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 "Wayne mansion"

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gartanham



Posts : 402
Join date : 2012-05-01

PostSubject: "Wayne mansion"   November 13th 2014, 4:34 am

My first editing stage, "Wayne mansion"
added super jump and Zoom for mugen 1.1, also works in winmugen
for enjoy, my friends:
tongue




https://onedrive.live.com/redir?resid=9C2CFD330366AF08!2999&authkey=!AHxMhn9ZBzgIZJY&ithint=file%2crar


Last edited by volzzilla on November 25th 2014, 7:13 pm; edited 1 time in total (Reason for editing : add video)
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mutant x



Posts : 43
Join date : 2014-07-24

PostSubject: Re: "Wayne mansion"   November 13th 2014, 4:39 am

excellent
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the watcher



Posts : 98
Join date : 2014-07-10

PostSubject: Re: "Wayne mansion"   November 13th 2014, 4:45 am

that's great, you really did something i wanna play with
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CosmicToxin



Posts : 402
Join date : 2012-05-28
Age : 19
Location : Connecticut

PostSubject: Re: "Wayne mansion"   November 13th 2014, 6:09 am

Cool! thanks
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JARRO77



Posts : 1021
Join date : 2012-06-01
Age : 24
Location : Italy

PostSubject: Re: "Wayne mansion"   November 13th 2014, 7:06 am

great stage Thanks Smile
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gui0007



Posts : 692
Join date : 2013-03-22
Age : 25
Location : Palhoça, Florianópolis

PostSubject: Re: "Wayne mansion"   November 13th 2014, 7:43 am

Nice stage my friend!
Thanks for share! Very Happy
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yolomate



Posts : 2174
Join date : 2013-06-17
Age : 39

PostSubject: Re: "Wayne mansion"   November 13th 2014, 9:17 am

I like it but much colour! need a little more dark style!
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mutant x



Posts : 43
Join date : 2014-07-24

PostSubject: Re: "Wayne mansion"   November 13th 2014, 10:48 am

@yolomate wrote:
I like it but much colour! need a little more dark style!
i disagree this stage is a good contrast next to the batcave
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yolomate



Posts : 2174
Join date : 2013-06-17
Age : 39

PostSubject: Re: "Wayne mansion"   November 13th 2014, 11:00 am











@mutant x wrote:
@yolomate wrote:
I like it but much colour! need a little more dark style!
i disagree this stage is a good contrast next to the batcave

you see the manor in the movies, animated series and comics? in a little more dark
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007



Posts : 177
Join date : 2012-06-13
Location : Brasil

PostSubject: Re: "Wayne mansion"   November 13th 2014, 11:34 am

gartanham liked but how do I tree and grass left to stop moving? sonic bat clap
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MatreroG



Posts : 116
Join date : 2014-03-09

PostSubject: Re: "Wayne mansion"   November 16th 2014, 9:28 am

Nice edit!
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Zemilia



Posts : 25
Join date : 2014-11-16
Age : 23
Location : Bell, California

PostSubject: Re: "Wayne mansion"   November 17th 2014, 12:30 am

So basically, you just took Robert's AOF2 stage, and put in Alfred just to make it look like the Wayne mansion. Okay.

But regardless, I'll give this one a test, if you don't mind.
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slig



Posts : 2
Join date : 2013-11-16

PostSubject: Re: "Wayne mansion"   November 25th 2014, 2:15 am

Very nice, and much appreciated. Thanks!
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gartanham



Posts : 402
Join date : 2012-05-01

PostSubject: Re: "Wayne mansion"   November 25th 2014, 4:52 am

I'm glad you enjoyed it, I have no experience with any editing of stage   , and Yes that's what I did, it was widened to possibly running the zoom mugen1.1, wanted to put some bats flying around, but I'm not good with codes ... so I thought it was very similar to the mansion, then i the did. study
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volzzilla



Posts : 5489
Join date : 2012-05-02

PostSubject: Re: "Wayne mansion"   November 25th 2014, 7:13 pm

added this video to the first post so as it can be better seen...

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