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Special Features at MMV








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 Bullseye

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O Ilusionista



Posts : 737
Join date : 2012-05-17
Location : Brazil

PostSubject: Bullseye   Sat Oct 27, 2012 6:16 pm

I got this wip back, and I have somethings to show Smile

Throw
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(man, I am rusty, lol)

Name logo and hyper portrait (there are 20 random portraits)
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Shaken
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(based on a move coded by BDC)

Imagine how dangerous can be Bullseye with a Sword
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Spider sense...oh, wait
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volzzilla



Posts : 5828
Join date : 2012-05-02

PostSubject: Re: Bullseye   Sat Oct 27, 2012 6:20 pm

this is looking amazing!!! cheers

and thank you for showing him off here
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Toxin97



Posts : 120
Join date : 2012-06-07
Age : 19

PostSubject: Re: Bullseye   Sat Oct 27, 2012 6:26 pm

@O Ilusionista wrote:
I got this wip back, and I have somethings to show Smile
Spider sense...oh, wait
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Lol
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cravd



Posts : 967
Join date : 2012-05-30
Location : Mexico

PostSubject: Re: Bullseye   Sat Oct 27, 2012 6:46 pm

Razz spider sense, hehehe good point
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O Ilusionista



Posts : 737
Join date : 2012-05-17
Location : Brazil

PostSubject: Re: Bullseye   Sun Oct 28, 2012 1:49 am

Man, If I can be honest and sorry if this sounds immodesty, but I think I've made the best readme ever made to Mugen (Zvitor's words) Smile Were is my prize? Smile

I am in doubt if I show it or not Smile
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volzzilla



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PostSubject: Re: Bullseye   Sun Oct 28, 2012 5:01 pm

get a bunch of wiki info?

i take it with the readme being worked on, the character is close to being ready?
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O Ilusionista



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PostSubject: Re: Bullseye   Sun Oct 28, 2012 5:19 pm

Yes, I plan to release it on the next month.

While I am working on a *secret* char on a team work with Doom, HyperSonic, Loganir, Acey and Zvitor Smile
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O Ilusionista



Posts : 737
Join date : 2012-05-17
Location : Brazil

PostSubject: Re: Bullseye   Fri Nov 02, 2012 6:23 pm

Massage at the head...
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And massage at...wait, stop it bullseye!
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CosmicToxin



Posts : 402
Join date : 2012-05-29
Age : 19
Location : Connecticut

PostSubject: Re: Bullseye   Fri Nov 02, 2012 8:39 pm

funny
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volzzilla



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PostSubject: Re: Bullseye   Fri Nov 02, 2012 11:37 pm

that kick to the head looks really good. i take you guys are making him pretty acrobatic?

and whats going on in the 2nd image exactly?
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O Ilusionista



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Location : Brazil

PostSubject: Re: Bullseye   Fri Nov 02, 2012 11:43 pm

@volzzilla wrote:
that kick to the head looks really good. i take you guys are making him pretty acrobatic?

He is a bit acrobatic.

Quote :
and whats going on in the 2nd image exactly?
Some sexual affair, lol.

Just kidding, that was a bug while I was coding the super, I think that was funny and took a shot Smile
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O Ilusionista



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Join date : 2012-05-17
Location : Brazil

PostSubject: Re: Bullseye   Sat Nov 03, 2012 2:37 am

New move: Sky Assassin. Works like Adon's Jaguar Tooth - Each button makes him goes into a different direction
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O Ilusionista



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PostSubject: Re: Bullseye   Sun Nov 04, 2012 6:58 am

The FPS hypermove is finally done, with all the bullets effects
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volzzilla



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Join date : 2012-05-02

PostSubject: Re: Bullseye   Sun Nov 04, 2012 7:14 am

dont know anything about adon or that move you mentioned. can you explain it more for people that dont know plz?

and love the fps move Smile

hope you do something with a baseball as him being a pitcher was in the mythology and i'm a huuuuuuge baseball fan
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Bullseye
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