A place to have fun with Mugen
 
PortalHomeFAQMemberlistSearchRegisterComic WIP TrackerDownloadsLog inChat
Website Navigation Help
Translate the Website
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» TK's Lets Play: Legend of Zelda - Temples of Turmoil Revamped 2017 (ZC)
by TK830515 Today at 1:17 pm

» Mugen Open Sources Screen Pack Updated
by OldGamer Today at 12:48 pm

» Squirrel Girl by fede de 10
by LESSARD Today at 9:23 am

» Axel Hawk Stage FFS - Daytime Released
by LESSARD Today at 9:21 am

» Guilty Crown Concept
by pophigof Today at 8:49 am

» Street Fighter 30th Anniversary Collection
by 2dover3d Today at 8:38 am

Special Features at MMV






Chat on MMV w/ Discord


Share | 
 

 How to code invicible

View previous topic View next topic Go down 
AuthorMessage
The author of this message was banned from the forum - See the message
Erroratu

avatar

Posts : 903
Join date : 2013-07-14
Age : 20
Location : Bosnia and Hercegovina

PostSubject: Re: How to code invicible   March 8th 2014, 10:29 am

use the NotHitBy= flag thing.
Back to top Go down
View user profile
XXDreamBrotherXX

avatar

Posts : 842
Join date : 2012-06-15
Location : Australia

PostSubject: Re: How to code invicible   March 11th 2014, 12:33 am

As Erroratu said,
Use the NotHitBy state controller, here's an example:

Code:
[State 0, NotHitBy]
type = NotHitBy
trigger1 =
value = SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT
time = 1

;(Examples for Values)
; Not hit by anything
value = SCA
; Not hit by normal attacks, and all projectiles
value = NA, AP

Makes sure to input a trigger as you see fit
trigger1 = 1
The NOTHITBY will be active for that state
Back to top Go down
View user profile
The author of this message was banned from the forum - See the message
Sponsored content




PostSubject: Re: How to code invicible   

Back to top Go down
 
How to code invicible
View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
The Mugen Multiverse :: Mugen :: Mugen Help-
Jump to: