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 Samus Aran WIP (METROID)

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Beto

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PostSubject: Re: Samus Aran WIP (METROID)   May 6th 2013, 7:07 pm

It's a character with a lot of content now I'm his fan Smile
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skillfrank

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PostSubject: Re: Samus Aran WIP (METROID)   May 7th 2013, 1:45 pm

as for forward flip mayb this could help
color it red

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Ax

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PostSubject: Re: Samus Aran WIP (METROID)   May 7th 2013, 2:33 pm

@skillfrank wrote:
as for forward flip mayb this could help
color it red

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This would make a great screw attack but for a jump forward it seems a little extreme Laughing
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YoungSamurai5

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PostSubject: Re: Samus Aran WIP (METROID)   May 7th 2013, 3:03 pm

skillfrank = extreme lol
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galactus

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PostSubject: Re: Samus Aran WIP (METROID)   May 7th 2013, 9:24 pm

Wow I agree with Ax that would look good for a screw attack or something for samus Cool Smile

and love your new sig by the way Ax, all those characters look great together Cool ...really looking forward to some of them as well, they all look Awesome bounce Very Happy
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Ax

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PostSubject: Re: Samus Aran WIP (METROID)   May 7th 2013, 9:40 pm

@galactus wrote:
Wow I agree with Ax that would look good for a screw attack or something for samus Cool Smile

and love your new sig by the way Ax, all those characters look great together Cool ...really looking forward to some of them as well, they all look Awesome bounce Very Happy

Thanks, It's my unofficial checklist.

I'ma tryand do every single one of those.

I am closest to finishing an avengers game/roster. The next 2 other games would be Mega Man X and Batman for me.

If I can get those 3 done, I'll be happy with that Smile
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galactus

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PostSubject: Re: Samus Aran WIP (METROID)   May 7th 2013, 9:49 pm

Sounds Awesome cant wait for some of them bounce and good Luck with them all as well Ax, they all look great in there own way Cool Very Happy
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Ax

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PostSubject: Re: Samus Aran WIP (METROID)   May 9th 2013, 6:38 pm

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http://i.imgur.com/TlcNclL.gif

Not sure what to use this for? It looks more like grapple beam but I may use it for all of her attacks to?

Kinda hard to make it any other way since the base, Captain Commando, uses only the opposite arm to shoot from, so I have to use this animation to make a proper arm cannon fire.

It looks a bit long though imo?

Maybe I'll try and change/update this later. Anyway I hope it'll work for now.
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wingnut



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PostSubject: Re: Samus Aran WIP (METROID)   May 10th 2013, 8:46 am

I love it!!
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galactus

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PostSubject: Re: Samus Aran WIP (METROID)   May 10th 2013, 8:26 pm

Me too, it looks quite good to me Ax well done Cool Smile

and it looks like she is punching something with her cannon arm, maybe you could use it as one of her basic moves and call it her cannon punch or something Cool

(having said that, I would have thought that she would use her other arm for punching other characters etc though scratch lol Laughing Smile )
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narutojaja



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PostSubject: Re: Samus Aran WIP (METROID)   May 10th 2013, 10:11 pm

yeahh!!!! finaly a decent samus char!!!!
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gartanham

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PostSubject: Re: Samus Aran WIP (METROID)   May 14th 2013, 6:59 pm

affraid I'm loving your work Ax, and this animation that friend sent it would be wonderful, the only things I would say would be to withdraw the volume between the legs of the character (remember it's a girl rss) Rolling Eyes
another thing is that you could use the whole forearm" from the captain as her gun, and not only the hand. here's a posture of the shot that i rode , based on the game, I hope you can enjoy.
cheers

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Ax

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PostSubject: Re: Samus Aran WIP (METROID)   May 14th 2013, 8:10 pm

Oh sweet, thanks!

This will come in handy, it look much better to!

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JohnSpider96

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PostSubject: Re: Samus Aran WIP (METROID)   May 14th 2013, 9:34 pm

this is great man Very Happy , there should be a full blown super smash bros. project
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