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 Goku - Beta 2 Release

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Ax

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Posts : 3183
Join date : 2012-06-02
Location : https://mugenarchive.com

PostSubject: Re: Goku - Beta 2 Release   October 2nd 2014, 5:24 pm

I have a final update in mind with more supers/hypers. I still need to add a grab attack move to at close distance.

From other series I am mxing some stuff in here. The KaMeHa wave was also based on Gohan Vs Cell. The spirit bomb in the character right now is from the saiyan saga.

The other supers/hypers planned are gonna be based on Other world tournament and Buu saga. Goku is going to have a "Super Kaiokan Punch attack", seen in the anime in his match against Pikkon where Goku as a super saiyan punched Pikkon with a kaiokan boost.

The other is a super saiyan majin Vegta style self destruct attack but instead it will have a super saiyan 3 startup animation.



Also I am not interested in making any other transformations. I always thought that the newer levels were kinda gimmicky, especially when they went up to 6 levels.

You have...

Half super saiyan, super saiyan, ultimate super saiyan, super saiyan 2, super saiyan 3, and then super saiyan 4, if you count GT.... (WAYYY TOOO MANNNY!!!) Plus the new one from the new japanese movie.

Even though Super Saiyan 3 was cool and powerful, I just feel like I prefer the legendary look more. It's simple and sweet.

I don't think I would do a normal Goku unless it was a Kid version. If you have a Super Saiyan version then you don't really need a weaker version unless you're trying to re-create the saiyan saga and captain ginyu saga.

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NinjaRyu



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Join date : 2012-12-14

PostSubject: Re: Goku - Beta 2 Release   October 4th 2014, 7:57 am

nice update Cool
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wingnut



Posts : 816
Join date : 2012-11-10

PostSubject: Re: Goku - Beta 2 Release   October 5th 2014, 9:23 am

Thank you!!
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Lord Sinistro



Posts : 140
Join date : 2012-09-30
Age : 19
Location : Algerian living in Canade

PostSubject: Re: Goku - Beta 2 Release   October 5th 2014, 10:25 am


lol
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Ax

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PostSubject: Re: Goku - Beta 2 Release   October 5th 2014, 5:27 pm

@Lord Sinistro wrote:

lol

Ouch! GokuZ2 gets owned!  

jokers laugh
clap

Though I do owe him much though, I used lots of good stuff in his build.  

I could not have done this without Z2 team Exclamation
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the watcher

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PostSubject: Re: Goku - Beta 2 Release   October 14th 2014, 4:04 am

the stance needs more frames because he isn't fluid enough
clns all wrong don't use auto clns
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YochiThMaster333

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Age : 16
Location : Moscow

PostSubject: Re: Goku - Beta 2 Release   November 26th 2015, 3:35 am

Your chars are bad, AxKing! Retire M.U.G.E.N.!
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borewood2013

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PostSubject: Re: Goku - Beta 2 Release   November 26th 2015, 4:33 am

@YochiThMaster333 wrote:
Your chars are bad, AxKing! Retire M.U.G.E.N.!

Hey pal, please don't post message like this again No  thank you.
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pelaoakd



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PostSubject: Re: Goku - Beta 2 Release   July 23rd 2016, 6:02 pm

como lo descargo??
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Doom

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Join date : 2014-08-22
Age : 39

PostSubject: Re: Goku - Beta 2 Release   July 23rd 2016, 6:40 pm

@pelaoakd wrote:
como lo descargo??


La verdad no sé por qué falta la mitad del hilo ...
Esto ha sucedido antes de que yo fuera Administrador ...
Puedes pedir el char en esta sección :

http://mugenmultiverse.fanbb.net/f9-mugen-requests

Intenta poner en tus posts la traducción a inglés, si no será difícil que te entiendan en el foro. eyes rolling

Por cierto ... BIENVENIDO A MMV !! cheers
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