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 Moon Knight release #1

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RG_OP

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Join date : 2012-04-30
Location : Chile

PostSubject: Moon Knight release #1   November 10th 2014, 12:50 pm

"MoonDay" Special =p  , Moon Knight version 0.9 , this may be updated in the near future, hope you all like this char, i personally always wanted to have a Moon Knight on my roster so i decided to start this one, thanx to Arkady for his great work as always and to IMT for providing me the base, greetings to all.

Download Link updated 19/11/2014 , there was an error in the stance sprite and the smart pal, now its fixed

Palets 1 to 6 updated too




Download

/\/\Here/\/\








Last edited by Arkady on November 19th 2014, 10:45 pm; edited 11 times in total (Reason for editing : Adding a visual reference)
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spidergoku

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PostSubject: Re: Moon Knight release #1   November 10th 2014, 1:01 pm

great work rg :-)
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Blagoy



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PostSubject: Re: Moon Knight release #1   November 10th 2014, 1:12 pm

Good work guys Smile
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moy530

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PostSubject: Re: Moon Knight release #1   November 10th 2014, 1:32 pm

great release i was waiting for this Very Happy
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bam77

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PostSubject: Re: Moon Knight release #1   November 10th 2014, 2:18 pm

another great character marvel thanks for sharing cheers
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warecus



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PostSubject: Re: Moon Knight release #1   November 10th 2014, 2:39 pm

he doesn't follow character for air combo after performing launcher

and also does one win pose (4) even though he has more

and a problem turning in air
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Arkady

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PostSubject: Re: Moon Knight release #1   November 10th 2014, 3:38 pm

@warecus wrote:
he doesn't follow character for air combo after performing launcher

and also does one win pose (4) even though he has more

and a problem turning in air


Yeah my bad in having my last few tweaks last night (tired I might add) I had left 301 instead of 0 in the randomiser in the intro choice code, i'll fix it up, for re-download soon as I can
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warecus



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PostSubject: Re: Moon Knight release #1   November 10th 2014, 3:48 pm

cool

yeah that and the launcher

but still a great char

he is doing the same thing as sinestro before the fix

ohha yeah on one of his win poses his face is kinda messed up...is that on purpose?

and what does aegis of konshu do...it seems to have a different effect everytime...sometimes he disapears and somes times he just glows yellow?
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Arkady

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PostSubject: Re: Moon Knight release #1   November 10th 2014, 4:35 pm

Aegis of khonshu is a power up of sorts (that was the original name, but
I wanted to create separate lettering for the timebars, but just plum forgot
(and still have a few things to add one day soon, i'll add it then)
It's a random power up that khonshu bestows on moon knight it will grant him these strentghs
he has 4 different ones that enhance him
*the shield of khonshu (obviously, invulnerable)
*the blood of khonshu (regeneration)
*the shadow of khonshu (stealth in the darkness)
and *rage of khonshu (enhanced attack)

just makes for all powers he has possessed through the comicbooks that khonshu helps him with
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warecus



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PostSubject: Re: Moon Knight release #1   November 10th 2014, 5:01 pm

got it sounds cool
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Blagoy



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PostSubject: Re: Moon Knight release #1   November 10th 2014, 5:38 pm

Some of the sprites are very bad or missing, palettes are bad too I dont like big portrait Sad
You guys need portrait who can fit on MK look I cant send my small edit .
Next time better yes
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kenschin1982



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PostSubject: Re: Moon Knight release #1   November 10th 2014, 8:42 pm

It's a great release!
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Dark Rider

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PostSubject: Re: Moon Knight release #1   November 10th 2014, 9:27 pm

Cool, the first time ever Moon Knight in Mugen well done Arkady Smile
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yolomate

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PostSubject: Re: Moon Knight release #1   November 10th 2014, 9:50 pm

Very Happy Very Happy Very Happy Very Happy lol! lol! lol! lol! lol! is a great diamond! I love it!
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BlueSpiderX

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PostSubject: Re: Moon Knight release #1   November 10th 2014, 11:01 pm

Wow already ?! Cool, Thanks !
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