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 Cyclopsv1.15 by ZVitor

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ZVitor



Posts : 170
Join date : 2012-05-15
Age : 34

PostSubject: Cyclopsv1.15 by ZVitor   July 29th 2012, 4:09 pm



- more combo friendly
- fews effects changes
- hyper lvl 3 replaced
- bug fixes
- new pallets
- camo stance


Last edited by zvitor on July 31st 2012, 1:02 am; edited 1 time in total
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kyoman



Posts : 343
Join date : 2012-05-20
Location : France

PostSubject: Re: Cyclopsv1.15 by ZVitor   July 29th 2012, 4:34 pm

Great update
I like a lot new palettes
Thanks
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cravd



Posts : 967
Join date : 2012-05-30
Location : Mexico

PostSubject: Re: Cyclopsv1.15 by ZVitor   July 30th 2012, 11:30 am

yes Thanks zvitor
good release cheers
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teckboy



Posts : 3
Join date : 2012-07-29

PostSubject: Re: Cyclopsv1.15 by ZVitor   July 30th 2012, 5:31 pm

Thanks Bro

Good release Smile
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Venomousbite



Posts : 46
Join date : 2012-07-16
Age : 22
Location : Brasil, Rio de Janeiro.

PostSubject: Re: Cyclopsv1.15 by ZVitor   July 30th 2012, 11:30 pm

Valeu, Zvitor, ficou massa essa atualização. cheers
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ZVitor



Posts : 170
Join date : 2012-05-15
Age : 34

PostSubject: Re: Cyclopsv1.15 by ZVitor   July 31st 2012, 12:55 am

Updated
www.zvitor.com.br
Thanks Rolento for feedback and stance update.

- fixed AI crash
- pausetime to beams
- new hitsounds for beams
- new hit spark to beams
- jab followed by s.mp
- reduced air speed on beam attacks
- added landing fx
- added a bit of vel to start of uppercut
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Cyclopsv1.15 by ZVitor
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