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 JARRO77 WIPS

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JARRO77

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PostSubject: Re: JARRO77 WIPS   Sun 8 Feb - 17:19

@Predator wrote:
Hi Jarro , you got my sprites with Face ?
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I sent shaft 2 days ago, but you did not answer nothing



wooooow Predator  really great work on these faces Twisted Evil  yea i don't answer because i don't see the messagge sorry,thanks now finally i have more faces for this char:) , thanks i really appreciate your help, i credit you for this


hehhee nice edit on that sprite for make him like super doomsday.
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Ax

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PostSubject: Re: JARRO77 WIPS   Sun 8 Feb - 20:15

I like when members help out like this just out of the blue. It happened to me a few times and I appreciated it all the time.

I like to see this more, it makes me happy! cheers
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Predator

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PostSubject: Re: JARRO77 WIPS   Sun 8 Feb - 20:22

@Ax wrote:
I like when members help out like this just out of the blue. It happened to me a few times and I appreciated it all the time.

I like to see this more, it makes me happy! cheers
If people would stop to help each other, then in the land into chaos...
I believe that the most important achievement of this forum is Modok, which was created by the joint efforts of ... probably worth doing something similar right now
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Angelus_Silverhead

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PostSubject: Re: JARRO77 WIPS   Sun 8 Feb - 20:27

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Wow... this Super Doom looking amazing... The mix between Superman and Doomsday... it will be the End of all things... Maybe, JARRO77, you can create 2 version of this Superman? Overdose is cool, but Super Doom...
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JARRO77

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PostSubject: Re: JARRO77 WIPS   Sun 8 Feb - 20:34

yea the mugen is good, because sometime happen the people help you in something you is not good,and this is always a good thing because you reach your gol and can go ahead Smile, i like the edit for make super doom, but i don't want change the design of my char, i can't make two version, i prefer work just on overdose superman, in the mugen there is always time to make in future a super doomsday with more details and new sprites Smile
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Predator

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PostSubject: Re: JARRO77 WIPS   Sun 8 Feb - 21:33

for the Angelus and his super Doom
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http://s17.postimg.org/ufivk9mmj/image.png
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PostSubject: Re: JARRO77 WIPS   Sun 8 Feb - 21:40

that is a really cool edit Pred Wink, now i have the option to try to make a smart palette for overdose superman for make him look like super doom, with your help and angelus this is possible, thank i really appreciate your help guys Smile
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Chris Nathan

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PostSubject: Re: JARRO77 WIPS   Mon 23 Feb - 12:30

Great is very TDKR Superman
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volzzilla

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PostSubject: Re: JARRO77 WIPS   Fri 27 Feb - 8:45

i am really loving the super doom work going in Very Happy
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PostSubject: Re: JARRO77 WIPS   Mon 9 Mar - 22:34

@Chris Nathan wrote:
Great is very TDKR Superman
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probably in some comics there are similar version, but my char is overdose superman( superman take alot of energy steroids for become more strongher, and then he become more strong, big and evil, the same procediment happen too on hody jones from one piece


hi all, i know i don't post progress of my wips recently, but i don't never stop the work, i'm working on super skrull and overdose superman,but i can't post all my stuff heheh


anyway i have doubt on this sprite


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i have some problems about the kick because twelve is an hard base for everything lol

fortunally i already used other's base for make stuff and the result is great, but i still have problem about kiks what you think about this sprite?? i think is not good i want your opinion guys Smile


my doubt is obviously is about the legs i thought to use this like standing medium kick, the position of the legs in particular is my doubt on vega is good, but on super skrull??
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Midnight-Son

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PostSubject: Re: JARRO77 WIPS   Tue 10 Mar - 0:16

edit the stomach where the six pack is and lift his left shoulder up then the legs will start to look fine
its just the chest that needs work   make his torso a little more sideways
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PostSubject: Re: JARRO77 WIPS   Tue 10 Mar - 20:14

@Midnight-Son wrote:
edit the stomach where the six pack is and lift his left shoulder up then the legs will start to look fine
its just the chest that needs work   make his torso a little more sideways

thanks Man for the feedback Smile, but i think i need a new kick, in a better position, probably vega resize is a good base for this char, but i prefer delete this one, i want try to found a better sprite for a standing medium kick
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PostSubject: Re: JARRO77 WIPS   Tue 10 Mar - 22:34

how you know the base i used so far for overdose superman are hulk and monk and alot of frankespriting, i want try to add alot of original stuff so i decide to try to make some sprites with new base, probably i use this for a win pose this is a very big resize of 1 char hehehe


what you think about this sprite??


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Cristianomelo

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PostSubject: Re: JARRO77 WIPS   Wed 11 Mar - 2:22

It seems very good jug and very threatening, good work, and I also really like the shot of vega, it is a very little used.
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PostSubject: Re: JARRO77 WIPS   Wed 11 Mar - 5:45

@Cristianomelo wrote:
It seems very good jug and very threatening, good work, and I also really like the shot of vega, it is a very little used.

thanks man Smile, vega can be definetelly a great base for skrull, but i don't like the result on that sprite,there are some issues, but probably i use vega for other's attacks Smile


heres the update version of the previous sprite posted, fixed cape and make him more short, because before was too tall

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