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 SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!

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Melter



Posts : 5
Join date : 2012-05-25

PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 4:17 am

Chimoru, Sinestro still creates clones  



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Chimoru



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Age : 35
Location : Detroit

PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 5:17 am

Seriously, I don't know what to do. I set the DestroySelf on the helper to trigger when the parent wasn't the set animation anymore....didn't work.

I told it to trigger when it wasn't that State anymore, didn't work.

I told it to destroy itself when the parent was in a HIT state, the clones are still there.

This is the problem with finishing other people's works sometimes. I don't know how they coded something, and it's frustrating.

I'll keep trying, thank you.
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DeleFresh



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PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 5:43 am

Don't freak yourself over it. You could probably ask in one of the other forums (or even here) - perhaps someone would recognize the fix?

Enjoying him regardless!
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Chimoru



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Age : 35
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PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 6:08 am

OMG, I'm so embarrassed. I figured out what it was and it was the stupidest thing. The Dragon Flame and the Skull Cannon had blue hitboxes. I'm an idiot. LOL!

So, now I think it's fixed. I tried it on himself, on Luthor, and on Hal....no more clones.

But hey, I learned something. I apologize for making you guys DL him so many times!

Original post updated.

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007



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Location : Brasil

PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 6:18 am

he is very good this is the way congratulations Chimoru not seen more bug with Hal plus it still has the bug clone and I think that's when he picks up he somehow came against Wonder Woman and thanks for letting him when I learned WinMUGEN converts even more so is of great help shame the sff its jubilee nor the fury appear in winmugen so even converted issso not take mies is another thing
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Chimoru



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Location : Detroit

PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 6:28 am

If you want to convert them to WinMUGEN, you just need to open them up in Fighter Factory 3 and save the SFF file as "Mugen Beta" instead of "Mugen 1.0".

It'll let you play with Jubilee and Nick Fury that way.


Last edited by Chimoru on November 8th 2014, 1:06 pm; edited 1 time in total
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007



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PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 7:56 am

earned Chimoru and Sinestro is perfect now no more clones jokers laugh and you have more of a char Dc in mind, I updated the Superboy can not add more than one Hyper wanted and has a bug in a more hyper ta very good kirby sonic
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007



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PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 9:10 am

I tried to open and did not show any image in Fighter Factory used both as the ultimate classic and nothing
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warriorz



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PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 9:15 am

tried with FF3?
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jerommv



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Age : 26

PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 9:58 am

Hi Chimoru Good work!
Add a special with Sinestro Corps and other with Paralax
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Melter



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PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 5:12 pm

The problem with clones are fixed. Thanks!

But the medium punch air doesn't hit the rival, doesn't work. Sorry to bother you again Crying or Very sad
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Chimoru



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Location : Detroit

PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 6:43 pm

No, that's fine.  I started to try to tweak it in one of my updates, took the the hitboxes off, got distracted, thought I had put them back...didn't check, so I earned that embarrassment. LOL

Anyway, fixed now.
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teknoid



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Join date : 2014-03-12

PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 8:20 pm

very nice! Very Happy
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aRika-Maru



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PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 10:31 pm

Chimoru, you made a nice char! However, Sinestro's Might could use some more creative, but hey, i have an idea! Make his Level 3 Hyper, Sinestro's Might, propel enemy to the cosmos with the real big eruption blast. Where Sinestro crush his enemy with two asteroids. Kind of like his Supermove in Injustice: Gods Among Us. This would be cool! Very Happy
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teknoid



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Join date : 2014-03-12

PostSubject: Re: SINESTRO by Chimoru, Buyog, Larramones and Iron Angelus RELEASED!   November 8th 2014, 11:04 pm

Thank you for this update . Now the character has the style of cartoons and comic books .

Can be used as the final boss and has powers similar to the Green Lantern of Hall Jordan.

Congratulations!
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