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 Simplest way to have a pallete selector by Xasor

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Xasor

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Age : 22

PostSubject: Simplest way to have a pallete selector by Xasor   Fri 16 May 2014, 11:40

Preview on how it works




Well since I'm new here I think I'll contribute a little.

I was looking for a way to change my Hulk's palletes while on his intro and I stumbled upon  XCOSTUME PALLETE SELECTOR 2.0 on MFG and I like the idea but I'm too lazy to import those things on my character.

So I did what I did what I always loved to do. Improvise cheers 

I want to make it as simple and practical as possible so here is how you do it   

Put this inside your intro state

Spoiler:
 

Delete your stateno 5900 on your common.cns and paste this 

Spoiler:
 
                                     

And Voilà you can now change palettes in your intro like a pro coder  clap 

IMPORTANT NOTE : The only downside of this is your randomizing through the palettes not browsing them and you need choose a palette each round since it has no vars but now with this simple code you can change the palettes in your intro.


Last edited by Xasor on Sun 18 May 2014, 04:28; edited 7 times in total
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warecus



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PostSubject: Re: Simplest way to have a pallete selector by Xasor   Fri 16 May 2014, 11:55

where and what do you add this to
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Xasor

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PostSubject: Re: Simplest way to have a pallete selector by Xasor   Fri 16 May 2014, 12:03

@warecus wrote:
where and what do you add this to

You just basically need to add this to your intro

[State 0, RemapPal]
trigger1 = command = "down"
type = RemapPal
source = 1,1+(random%6)
dest = 1,random%7


but if you want to know more you can read the whole thing
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XXDreamBrotherXX

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PostSubject: Re: Simplest way to have a pallete selector by Xasor   Fri 16 May 2014, 23:32

Using this method are you still limited to 6 pals or can you have unlimited like XCOSTUME?
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Xasor

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PostSubject: Re: Simplest way to have a pallete selector by Xasor   Fri 16 May 2014, 23:42

Just change the dest = 1,random%(how many pals you have + 1, I have 6 so random%7)

Its not unlimited though your still limited to 12 pals but if you want 12 just use random%13

and add this to your def file

pal1=palno1.act
pal2=palno2.act
pal3=palno3.act
pal4=palno4.act
pal5=palno5.act
pal6=palno6.act
pal7=palno7.act
pal8=palno8.act
pal9=palno9.act
pal10=palno10.act
pal1=palno11.act
pal12=palno12.act

here is a sample on how it works

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pseudoingles

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PostSubject: Re: Simplest way to have a pallete selector by Xasor   Sat 17 May 2014, 03:57

 wow   
it´s very good  lol! 
congratulations guy , this is awesome
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PostSubject: Re: Simplest way to have a pallete selector by Xasor   Sun 25 May 2014, 12:30

damn thats pretty chill
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SIRALEXBABY

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PostSubject: Re: Simplest way to have a pallete selector by Xasor   Wed 10 Jan 2018, 19:03

CAN SOMEONE PLS HELP ON HOW THIS WORKS..THE VIDEO IS GONE..ANY HELP HOW TO DO THIS ..STEP BY STEP..I SEE THE INSTRUCTION..BUT DON'T UNDERSTAND..A LITTLE MORE HELP PLS..I WANT TO PUT THIS ON SOME CHARACTERS..ANYONE PLS HELP..THANK YOU AND GOD BLESS YOU..
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