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 SSF2HD

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Blade

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PostSubject: SSF2HD   August 1st 2014, 3:15 pm

I need help with SSF2HD



ok i downloaded few characters from Parse, then those other few from other creators, but when i play some characters seems a little bigger than usual, how to fix that shit, thanks.
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kaczor787

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PostSubject: Re: SSF2HD   August 1st 2014, 3:36 pm

here there's a guy who can help you with your problem. watch this video and you've got it.

https://www.youtube.com/watch?v=htu-tA3hkLY
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PostSubject: Re: SSF2HD   August 1st 2014, 3:46 pm

ok thanks
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PostSubject: Re: SSF2HD   August 2nd 2014, 8:41 am

ok i have another probl

i have those stages from parsemugen... so i founded
also few other stages, but it seems that they dont fit into parses edits,
i think they need to be a little bigger

ok this is normal



those are with problems





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gui0007

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PostSubject: Re: SSF2HD   August 2nd 2014, 9:47 am

Zox wrote:
ok i have another probl

i have those stages from parsemugen... so i founded
also few other stages, but it seems that they dont fit into parses edits,
i think they need to be a little bigger

ok this is normal



those are with problems






The stages have five resolutions versions (640x480, 800x600, 1024x768, 1280x720, 1280x840). If you use 800x600, select the stages with 800x600.
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PostSubject: Re: SSF2HD   August 2nd 2014, 9:53 am

well they don't have it, they are not like parses creations... they are from other users
but i think it can be done in stage def file with localcoord, but i dont know how.
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Bull Demon

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PostSubject: Re: SSF2HD   August 2nd 2014, 10:39 am

are you making A FULL game ?
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PostSubject: Re: SSF2HD   August 2nd 2014, 11:15 am

@Bull Demon wrote:
are you making A FULL game ?
no, but it would be cool if someone dose full game, because i think Parse quit...
im making something good for my own private collection
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PostSubject: Re: SSF2HD   August 6th 2014, 4:20 pm

i fixed all of this, only still to fix portraits
example i have guile and ryu in screenpack, ryu has HD portrait (Bigger resolution), and Guiles is small resolution portrait...is there a way to make guiles portrait exactley like ryu?



Last edited by Zox on January 9th 2015, 10:44 am; edited 1 time in total
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PostSubject: Re: SSF2HD   August 14th 2014, 6:55 am

no idea dude . . . currently i am messed up with kind of mathematics to find and fit the resolution of portraits in the 9000, 1 group
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