what really Mortal Kombat ,not for compare me with Netherrealm Studios ... obviously I wish I could do more as sprites in 3d graphics or add bonus game like the "climbing" or "test your might" ... I hope one day to do so it, but for the moment I'm happy with my progress,but most are happy with the fact that appeals to you fans of the project
Back to top Go down
View user profile
LESSARD



Posts : 246
Join date : 2016-06-19
Age : 37

PostSubject: Re: my new full game wip   November 30th 2016, 9:50 am

clap clap clap Incredible work Fabry, im impressed with your Smoke WIP, how did you got the hair effect in the same char.? scratch scratch scratch
Back to top Go down
View user profile
Fabry Taz



Posts : 455
Join date : 2013-08-30
Age : 23

PostSubject: Re: my new full game wip   November 30th 2016, 12:18 pm

thanks bro ... double effect has not been easy to accomplish ... I had to create two sets of sprites (one with hair and one with hood) and I had to programmed smoke so that repeat the same animation but with a palette control like this :

;Smoke version -1
[State 50005, 3]
type = ChangeAnim
triggerall = PalNo = 1||PalNo = 3||PalNo = 5||PalNo = 7
trigger1 = Time =15||Time =15||Time =15||Time =15||Time =15||Time =15||Time =15
trigger1 = selfanimexist(5010)
trigger1 = anim != 5010
value = 5010

;Smoke version - 2
[State 50005, 2]
type = ChangeAnim
triggerall = PalNo = 2||PalNo = 4||PalNo = 6||PalNo = 8
trigger1 = Time = 1||time = 1||time =1||Time =1||time =1||time =1||time =1
trigger1 = selfanimexist(6000)
trigger1 = anim != 6000
value = 6000

[State DestroyHelper]
type=destroyself
trigger1=ishelper
ignorehitpause=1
pausemovetime=9999999
supermovetime=9999999
Back to top Go down
View user profile
WADEPOOL



Posts : 508
Join date : 2014-09-07
Location : Gotham City

PostSubject: Re: my new full game wip   December 6th 2016, 5:00 am

NOICE!!! Very Happy
Back to top Go down
View user profile
 
my new full game wip
View previous topic View next topic Back to top 
Page 32 of 32Go to page : Previous  1 ... 17 ... 30, 31, 32

Permissions in this forum:You cannot reply to topics in this forum
The Mugen Multiverse :: Mugen :: Full Game Projects :: Mortal Kombat Rebirth-
Jump to: