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 KOF XIII Stlyed Lucario *FINISHED* by Ra Lord

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gui0007

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PostSubject: KOF XIII Stlyed Lucario *FINISHED* by Ra Lord   October 18th 2014, 2:31 pm

Original topic: http://mugenguild.com/forum/topics/lucario-king-fighters-xiii-beta-162919.0.html

My words:
One of my favorites Pokémon chars in KOF XIII style. Just amazing! Very Happy

Author's words:
Once apon a time I made some shitty Lucario edits... Today I attempt to redeem that by making a Proper Lucario of my own.
UPDATE: Now I'm taking him out of BETA stage and into 'Finished' stage... I'll do more updates though but for now, his gameplay is complete...

*UPDATES!!*

10/19:
-KO snd added
-Stunning an opponent is a little easier
-EX Ground rush kick doesn't go as high as the normal versions, but you can combo off it without needing to Drive/Super/HD Cancel
-Couple new effects
-Counter system improved and has its own Hitsparks on a successful counter
-Bug fixes
-CLSN adjustments

10/22:
-Super Finish Background implemented
-EX Close combat added (2x D,DB,B,both punches)
-New Matchwin + Winperfect win state

*NEW* 10/25
-Neo-Max added, Aura storm
-Intro finished
-Wintro finished
-Super Background for Aura Blast part 2 fixed
-Stun control mildly dampened
-General Hurt sounds added
-Another Matchover win quote added

DEMO VIDEO




Credits: Ahuron, SAIKEI, The creator of Pokemon: type Wild and some more I need to check over

NEW Movelist
Spoiler:
 

Download Here!


Last edited by gui0007 on November 3rd 2014, 9:01 am; edited 1 time in total (Reason for editing : Char Finished!! /o/)
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Mistah Jorge

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PostSubject: Re: KOF XIII Stlyed Lucario *FINISHED* by Ra Lord   October 18th 2014, 4:25 pm

cool, i like lucario sprites as they come from pokemon type wild (or something like that, sorry if i'm wrong)

i wonder if anyone will make mega lucario scratch
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gui0007

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PostSubject: Re: KOF XIII Stlyed Lucario *FINISHED* by Ra Lord   October 18th 2014, 4:43 pm

Mistah Jorge wrote:
cool, i like lucario sprites as they come from pokemon type wild (or something like that, sorry if i'm wrong)

i wonder if anyone will make mega lucario scratch

No worries, it's really Type Wild sprites. And Mega Lucario is a good idea at all. Smile
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gui0007

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PostSubject: Re: KOF XIII Stlyed Lucario *FINISHED* by Ra Lord   October 19th 2014, 1:08 pm

Small update:

-KO snd added
-Stunning an opponent is a little easier
-EX Ground rush kick doesn't go as high as the normal versions, but you can combo off it without needing to Drive/Super/HD Cancel
-Couple new effects
-Counter system improved and has its own Hitsparks on a successful counter
-Bug fixes
-CLSN adjustments

Download
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gui0007

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PostSubject: Re: KOF XIII Stlyed Lucario *FINISHED* by Ra Lord   November 3rd 2014, 9:01 am

UPDATE! Check first post!
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KOF XIII Stlyed Lucario *FINISHED* by Ra Lord
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