A place to have fun with Mugen
 
PortalHomeFAQMemberlistSearchRegisterComic WIP TrackerDownloadsLog inChat
Translate the Website
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» doctrine dark from street fighter ex released!
by volzzilla Today at 7:48 am

» CAPCOM VS SNK - STAGE PACK 2016
by volzzilla Today at 7:47 am

» Dc Cheetah Wip
by volzzilla Today at 7:46 am

» Eric Draven [The Crow]
by volzzilla Today at 7:45 am

» my new full game wip
by Fabry Taz Today at 7:41 am

» cvs2 lifebars
by TheRedBeast Today at 3:39 am

Special Features at MMV








Share | 
 

 V's screenpack WIP v2.0

View previous topic View next topic Go down 
AuthorMessage
volzzilla



Posts : 5515
Join date : 2012-05-02

PostSubject: V's screenpack WIP v2.0   August 19th 2014, 9:37 am

v1.o was released here: http://mugenmultiverse.fanbb.net/t488-neon-screenpack-comic-edition-released

[You must be registered and logged in to see this image.]




well, i'm working on a mugen 1.1 version (coding conversion help by gui0007) which will have many other updates, including the default size having many more slots (224 to 320) and different graphics.

one of the things i need help with is dcvm support as i'll include options for those port usages. but i need to know the exact portrait dimensions as apparently there are 2 different versions?
Back to top Go down
View user profile
volzzilla



Posts : 5515
Join date : 2012-05-02

PostSubject: Re: V's screenpack WIP v2.0   August 20th 2014, 9:52 am

bumping as still need feedback regarding info on both versions of dcvm type ports.
Back to top Go down
View user profile
Mistah Jorge



Posts : 1754
Join date : 2013-07-04
Age : 18
Location : Portugal

PostSubject: Re: V's screenpack WIP v2.0   August 20th 2014, 11:22 am

This one is one of the greatest marvel vs DC screenpacks
BUT you know what is missing in my opinion, a custume training stage maybe scratch ?
Back to top Go down
View user profile
volzzilla



Posts : 5515
Join date : 2012-05-02

PostSubject: Re: V's screenpack WIP v2.0   August 21st 2014, 9:23 am

hmm, i could include the tony stark showroom stage to be used as a training stage?
Back to top Go down
View user profile
Cristianomelo



Posts : 1050
Join date : 2012-09-14

PostSubject: Re: V's screenpack WIP v2.0   August 21st 2014, 10:48 am

I think it would be great to have this phase there as a phase of training. Pretend i more I am waiting for the new update is the option to have 320 slots, I wasn't this screenpack because the size of small slots not contained all my chars and the great was very small.
Back to top Go down
View user profile
volzzilla



Posts : 5515
Join date : 2012-05-02

PostSubject: Re: V's screenpack WIP v2.0   August 23rd 2014, 11:26 am

actually, i should clarify...

320 main visible slots. i'll make it so can add a bunch more (no telling how many) that will be hidden. the idea is mainly for characters not visible that will be played against in various modes.
Back to top Go down
View user profile
 
V's screenpack WIP v2.0
View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
The Mugen Multiverse :: Mugen :: Projects-
Jump to: