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 MvC Link WIP (The Legend of Zelda) - Skull Kid?

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volzzilla



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PostSubject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid?   November 28th 2012, 3:42 pm

i know bubble bobble, i just didnt know link had a connection to it
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volzzilla



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PostSubject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid?   November 29th 2012, 11:48 am

looking cool Smile
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Hypersonic



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PostSubject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid?   November 29th 2012, 7:21 pm

That lightning arrow looks more like a hyper than a special
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wingnut



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PostSubject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid?   November 29th 2012, 9:47 pm

The new moves look great!!
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Hypersonic



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PostSubject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid?   November 30th 2012, 12:57 am

Funny how I say the lightning arrow special looks more like a hyper and now the hyper you posted now looks like a special to me.
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volzzilla



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PostSubject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid?   November 30th 2012, 8:29 am

the sprites look great.

however, couple things i wonder:
- what is the current count on specials?
- why not make basic arrows be the special version and then the lightning/thunder one be a hyper?
- why only 3 hypers?
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Midnight-Son



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PostSubject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid?   November 30th 2012, 9:01 am

congradulations ax link looks great a lil far from ocrina of time but very nice
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volzzilla



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PostSubject: Re: MvC Link WIP (The Legend of Zelda) - Skull Kid?   November 30th 2012, 3:29 pm

looking cool.

and i think regular arrows would be fine. regarding a secret hyper or whatever, you have 6 slots for hyper command strings, why would it have to be secret?
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