Subject: Re: Goku - Beta 2 Release October 2nd 2014, 5:24 pm
I have a final update in mind with more supers/hypers. I still need to add a grab attack move to at close distance.
From other series I am mxing some stuff in here. The KaMeHa wave was also based on Gohan Vs Cell. The spirit bomb in the character right now is from the saiyan saga.
The other supers/hypers planned are gonna be based on Other world tournament and Buu saga. Goku is going to have a "Super Kaiokan Punch attack", seen in the anime in his match against Pikkon where Goku as a super saiyan punched Pikkon with a kaiokan boost.
The other is a super saiyan majin Vegta style self destruct attack but instead it will have a super saiyan 3 startup animation.
Also I am not interested in making any other transformations. I always thought that the newer levels were kinda gimmicky, especially when they went up to 6 levels.
Half super saiyan, super saiyan, ultimate super saiyan, super saiyan 2, super saiyan 3, and then super saiyan 4, if you count GT.... (WAYYY TOOO MANNNY!!!) Plus the new one from the new japanese movie.
Even though Super Saiyan 3 was cool and powerful, I just feel like I prefer the legendary look more. It's simple and sweet.
I don't think I would do a normal Goku unless it was a Kid version. If you have a Super Saiyan version then you don't really need a weaker version unless you're trying to re-create the saiyan saga and captain ginyu saga.