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 Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31

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Which CSP Looks Best?
CSP #1
25%
 25% [ 5 ]
CSP #2
25%
 25% [ 5 ]
CSP #3
50%
 50% [ 10 ]
Other (comment your idea)
0%
 0% [ 0 ]
Total Votes : 20
 

AuthorMessage
volzzilla



Posts : 5511
Join date : 2012-05-02

PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   November 17th 2015, 1:39 pm

my bad on missing to reply to this. been busy with mugen madness organization and testing for whatever.

i did watch this way back when though and he is looking awesome Very Happy great job varia Very Happy
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Varia the Hunter



Posts : 311
Join date : 2013-09-15
Age : 23
Location : Currently United Kingdom (formerly United States)

PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   November 25th 2015, 11:40 pm

Hey everyone! I'm... pretty much back. lol
I'm in a position where I can make video updates again and still work on Sweet Tooth, and he's coming along nicely. I only need to finish his final Level 3 Hyper, and then work on all his remaining miscellaneous animations, and he'll be about done. I'm currently trying to make a new AI for him (any tips for "brutal" AI coding are appreciated), and making an arcade intro and ending for him! The intro is done other than converting it into Mugen, and then I need to do the ending.

In the mean time, to whet your appetites, have another Hyper! This is his "Fear the Reaper" Level 2 attack. Oh, and the flame on his head while he's standing still is only there when his super meter is full.


Also...
Promo render!

[You must be registered and logged in to see this image.]
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Varia the Hunter



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Age : 23
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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 6th 2015, 11:06 pm

-bump-

Behold, Sweet Tooth's arcade mode intro cutscene that I made for him! There will be an ending, too!

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borewood2013



Posts : 3162
Join date : 2014-08-11

PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 7th 2015, 9:11 am

Wow! Surprised  A full throttle MUGEN intro! 
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volzzilla



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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 8th 2015, 7:54 am

looking very cool varia Very Happy
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Mistah Jorge



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Age : 18
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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 8th 2015, 11:33 am

I'm having problems to watch the videos on the tablet... riiiggghhht
Will check things better on computer
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Mistah Jorge



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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 8th 2015, 12:02 pm

@Mistah Jorge wrote:
I'm having problems to watch the videos on the tablet... riiiggghhht
Will check things better on computer
chip on the mask....  scratch  04  Shocked  of course how else would "the reapper" and the truck be driven? by ghosts? Hell no!
And you even included sweet tooth's best friend ilu (but i thought it had another name, no?  scratch)
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Varia the Hunter



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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 8th 2015, 3:27 pm

@Mistah Jorge wrote:
@Mistah Jorge wrote:
I'm having problems to watch the videos on the tablet... riiiggghhht
Will check things better on computer
chip on the mask....  scratch  04  Shocked  of course how else would "the reapper" and the truck be driven? by ghosts? Hell no!
And you even included sweet tooth's best friend ilu (but i thought it had another name, no?  scratch)
Nope! That's his name! "Crazy Harold the Wacky Lunch Sack". Good to know you recognize him. Wink
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Varia the Hunter



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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 16th 2015, 2:23 am

Good news! All of the Hypers are now done (save for a few finishing special effects touches)!

Check out Sweet Tooth's final level 3 Hyper, "Welcome to Twisted Metal"! Yes, it's interactive, too!


With that out of the way, I am trying to make his remaining miscellaneous animations, make any tweaks where necessary, check for debug issues, finish his arcade ending cutscene, and his AI, then he'll be finished!
I already completed his last win pose, where he says "that was a mistake, buddy..." while sitting down, and taking out his friend Harold and placing him down.

Stay tuned!
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borewood2013



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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 16th 2015, 3:35 am

JUST AWESOME!!!  affraid SPEECHLESS!!!  silent

This new hyper move is so creative!   Idea 
It must not be easy to code all this complicated interactive MUGEN code! geek

Twisted Metal MUGEN fans are so lucky to have you, the XNALara-to-MUGEN pioneer, in MUGEN! yes
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flammableking



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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 16th 2015, 4:29 am

Hell!!!! YES!!!!! OvO
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volzzilla



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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 16th 2015, 9:35 am

that was a very cool hyper varia Very Happy
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Varia the Hunter



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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 18th 2015, 3:08 am

Thanks guys! I'm working as hard as I can on his remaining animations. I also got the horn sound effect for the Darkside truck, so that's finally done! Anyone have some tips regarding AI coding? I've been attempting it myself using this method.


I need to finish his AI, those animations, and his arcade ending, and he'll be complete!
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Varia the Hunter



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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 22nd 2015, 2:42 am

Sweet Tooth's Arcade mode ending cutscene!




With this out of the way, I need to finish his AI, and his last animations, and he'll be done!
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borewood2013



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PostSubject: Re: Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31   December 23rd 2015, 10:43 am

Very cool MUGEN ending for your awesome Sweet Tooth! Surprised

There are some interesting MUGEN Triggers that might be useful for you to make some unique MUGEN A.I.:

=> EnemyNear, Ctrl or !EnemyNear, Ctrl depending on different cases...

=> EnemyNear, AnimTime > -## where ## is some number that too big...

=> might be good for MUGEN A.I. randomness, for example:  Random < 10 + (P2Movetype != H) * 10

=> and while on ground, whenever EnemyNear, HitDefAttr = SC, AT, make your Sweet Tooth ChangeState to his jump start state...
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Update 12/22/2015 Check out the arcade ending! The Road to a Complete Sweet Tooth (Ideas welcome!) - WIP from Varia31
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