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 Same positions of the Giant Characters?

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Mr.Welldone



Posts : 186
Join date : 2014-09-13
Age : 33
Location : Canada

PostSubject: Same positions of the Giant Characters?   October 19th 2014, 2:44 am

What is the same position of the giant mugen characters when they are fighting? Something like Angry German Kid and Apocalypse Giant Ultraman and Galtactus?




I grown up Ultron my favorite evil mugen character into Giant Ultron: with x scales and y scales 4.2. Something like this:


;-------------------------------------------------------------------------------
; Ultron's constants and state file.
; Coded by Magus
;-------------------------------------------------------------------------------
[Data]
life = 1000
attack = 130
defence = 130
fall.defence_up = 50
liedown.time = 60
airjuggle = 50
sparkno = 2
guard.sparkno = 40
KO.echo = 0
volume = 0
IntPersistIndex = 57
FloatPersistIndex = 40

[Size]
xscale = 4.2           ;Horizontal scaling factor.
yscale = 4.2           ;Vertical scaling factor.
ground.back =40; 15     ;Player width (back, ground)
ground.front = 34;16    ;Player width (front, ground)
air.back = 30; 12        ;Player width (back, air)
air.front = 32;12       ;Player width (front, air)
height = 60      ;Height of player (for opponent to jump over)
attack.dist = 160    ;Default attack distance
proj.attack.dist = 90 ;Default attack distance for projectiles
proj.doscale = 0     ;Set to 1 to scale projectiles too
head.pos = -5, -100   ;Approximate position of head
mid.pos = -5, -70    ;Approximate position of midsection
shadowoffset = 0     ;Number of pixels to vertically offset the shadow
draw.offset = 0,0    ;Player drawing offset in pixels (x, y)

[Velocity]
walk.fwd  = 2      ;Walk forward
walk.back = -2     ;Walk backward
run.fwd  = 3.9, 0    ;Run forward (x, y)
run.back = -3.9, 0  ;Hop backward (x, y)
jump.neu = 0,-9      ;Neutral jumping velocity (x, y)
jump.back = -1.55    ;Jump back Speed (x, y)
jump.fwd = 1.5       ;Jump forward Speed (x, y)
runjump.back = -1.55,-6.1 ;Running jump speeds (opt)
runjump.fwd = 1.55,-6.1      ;.
airjump.neu = 0,-8.1      ;.
airjump.back = -1.55      ;Air jump speeds (opt)
airjump.fwd = 1.5         ;.

[Movement]
airjump.num = 0      ;Number of air jumps allowed (opt)
airjump.height = 35  ;Minimum distance from ground before you can air jump (opt)
yaccel = .39         ;Vertical acceleration
stand.friction = .85  ;Friction coefficient when standing
crouch.friction = .82 ;Friction coefficient when crouching

[Quotes]
;Ramdom Quotes
victory1 = "You are so pity to stop me, aren't you? HAHAHA! You're pathetic!"
victory2 = "No one shall be my equal to win the victory over me... and I shall rule the world! HAHAHAHAHAHAHAHAHAHA!!!
victory3 = "You are such a worthless fool you would ever known."


I want to put Ultron to do the same position as Galactus, Angry German Kid, Apocalypse and Ultraman. So, what can I do for making a same position as the 4 giant mugen characters?
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Mistah Jorge

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Posts : 2020
Join date : 2013-07-04
Age : 19
Location : Portugal

PostSubject: Re: Same positions of the Giant Characters?   October 19th 2014, 4:38 am

you are going to need more than growing up in size...
you'll have to do a very diferent type of characters called apocalipse sized characters
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