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 Simplest way to have a pallete selector by Xasor

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Xasor



Posts : 89
Join date : 2014-05-13
Age : 21

PostSubject: Simplest way to have a pallete selector by Xasor   May 16th 2014, 11:40 am

Preview on how it works




Well since I'm new here I think I'll contribute a little.

I was looking for a way to change my Hulk's palletes while on his intro and I stumbled upon  XCOSTUME PALLETE SELECTOR 2.0 on MFG and I like the idea but I'm too lazy to import those things on my character.

So I did what I did what I always loved to do. Improvise cheers 

I want to make it as simple and practical as possible so here is how you do it   

Put this inside your intro state

Spoiler:
 

Delete your stateno 5900 on your common.cns and paste this 

Spoiler:
 
                                     

And Voilà you can now change palettes in your intro like a pro coder  clap 

IMPORTANT NOTE : The only downside of this is your randomizing through the palettes not browsing them and you need choose a palette each round since it has no vars but now with this simple code you can change the palettes in your intro.


Last edited by Xasor on May 18th 2014, 4:28 am; edited 7 times in total
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warecus



Posts : 379
Join date : 2012-05-27

PostSubject: Re: Simplest way to have a pallete selector by Xasor   May 16th 2014, 11:55 am

where and what do you add this to
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Xasor



Posts : 89
Join date : 2014-05-13
Age : 21

PostSubject: Re: Simplest way to have a pallete selector by Xasor   May 16th 2014, 12:03 pm

@warecus wrote:
where and what do you add this to

You just basically need to add this to your intro

[State 0, RemapPal]
trigger1 = command = "down"
type = RemapPal
source = 1,1+(random%6)
dest = 1,random%7


but if you want to know more you can read the whole thing
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XXDreamBrotherXX



Posts : 842
Join date : 2012-06-15
Location : Australia

PostSubject: Re: Simplest way to have a pallete selector by Xasor   May 16th 2014, 11:32 pm

Using this method are you still limited to 6 pals or can you have unlimited like XCOSTUME?
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Xasor



Posts : 89
Join date : 2014-05-13
Age : 21

PostSubject: Re: Simplest way to have a pallete selector by Xasor   May 16th 2014, 11:42 pm

Just change the dest = 1,random%(how many pals you have + 1, I have 6 so random%7)

Its not unlimited though your still limited to 12 pals but if you want 12 just use random%13

and add this to your def file

pal1=palno1.act
pal2=palno2.act
pal3=palno3.act
pal4=palno4.act
pal5=palno5.act
pal6=palno6.act
pal7=palno7.act
pal8=palno8.act
pal9=palno9.act
pal10=palno10.act
pal1=palno11.act
pal12=palno12.act

here is a sample on how it works

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pseudoingles



Posts : 242
Join date : 2013-04-18
Age : 34
Location : BRASIL

PostSubject: Re: Simplest way to have a pallete selector by Xasor   May 17th 2014, 3:57 am

 wow   
it´s very good  lol! 
congratulations guy , this is awesome
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crosspotts1.0



Posts : 1000
Join date : 2013-04-15
Age : 24
Location : GLEN BURNIE maryland

PostSubject: Re: Simplest way to have a pallete selector by Xasor   May 25th 2014, 12:30 pm

damn thats pretty chill
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