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 Legendary Heroes Game Project

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Beto



Posts : 547
Join date : 2012-11-28

PostSubject: Legendary Heroes Game Project   October 24th 2014, 4:16 pm



Superman by Beto
spiderman by Beto
Ryu by Tuninho


Last edited by Beto on November 8th 2014, 12:11 pm; edited 1 time in total
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crosspotts1.0



Posts : 1000
Join date : 2013-04-15
Age : 24
Location : GLEN BURNIE maryland

PostSubject: Re: Legendary Heroes Game Project   October 24th 2014, 8:45 pm

the forward walk looks stiff id give him more movement in the cape but hes looking realy good
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fuuka



Posts : 102
Join date : 2014-05-27

PostSubject: Re: Legendary Heroes Game Project   October 25th 2014, 1:15 am

Both projects, mainly superman has great potential, good luck with them, I hope that daken is also in the queue to be encoded.
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volzzilla



Posts : 5511
Join date : 2012-05-02

PostSubject: Re: Legendary Heroes Game Project   October 25th 2014, 6:46 am

looking great beto Very Happy

however, wondering about the engine you are using? i checked your blog and noticed the section you are using for this topic.

are you not using mugen?
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Beto



Posts : 547
Join date : 2012-11-28

PostSubject: Re: Legendary Heroes Game Project   October 25th 2014, 7:45 am

@crosspotts1.0 wrote:
the forward walk looks stiff id give him more movement in the cape but hes looking realy good

The part of the cover is the most difficult, so I have all the sprites without cover, so later I can improve this
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Beto



Posts : 547
Join date : 2012-11-28

PostSubject: Re: Legendary Heroes Game Project   October 25th 2014, 7:48 am

@Ax wrote:
That superman looks so classic. It reminds me of Christopher reeve superman. I also just noticed your signature banner and it definitely is him. It's amazing how you captured the resemblance in 2D.

Thank you, capture the essence of reeve is not easy task, I did my best scared
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Beto



Posts : 547
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PostSubject: Re: Legendary Heroes Game Project   October 25th 2014, 7:52 am

@fuuka wrote:
Both projects, mainly superman has great potential, good luck with them, I hope that daken is also in the queue to be encoded.

I'm daken in 80 %, probably I will need partnership with some encoder, I discovered that I have no patience for mugen code
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Beto



Posts : 547
Join date : 2012-11-28

PostSubject: Re: Legendary Heroes Game Project   October 25th 2014, 7:58 am

@volzzilla wrote:
looking great beto Very Happy

however, wondering about the engine you are using? i checked your blog and noticed the section you are using for this topic.

are you not using mugen?

I am using 2d fighter maker for the full game, as I said earlier, I think that I will need a partnership with an encoder to bring it to the mugen
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gartanham



Posts : 402
Join date : 2012-05-01

PostSubject: Re: Legendary Heroes Game Project   October 25th 2014, 10:11 am

you are not alone my dear friend this is also my biggest problem patience for coding, you are an excellent spriter see how dedicated, parabens by the characters still waiting for my favorite char mugen ,hehehehe (The fantastic Jaspion).
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Beto



Posts : 547
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PostSubject: Re: Legendary Heroes Game Project   October 25th 2014, 10:26 am

@gartanham wrote:
you are not alone my dear friend this is also my biggest problem patience for coding, you are an excellent spriter see how dedicated, parabens by the characters still waiting for my favorite char mugen ,hehehehe (The fantastic Jaspion).


Thanks, so I finished superman, I conclude jaspion and dark wolverine


in mugen, or you are the coder or you are the spriter, if you are both at the same time, surely you are a prodigy
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borewood2013



Posts : 3162
Join date : 2014-08-11

PostSubject: Re: Legendary Heroes Game Project   October 25th 2014, 10:39 am

>> I am using 2d fighter maker for the full game, as I said earlier, I think that I will need a partnership with an encoder to bring it to the mugen


I tried converting a 2DFM2nd game male character to MUGEN before...
I recently converted a 2DFM95 game female character to MUGEN....
I am trying to convert another 2DFM95 game male character to MUGEN right now.........


From my experience, converting a 2DFM character to MUGEN is not any different than converting any other characters to MUGEN......since 2DFM engine and MUGEN engine are completely different stories......


Some say 2DFM is very good for making balanced full games, while MUGEN is all about imbalances yet a MUGEN character can be way complicated and advanced than a 2DFM character.


By the way, very cool Superman work you are doing! 
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Beto



Posts : 547
Join date : 2012-11-28

PostSubject: Re: Legendary Heroes Game Project   October 25th 2014, 10:45 am

Basically, you create an action and a reaction without those immense codes, mugen can do more because it is more mature, but the figther maker is almost perfect for a 2d game closed, saves much time and labor
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Beto



Posts : 547
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PostSubject: Re: Legendary Heroes Game Project   November 5th 2014, 9:01 am

Intro

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Beto



Posts : 547
Join date : 2012-11-28

PostSubject: Re: Legendary Heroes Game Project   November 19th 2014, 8:31 am

Well, I already have life bars and various things, including the selection menu, I insist on this issue, this makeup still missing

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